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用于治疗创伤后应激障碍的虚拟创伤干预措施:一项范围综述

Virtual Trauma Interventions for the Treatment of Post-traumatic Stress Disorders: A Scoping Review.

作者信息

Knaust Thiemo, Felnhofer Anna, Kothgassner Oswald D, Höllmer Helge, Gorzka Robert-Jacek, Schulz Holger

机构信息

Center for Mental Health, Bundeswehr Hospital Hamburg, Hamburg, Germany.

Department of Pediatrics and Adolescent Medicine, Medical University of Vienna, Vienna, Austria.

出版信息

Front Psychol. 2020 Nov 13;11:562506. doi: 10.3389/fpsyg.2020.562506. eCollection 2020.

DOI:10.3389/fpsyg.2020.562506
PMID:33281664
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC7691274/
Abstract

Some post-traumatic stress disorder (PTSD) patients do not benefit from imaginal exposure therapy. One possible approach to reach such patients are virtual trauma interventions. Herein, a qualitative scoping review was conducted. Different types of virtual trauma exposure interventions were identified. For each type of virtual trauma exposure interventions it was examined in detail: (1) which trauma exposure approach serves as therapeutic framework, how it was transferred into virtual reality, and if it was manualized; (2) which hardware and software were used; (3) whether the influence of spatial and social presence on the efficacy of virtual trauma interventions have been measured, and (4) whether the efficacy of virtual trauma interventions for PTSD patients having imagination difficulties was evaluated. These research questions were analyzed qualitatively. Accordingly, an extensive literature search was conducted using the databases Web of Science, PsycINFO, LIVIVO, PTSDpubs, and PubMed for scientific articles published between January 2013 and July 2020. Only studies aimed to reduce PTSD symptoms using virtual trauma interventions were included. The literature search was not limited to a specific study design, treatment/intervention method, or a minimum sample size. Eighteen studies were identified, which reported three different virtual trauma intervention approaches, namely, virtual reality exposure therapy (VRET), multi-modular motion-assisted memory desensitization and reconsolidation (3MDR), and action-centered exposure therapy (ACET). Seven randomized controlled trials (RCTs), two pilot studies, and one case study were focused on VRET; while two RCTs, one pilot study, and three case studies focused on 3MDR, and two case studies on ACET. Regarding the first research question (1), the results show that VRET is based on prolonged exposure, aiming for a virtual re-creation of the patient's traumatic recounting. Several treatment protocols exist for VRET. 3MDR is based on eye movement desensitization and reprocessing, aiming to reduce the patient's avoidance behavior. In 3MDR patients walk toward individualized trauma-related symbolic images in a cave automatic virtual environment (CAVE). One treatment protocol exists for 3MDR. ACET is based on the inhibitory learning theory, aiming for active interactions with a virtual trauma-associated environment to alter the anxiety structure through new secondary inhibitory learning. One treatment protocol exists for ACET. For the second research question (2), the results indicate that all VRET studies used head-mounted displays (HMDs) with a virtual version of the Iraq/Afghanistan or the World Trade Center attacks, while 3MDR studies utilized two different versions of a CAVE with personalized trauma-related images, and the ACET studies used HMDs with virtual street scenarios. For the third research question (3), the results demonstrate that the influence of spatial or social presence on the efficacy of virtual trauma interventions was not examined in any of the included studies. Similarly, for the fourth research question (4), the results show that empirical evidence for the efficacy of virtual trauma interventions on PTSD patients having imagination difficulties was lacking. Therefore, such empirical studies are needed to fill these research gaps.

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8e0b/7691274/9e6264a1cf8e/fpsyg-11-562506-g0001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8e0b/7691274/9e6264a1cf8e/fpsyg-11-562506-g0001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8e0b/7691274/9e6264a1cf8e/fpsyg-11-562506-g0001.jpg
摘要

一些创伤后应激障碍(PTSD)患者无法从想象暴露疗法中获益。针对这类患者的一种可能方法是虚拟创伤干预。在此,我们进行了一项定性范围综述。确定了不同类型的虚拟创伤暴露干预措施。针对每种类型的虚拟创伤暴露干预措施,详细考察了以下内容:(1)哪种创伤暴露方法作为治疗框架,它是如何转化为虚拟现实的,以及是否有手册化操作;(2)使用了哪些硬件和软件;(3)是否测量了空间和社会临场感对虚拟创伤干预效果的影响,以及(4)是否评估了虚拟创伤干预对有想象困难的PTSD患者的疗效。对这些研究问题进行了定性分析。因此,我们使用科学引文索引(Web of Science)、心理学文摘数据库(PsycINFO)、德国健康科学与医学文献数据库(LIVIVO)、PTSD出版物数据库(PTSDpubs)和医学期刊数据库(PubMed),对2013年1月至2020年7月期间发表的科学文章进行了广泛的文献检索。仅纳入旨在使用虚拟创伤干预减轻PTSD症状的研究。文献检索不限于特定的研究设计、治疗/干预方法或最小样本量。共识别出18项研究,这些研究报告了三种不同的虚拟创伤干预方法,即虚拟现实暴露疗法(VRET)、多模块运动辅助记忆脱敏与再巩固疗法(3MDR)和以行动为中心的暴露疗法(ACET)。七项随机对照试验(RCT)、两项试点研究和一项病例研究聚焦于VRET;两项RCT、一项试点研究和三项病例研究聚焦于3MDR,两项病例研究聚焦于ACET。关于第一个研究问题(1),结果表明VRET基于延长暴露,旨在对患者的创伤叙述进行虚拟重现。VRET有几种治疗方案。3MDR基于眼动脱敏与再加工,旨在减少患者的回避行为。在3MDR中,患者在洞穴自动虚拟环境(CAVE)中朝着个性化的创伤相关象征性图像行走。3MDR有一个治疗方案。ACET基于抑制学习理论,旨在与虚拟创伤相关环境进行积极互动,通过新的二级抑制学习改变焦虑结构。ACET有一个治疗方案。对于第二个研究问题(2),结果表明所有VRET研究都使用头戴式显示器(HMD),其虚拟场景为伊拉克/阿富汗战争或世贸中心袭击事件,而3MDR研究使用了两种不同版本的带有个性化创伤相关图像的CAVE,ACET研究使用了带有虚拟街道场景的HMD。对于第三个研究问题(3),结果表明纳入的任何研究均未考察空间或社会临场感对虚拟创伤干预效果的影响。同样,对于第四个研究问题(4),结果表明缺乏关于虚拟创伤干预对有想象困难的PTSD患者疗效的实证证据。因此,需要进行此类实证研究来填补这些研究空白。

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