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使用商业沉浸式虚拟现实系统训练年轻音乐家的手眼协调和反应时间:一项初步研究。

Training Using a Commercial Immersive Virtual Reality System on Hand-Eye Coordination and Reaction Time in Young Musicians: A Pilot Study.

机构信息

Faculty of Physical Education and Physiotherapy, Opole University of Technology, 45-758 Opole, Poland.

Descartes' Error Student Research Association, Faculty of Physical Education and Physiotherapy, Opole University of Technology, 45-758 Opole, Poland.

出版信息

Int J Environ Res Public Health. 2021 Feb 1;18(3):1297. doi: 10.3390/ijerph18031297.

Abstract

The implementation of virtual reality (VR) opens up a wide range of possibilities for the development of dexterity, speed and precision of movements. The aim of this study was to investigate whether immersive VR training affected the hand-eye coordination and reaction time in students of the state music school. This study implemented a single-group pre-post study design. This study enrolled 14 individuals, submitted to a 15 min training session of the immersive music game "Beat Saber", once a day for 5 consecutive days. The plate-tapping test (PTT) and the ruler-drop test (Ditrich's test) were used to assess the reaction time. Trial-making test (TMT) A and TMT B were used to assess coordination and visual attention. Analysis of the results showed a statistically significant improvement in hand-eye coordination and reaction time of music school students using the TMT-A ( < 0.002), TMT-B ( < 0.001), Ditrich's test for the non-dominant hand (0.025) and PTT (0.0001) after applying a week-long training period in immersive VR. The results obtained in the present study show that the VR system, along with the immersive music game, has the potential to improve hand-eye coordination and reaction time in young musicians, which may lead to the faster mastering of a musical instrument.

摘要

虚拟现实(VR)的实施为运动的灵活性、速度和精度的发展开辟了广泛的可能性。本研究旨在调查沉浸式 VR 训练是否会影响州立音乐学院学生的手眼协调和反应时间。本研究采用单组前后测设计。本研究纳入了 14 名个体,他们每天接受 15 分钟的沉浸式音乐游戏“Beat Saber”训练,连续 5 天。使用打点测试(PTT)和尺子掉落测试(Ditrich 测试)评估反应时间。采用连线测试 A 和 B(TMT-A 和 TMT-B)评估协调和视觉注意力。结果分析显示,使用沉浸式 VR 进行为期一周的训练后,音乐学校学生的手眼协调和反应时间在 TMT-A(<0.002)、TMT-B(<0.001)、非优势手的 Ditrich 测试(0.025)和 PTT(0.0001)方面均有显著改善。本研究结果表明,VR 系统结合沉浸式音乐游戏,具有改善年轻音乐家手眼协调和反应时间的潜力,从而可能更快地掌握乐器。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/c0a6/7908336/6b94f4c644d6/ijerph-18-01297-g001.jpg

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