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互联网游戏障碍量表 - 短式(IGDS9-SF)的跨文化适应 - 巴西情境。

Cross-cultural adaptation of the Internet Gaming Disorder Scale - Short Form (IGDS9-SF) to the Brazilian context.

机构信息

Departamento de Neurociências e Ciências do Comportamento , Faculdade de Medicina de Ribeirão Preto , Universidade de São Paulo (USP), São Paulo , SP , Brazil .

Departamento de Gerontologia , Centro de Ciências Biológicas e da Saúde , Universidade Federal de São Carlos (UFSCAR), São Carlos , SP , Brazil .

出版信息

Trends Psychiatry Psychother. 2020 Jul-Sep;42(3):262-266. doi: 10.1590/2237-6089-2019-0032.

DOI:10.1590/2237-6089-2019-0032
PMID:32844978
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC7879067/
Abstract

INTRODUCTION

The Internet Gaming Disorder Scale - Short Form (IGDS9-SF) assesses the severity, harmful effects and/or consequences of excessive online and offline gaming. Its conciseness and theoretical foundations on current diagnostic criteria of gaming disorders make it a useful resource for clinical and screening settings.

OBJECTIVE

To describe the process of cross-cultural adaptation of the IGDS9-SF to the Brazilian context.

METHODS

The cross-cultural adaptation involved the steps of independent translation of the instrument, synthesis version, back-translation, pre-test and elaboration of the final version. Content validity assessment was conducted by a multidisciplinary committee of experts and consisted of both a quantitative analysis (calculation of content validity coefficients - CVC) and a qualitative analysis (assessment of the experts' comments and suggestions). The pre-test sample consisted of 30 gamers with variable sociodemographic characteristics.

RESULTS

The cross-cultural adaptation of the scale followed the proposed protocol, and the CVC was satisfactory (≥ 0.83) for all the structures and equivalences assessed. Most of the suggestions made by the experts were accepted (mainly adjustments and language standardization). The gamers who participated in the pre-test judged the scale easy to understand and did not suggest changes.

DISCUSSION

The Brazilian version of the IGDS9-SF showed adequate content validity and is available for researchers and clinicians, as well as for the investigation of additional psychometric characteristics.

摘要

简介

互联网游戏障碍量表-短式(IGDS9-SF)评估过度线上和线下游戏的严重程度、有害影响和/或后果。它的简洁性和对游戏障碍当前诊断标准的理论基础,使其成为临床和筛查环境的有用资源。

目的

描述将 IGDS9-SF 跨文化适应到巴西情境的过程。

方法

跨文化适应包括以下步骤:仪器的独立翻译、综合版本、回译、预测试和最终版本的阐述。内容效度评估由一个多学科专家委员会进行,包括定量分析(内容效度系数的计算 - CVC)和定性分析(评估专家的意见和建议)。预测试样本由 30 名具有不同社会人口统计学特征的游戏者组成。

结果

该量表的跨文化适应遵循了既定的方案,所有评估的结构和等价物的 CVC 均令人满意(≥0.83)。专家提出的大多数建议都被采纳(主要是调整和语言标准化)。参与预测试的游戏者认为该量表易于理解,并未提出更改建议。

讨论

巴西版的 IGDS9-SF 显示出足够的内容效度,可供研究人员和临床医生使用,也可用于进一步的心理测量特征研究。

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