• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

基于虚拟现实的干预措施对多动症儿童和青少年的有效性:系统评价与荟萃分析

Effectiveness of Virtual Reality-Based Interventions for Children and Adolescents with ADHD: A Systematic Review and Meta-Analysis.

作者信息

Romero-Ayuso Dulce, Toledano-González Abel, Rodríguez-Martínez María Del Carmen, Arroyo-Castillo Palma, Triviño-Juárez José Matías, González Pascual, Ariza-Vega Patrocinio, González Antonio Del Pino, Segura-Fragoso Antonio

机构信息

Department of Physical Therapy, Occupational Therapy Division, Faculty of Health Sciences, University of Granada, 18016 Granada, Spain.

Faculty of Health Sciences, University of Castilla-La Mancha, Talavera la de Reina, 45600 Toledo, Spain.

出版信息

Children (Basel). 2021 Jan 21;8(2):70. doi: 10.3390/children8020070.

DOI:10.3390/children8020070
PMID:33494272
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC7909839/
Abstract

This review aims to evaluate the effectiveness of virtual reality-based interventions (VR-based interventions) on cognitive deficits in children with attention deficit hyperactivity disorder (ADHD). A systematic review and meta-analysis were performed according to the PRISMA statement and the Cochrane Handbook guidelines for conducting meta-analyses. The Grading of Recommendations, Assessment, Development and Evaluation (GRADE) was used to assess the quality of the evidence. Clinical trials published up to 29 October 2020, were included. The meta-analysis included four studies, with a population of 125 participants with ADHD. The magnitude of the effect was large for omissions (SMD = -1.38; = 0.009), correct hits (SMD = -1.50; = 0.004), and perceptual sensitivity (SMD = -1.07; = 0.01); and moderate for commissions (SMD = -0.62; = 0.002) and reaction time (SMD = -0.67; = 0.03). The use of VR-based interventions for cognitive rehabilitation in children with ADHD is limited. The results showed that VR-based interventions are more effective in improving sustained attention. Improvements were observed in attentional vigilance measures, increasing the number of correct responses and decreasing the number of errors of omission. No improvements were observed in impulsivity responses.

摘要

本综述旨在评估基于虚拟现实的干预措施(基于VR的干预措施)对注意力缺陷多动障碍(ADHD)儿童认知缺陷的有效性。根据PRISMA声明和Cochrane手册中进行荟萃分析的指南进行了系统综述和荟萃分析。采用推荐分级、评估、制定与评价(GRADE)来评估证据质量。纳入截至2020年10月29日发表的临床试验。荟萃分析包括四项研究,共125名ADHD参与者。遗漏(标准化均数差[SMD]= -1.38;P = 0.009)、正确命中(SMD = -1.50;P = 0.004)和感知敏感性(SMD = -1.07;P = 0.01)的效应量较大; commission(SMD = -0.62;P = 0.002)和反应时间(SMD = -0.67;P = 0.03)的效应量为中等。基于VR的干预措施在ADHD儿童认知康复中的应用有限。结果表明,基于VR的干预措施在改善持续注意力方面更有效。在注意力警觉性测量中观察到改善,正确反应数量增加,遗漏错误数量减少。在冲动反应方面未观察到改善。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/6a5ed206a20b/children-08-00070-g009.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/a2d136e2dc86/children-08-00070-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/886196b38901/children-08-00070-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/e3e45ad35e70/children-08-00070-g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/5fd2e0589ed7/children-08-00070-g004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/83e8cbe28158/children-08-00070-g005.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/dfd099589810/children-08-00070-g006.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/1022cc1a2d39/children-08-00070-g007.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/91be8a3e8cb2/children-08-00070-g008.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/6a5ed206a20b/children-08-00070-g009.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/a2d136e2dc86/children-08-00070-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/886196b38901/children-08-00070-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/e3e45ad35e70/children-08-00070-g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/5fd2e0589ed7/children-08-00070-g004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/83e8cbe28158/children-08-00070-g005.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/dfd099589810/children-08-00070-g006.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/1022cc1a2d39/children-08-00070-g007.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/91be8a3e8cb2/children-08-00070-g008.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/53b7/7909839/6a5ed206a20b/children-08-00070-g009.jpg

相似文献

1
Effectiveness of Virtual Reality-Based Interventions for Children and Adolescents with ADHD: A Systematic Review and Meta-Analysis.基于虚拟现实的干预措施对多动症儿童和青少年的有效性:系统评价与荟萃分析
Children (Basel). 2021 Jan 21;8(2):70. doi: 10.3390/children8020070.
2
Immersive virtual reality for improving cognitive deficits in children with ADHD: a systematic review and meta-analysis.沉浸式虚拟现实改善多动症儿童认知缺陷:一项系统评价与荟萃分析
Virtual Real. 2023 Feb 18:1-20. doi: 10.1007/s10055-023-00768-1.
3
Effectiveness of Technology-Based Interventions for School-Age Children With Attention-Deficit/Hyperactivity Disorder: Systematic Review and Meta-Analysis of Randomized Controlled Trials.基于技术的干预措施对患有注意力缺陷/多动障碍学龄儿童的有效性:随机对照试验的系统评价和荟萃分析
JMIR Ment Health. 2023 Nov 21;10:e51459. doi: 10.2196/51459.
4
Social skills training for Attention Deficit Hyperactivity Disorder (ADHD) in children aged 5 to 18 years.针对5至18岁儿童注意力缺陷多动障碍(ADHD)的社交技能训练。
Cochrane Database Syst Rev. 2011 Dec 7(12):CD008223. doi: 10.1002/14651858.CD008223.pub2.
5
Development of Virtual Reality Continuous Performance Test Utilizing Social Cues for Children and Adolescents with Attention-Deficit/Hyperactivity Disorder.利用社会线索开发虚拟现实连续性能测试,用于患有注意缺陷多动障碍的儿童和青少年。
Cyberpsychol Behav Soc Netw. 2019 Mar;22(3):198-204. doi: 10.1089/cyber.2018.0377. Epub 2019 Jan 23.
6
The effects of physical exercise in children with attention deficit hyperactivity disorder: a systematic review and meta-analysis of randomized control trials.体育锻炼对注意力缺陷多动障碍儿童的影响:随机对照试验的系统评价和荟萃分析
Child Care Health Dev. 2015 Nov;41(6):779-88. doi: 10.1111/cch.12255. Epub 2015 May 18.
7
Cognitive training for attention-deficit/hyperactivity disorder: meta-analysis of clinical and neuropsychological outcomes from randomized controlled trials.注意缺陷多动障碍的认知训练:随机对照试验临床及神经心理学结果的荟萃分析
J Am Acad Child Adolesc Psychiatry. 2015 Mar;54(3):164-74. doi: 10.1016/j.jaac.2014.12.010. Epub 2014 Dec 29.
8
The opportunities of virtual reality in the rehabilitation of children with attention deficit hyperactivity disorder: a literature review.虚拟现实在注意缺陷多动障碍儿童康复中的应用机遇:一项文献综述
Korean J Pediatr. 2017 Nov;60(11):337-343. doi: 10.3345/kjp.2017.60.11.337. Epub 2017 Nov 27.
9
Virtual-reality-based attention assessment of ADHD: ClinicaVR: Classroom-CPT versus a traditional continuous performance test.基于虚拟现实的注意力缺陷多动障碍注意力评估:ClinicaVR:课堂持续操作测试与传统持续操作测试的对比
Child Neuropsychol. 2017 Aug;23(6):692-712. doi: 10.1080/09297049.2016.1186617. Epub 2016 Jun 3.
10
Non-pharmacological interventions for attention-deficit/hyperactivity disorder (ADHD) delivered in school settings: systematic reviews of quantitative and qualitative research.在学校环境中实施的注意力缺陷多动障碍(ADHD)非药物干预措施:定量和定性研究的系统评价
Health Technol Assess. 2015 Jun;19(45):1-470. doi: 10.3310/hta19450.

引用本文的文献

1
AMXRA Guidelines on Extended Reality (XR) and Children: Considerations for Safe and Effective Application Development and Use.AMXRA关于扩展现实(XR)与儿童的指南:安全有效应用开发与使用的考量因素
J Med Ext Real. 2025 Apr;2(1):104-113. Epub 2025 Apr 14.
2
Acceptance of virtual reality to promote attention orientation in children: a qualitative study among children with ADHD and neurotypical development.接受虚拟现实以促进儿童的注意力定向:一项针对多动症儿童和发育正常儿童的定性研究。
Ann Med. 2025 Dec;57(1):2548387. doi: 10.1080/07853890.2025.2548387. Epub 2025 Aug 20.
3
Virtual Reality as a Non-Pharmacological Aid for Reducing Anxiety in Pediatric Dental Procedures.

本文引用的文献

1
Virtual reality in neurorehabilitation: a review of its effects on multiple cognitive domains.虚拟现实在神经康复中的应用:对其在多个认知领域影响的综述。
Expert Rev Med Devices. 2020 Oct;17(10):1035-1061. doi: 10.1080/17434440.2020.1825939. Epub 2020 Oct 6.
2
A systematic review evaluating the implementation of technologies to assess, monitor and treat neurodevelopmental disorders: A map of the current evidence.一项评估、监测和治疗神经发育障碍技术实施情况的系统评价:当前证据图谱。
Clin Psychol Rev. 2020 Aug;80:101870. doi: 10.1016/j.cpr.2020.101870. Epub 2020 Jun 1.
3
AR-Therapist: Design and Simulation of an AR-Game Environment as a CBT for Patients with ADHD.
虚拟现实作为一种非药物辅助手段用于减轻儿童牙科治疗中的焦虑情绪。
Children (Basel). 2025 Jul 14;12(7):930. doi: 10.3390/children12070930.
4
A naturalistic virtual reality task reveals difficulties in time-based prospective memory and strategic time-monitoring in children with ADHD.一项自然主义虚拟现实任务揭示了多动症儿童在基于时间的前瞻性记忆和策略性时间监控方面存在困难。
Sci Rep. 2025 Jul 9;15(1):24722. doi: 10.1038/s41598-025-08944-w.
5
Effects of virtual reality-based exercise intervention in young people with attention-deficit/ hyperactivity disorder: a systematic review.基于虚拟现实的运动干预对注意力缺陷/多动障碍青少年的影响:一项系统综述
J Neuroeng Rehabil. 2025 Jun 23;22(1):139. doi: 10.1186/s12984-025-01671-3.
6
Evaluating the evidence: a systematic review of reviews of the effectiveness and safety of digital interventions for ADHD.评估证据:对注意力缺陷多动障碍数字干预措施有效性和安全性综述的系统评价
BMC Psychiatry. 2025 Apr 22;25(1):414. doi: 10.1186/s12888-025-06825-0.
7
The impact of extended reality cognitive behavioral therapy on mental disorders among children and youth: A systematic review and meta-analysis protocol.扩展现实认知行为疗法对儿童和青少年精神障碍的影响:一项系统评价和荟萃分析方案
PLoS One. 2025 Mar 6;20(3):e0315313. doi: 10.1371/journal.pone.0315313. eCollection 2025.
8
Current virtual reality-based rehabilitation interventions in neuro-developmental disorders at developmental ages.当前基于虚拟现实的发育年龄神经发育障碍康复干预措施。
Front Behav Neurosci. 2025 Jan 15;18:1441615. doi: 10.3389/fnbeh.2024.1441615. eCollection 2024.
9
Effectiveness of a Virtual Reality Serious Video Game (The Secret Trail of Moon) for Emotional Regulation in Children With Attention-Deficit/Hyperactivity Disorder: Randomized Clinical Trial.一款虚拟现实严肃电子游戏(《月亮的秘密小径》)对注意力缺陷/多动障碍儿童情绪调节的有效性:随机临床试验。
JMIR Serious Games. 2025 Jan 8;13:e59124. doi: 10.2196/59124.
10
Evaluating virtual reality technology in psychotherapy: impacts on anxiety, depression, and ADHD.评估虚拟现实技术在心理治疗中的应用:对焦虑、抑郁和注意力缺陷多动障碍的影响。
Front Psychiatry. 2024 Dec 18;15:1480788. doi: 10.3389/fpsyt.2024.1480788. eCollection 2024.
增强现实治疗师:作为注意力缺陷多动障碍患者认知行为疗法的增强现实游戏环境的设计与模拟
Healthcare (Basel). 2019 Nov 15;7(4):146. doi: 10.3390/healthcare7040146.
4
Assessment of cognitive instrumental activities of daily living: a systematic review.认知工具性日常生活活动评估:系统评价。
Disabil Rehabil. 2021 May;43(10):1342-1358. doi: 10.1080/09638288.2019.1665720. Epub 2019 Sep 24.
5
Virtual Reality Assessment of Classroom - Related Attention: An Ecologically Relevant Approach to Evaluating the Effectiveness of Working Memory Training.与课堂相关注意力的虚拟现实评估:一种评估工作记忆训练效果的生态相关方法。
Front Psychol. 2019 Aug 20;10:1851. doi: 10.3389/fpsyg.2019.01851. eCollection 2019.
6
Serious Game-based Intervention for Children with Developmental Disabilities.基于严肃游戏的发育障碍儿童干预。
Curr Pediatr Rev. 2020;16(1):26-32. doi: 10.2174/1573396315666190808115238.
7
Digital Attention-Related Augmented-Reality Game: Significant Correlation between Student Game Performance and Validated Clinical Measures of Attention-Deficit/Hyperactivity Disorder (ADHD).数字注意力相关增强现实游戏:学生游戏表现与注意力缺陷多动障碍(ADHD)有效临床测量指标之间的显著相关性。
Children (Basel). 2019 May 28;6(6):72. doi: 10.3390/children6060072.
8
Analysis of cognitive and attentional profiles in children with and without ADHD using an innovative virtual reality tool.分析使用创新虚拟现实工具的 ADHD 儿童与非 ADHD 儿童的认知和注意力特征。
PLoS One. 2018 Aug 15;13(8):e0201039. doi: 10.1371/journal.pone.0201039. eCollection 2018.
9
Effectiveness of Virtual Reality for Children and Adolescents with Autism Spectrum Disorder: An Evidence-Based Systematic Review.虚拟现实对自闭症谱系障碍儿童和青少年的有效性:基于证据的系统评价。
Sensors (Basel). 2018 Aug 1;18(8):2486. doi: 10.3390/s18082486.
10
Adaptive, Multisensorial, Physiological and Social: The Next Generation of Telerehabilitation Systems.适应性、多感官、生理和社会:下一代远程康复系统
Front Neuroinform. 2018 Jul 10;12:43. doi: 10.3389/fninf.2018.00043. eCollection 2018.