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审视觅食与决策理论之间的社会互动

Gazing at Social Interactions Between Foraging and Decision Theory.

作者信息

D'Amelio Alessandro, Boccignone Giuseppe

机构信息

PHuSe Lab, Department of Computer Science, Universitá degli Studi di Milano, Milan, Italy.

出版信息

Front Neurorobot. 2021 Mar 30;15:639999. doi: 10.3389/fnbot.2021.639999. eCollection 2021.

Abstract

Finding the underlying principles of social attention in humans seems to be essential for the design of the interaction between natural and artificial agents. Here, we focus on the computational modeling of gaze dynamics as exhibited by humans when perceiving socially relevant multimodal information. The audio-visual landscape of social interactions is distilled into a number of multimodal patches that convey different social value, and we work under the general frame of foraging as a tradeoff between local patch exploitation and landscape exploration. We show that the spatio-temporal dynamics of gaze shifts can be parsimoniously described by Langevin-type stochastic differential equations triggering a decision equation over time. In particular, value-based patch choice and handling is reduced to a simple multi-alternative perceptual decision making that relies on a race-to-threshold between independent continuous-time perceptual evidence integrators, each integrator being associated with a patch.

摘要

找出人类社会注意力的潜在原则似乎对于设计自然与人工主体之间的交互至关重要。在此,我们专注于人类在感知社会相关多模态信息时所展现出的注视动态的计算建模。社交互动的视听场景被提炼为若干传达不同社会价值的多模态片段,并且我们在觅食这一作为局部片段利用与场景探索之间权衡的通用框架下开展研究。我们表明,注视转移的时空动态可以由触发随时间变化的决策方程的朗之万型随机微分方程简洁地描述。特别地,基于价值的片段选择与处理简化为一种简单的多选项感知决策,该决策依赖于独立连续时间感知证据积分器之间的阈值竞争,每个积分器与一个片段相关联。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07c8/8042312/9054142f2cd4/fnbot-15-639999-g0001.jpg

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