REVAL Rehabilitation Research Center, Faculty of Rehabilitation Sciences, Hasselt University, Hasselt, Belgium.
Department of Psychiatry and Behavioural and Clinical Neurosciences, University of Cambridge, Cambridge, CB2 0SZ, UK.
Sci Rep. 2021 Jun 10;11(1):12313. doi: 10.1038/s41598-021-91867-z.
Managing age-related decrease of cognitive function is an important public health challenge, especially in the context of the global aging of the population. Over the last years several Cognitive Mobile Games (CMG) have been developed to train and challenge the brain. However, currently the level of evidence supporting the benefits of using CMG in real-life use is limited in older adults, especially at a late age. In this study we analyzed game scores and the processing speed obtained over the course of 100 sessions in 12,000 subjects aged 60 to over 80 years. Users who trained with the games improved regardless of age in terms of scores and processing speed throughout the 100 sessions, suggesting that old and very old adults can improve their cognitive performance using CMG in real-life use.
管理与年龄相关的认知功能下降是一个重要的公共卫生挑战,尤其是在全球人口老龄化的背景下。近年来,已经开发出了几种认知移动游戏(CMG)来训练和挑战大脑。然而,目前支持在老年人中使用 CMG 的益处的证据水平有限,尤其是在高龄老年人中。在这项研究中,我们分析了在 100 次课程中,年龄在 60 岁以上至 80 岁以上的 12000 名受试者的游戏分数和处理速度。无论年龄大小,使用游戏进行训练的用户在 100 次课程中,无论是在分数还是处理速度方面都有所提高,这表明老年人和非常老年人可以使用 CMG 在现实生活中提高他们的认知表现。