ETH Zurich, Future Cities Laboratory, Singapore-ETH Centre, 1 CREATE Way, CREATE Tower, 138602, Singapore.
School of Architecture, Civil Engineering and Geomatics, University of Applied Sciences and Arts Northwestern Switzerland (FHNW), Hofackerstrasse 30, Muttenz, CH-4132, Switzerland.
Accid Anal Prev. 2021 Mar;151:105943. doi: 10.1016/j.aap.2020.105943. Epub 2020 Dec 25.
There is a need for methods that provide a better understanding of bicyclists' perceived safety and preferences on currently unavailable and/or unknown bicycle facilities. Different survey methods have been used to study bicyclists' behavior, experiences, and preferences; ranging from verbally described facilities to surveys including images and videos. Virtual Reality (VR) experiments blur the boundaries between stated preference (SP) surveys and revealed preference (RP) surveys and provide a realistic sense of design. This research introduces a novel research method in bicycling research and discusses the results of an experiment using a bicycle simulator combined with immersive VR. In total, 150 participants participated in this experiment and were asked about demographics and perceptions and preferences after bicycling in five different environments with an instrumented bicycle in VR. A 5 × 2 mixed design was used with bicycling environment as within-subject factor and pedestrian / traffic volume as between-subject factor. ANOVA tests revealed how each environment and ambient pedestrian / traffic volume affected perceived level of safety (PLOS) and willingness to bicycle (WTB). Pairwise comparison showed that participants felt safer bicycling on the segregated bicycle path compared to bicycling on the painted bicycle path on the road and roadside. There was no meaningful difference between WTB for less than 10 min and WTB for more than 10 min between bicycling on a painted bicycle path on the sidewalk and painted bicycle path on the road. PLOS and WTB ratings of men and women were not significantly different from each other. The older segment of the sample was more worried about roadside bicycling and bicycle commuters were more confident to ride on the roadside. Despite having several limitations, immersive 360-degree VR was found a powerful presentation tool to evaluate future street designs which can inform transport and urban planning.
需要一些方法来更好地了解自行车骑行者对当前不可用或未知自行车设施的感知安全性和偏好。已经使用了不同的调查方法来研究自行车骑行者的行为、经验和偏好;从口头描述的设施到包括图像和视频的调查。虚拟现实 (VR) 实验模糊了陈述偏好 (SP) 调查和揭示偏好 (RP) 调查之间的界限,并提供了一种真实的设计感。本研究在自行车研究中引入了一种新的研究方法,并讨论了使用自行车模拟器结合沉浸式 VR 进行实验的结果。总共有 150 名参与者参加了这项实验,他们在 VR 中使用带仪器的自行车在五个不同的环境中骑行后,被问及人口统计数据以及感知和偏好。使用了 5×2 混合设计,其中自行车骑行环境为被试内因素,行人和/交通量为被试间因素。方差分析测试揭示了每个环境和周围行人和/交通量如何影响感知安全水平 (PLOS) 和骑自行车的意愿 (WTB)。成对比较表明,与在道路和路边的涂漆自行车道上相比,参与者在隔离自行车道上骑自行车时感觉更安全。在人行道上的涂漆自行车道和道路上的涂漆自行车道上骑自行车的 WTB 时间少于 10 分钟和超过 10 分钟之间没有明显差异。男性和女性的 PLOS 和 WTB 评分彼此之间没有显著差异。样本中的较年长部分更担心路边骑自行车,而自行车通勤者更有信心在路边骑车。尽管存在一些局限性,但沉浸式 360 度 VR 被发现是评估未来街道设计的强大展示工具,可以为交通和城市规划提供信息。