Acting Assistant Professor, Department of Emergency Medicine, University of Washington School of Medicine.
Fellow, Division of Infectious Disease, Department of Medicine, Johns Hopkins University School of Medicine.
MedEdPORTAL. 2020 Nov 23;16:11042. doi: 10.15766/mep_2374-8265.11042.
Clinical Coaching Cards is a serious game for faculty development in which players take turns as Teacher and Coach to apply teaching techniques on game cards to identify new approaches to teaching in the clinical environment. The game employs active learning theory and coaching frameworks.
Based on a literature search and local faculty practices, we identified 14 techniques for clinical teaching and created a deck of cards summarizing each. We adapted rules from social judgment games so that participants proposed and selected techniques for applicability to their own teaching. The game was presented as a subsession of larger faculty development workshops hosted by the University of Washington, and players included faculty, residents, and medical students. Evaluations focused on the applicability of techniques to participants' clinical practice and preferred new techniques.
Seventy-four players provided evaluations out of over 150 participants across six workshops. Participants rated the session as mostly or very organized in 70 of 74 evaluations (95%), the introductory material as mostly or very relevant in 67 evaluations (91%), and the teaching techniques as most or several being useful in 69 evaluations (93%). Although some techniques were more popular than others, every technique was selected as a Top 3 technique for future practice.
Clinical Coaching Cards is a card game that applies active learning within a framework of peer coaching to teach bedside and clinical teaching techniques.
临床教练卡是一种针对教师发展的严肃游戏,玩家轮流扮演教师和教练的角色,在游戏卡片上应用教学技巧,以在临床环境中寻找新的教学方法。该游戏采用主动学习理论和辅导框架。
我们基于文献检索和当地教师实践,确定了 14 种临床教学技巧,并制作了一套总结每张卡片的卡片。我们从社会判断游戏中改编了规则,以便参与者提出并选择适用于他们自己教学的技巧。该游戏作为华盛顿大学主办的更大规模教师发展研讨会的一个分组会议呈现,参与者包括教师、住院医师和医学生。评估重点是这些技巧对参与者临床实践的适用性和对新技巧的偏好。
在六个研讨会上,超过 150 名参与者中有 74 名提供了评估。74 次评估中有 70 次(95%)评价该环节组织得很好或非常好,67 次评估中有 67 次(91%)认为介绍材料大多或非常相关,69 次评估中有 69 次(93%)认为教学技巧大多或有几种非常有用。虽然有些技巧比其他技巧更受欢迎,但每一种技巧都被选为未来实践的前 3 种技巧之一。
临床教练卡是一种纸牌游戏,它在同伴辅导的框架内应用主动学习,教授床边和临床教学技巧。