Sapienza Anna, Goyal Palash, Ferrara Emilio
USC Information Sciences Institute, Los Angeles, CA, United States.
Front Big Data. 2019 Jun 13;2:14. doi: 10.3389/fdata.2019.00014. eCollection 2019.
Cooperation is a fundamental social mechanism, whose effects on human performance have been investigated in several environments. Online games are modern-days natural settings in which cooperation strongly affects human behavior. Every day, millions of players connect and play together in team-based games: the patterns of cooperation can either foster or hinder individual skill learning and performance. This work has three goals: (i) identifying teammates' influence on players' performance in the short and long term, (ii) designing a computational framework to recommend teammates to improve players' performance, and (iii) setting to demonstrate that such improvements can be predicted via deep learning. We leverage a large dataset from Dota 2, a popular Multiplayer Online Battle Arena game. We generate a directed co-play network, whose links' weights depict the effect of teammates on players' performance. Specifically, we propose a measure of network influence that captures skill transfer from player to player over time. We then use such framing to design a recommendation system to suggest new teammates based on a modified deep neural autoencoder and we demonstrate its state-of-the-art recommendation performance. We finally provide insights into skill transfer effects: our experimental results demonstrate that such dynamics can be predicted using deep neural networks.
合作是一种基本的社会机制,其对人类表现的影响已在多种环境中得到研究。网络游戏是现代的自然场景,其中合作对人类行为有强烈影响。每天,数以百万计的玩家在团队游戏中相互连接并一起游戏:合作模式既可以促进也可以阻碍个人技能学习和表现。这项工作有三个目标:(i)确定队友在短期和长期对玩家表现的影响,(ii)设计一个计算框架来推荐队友以提高玩家表现,以及(iii)着手证明这种提升可以通过深度学习来预测。我们利用来自热门多人在线战斗竞技游戏《刀塔2》的一个大型数据集。我们生成一个有向共同游戏网络,其链接权重描绘了队友对玩家表现的影响。具体而言,我们提出一种网络影响力度量,它能捕捉随着时间推移玩家之间的技能转移。然后,我们使用这种框架设计一个推荐系统,基于一个改进的深度神经自动编码器来推荐新队友,并展示其领先的推荐性能。我们最终深入探讨技能转移效应:我们的实验结果表明,这种动态可以使用深度神经网络来预测。