Faculty of Rehabilitation and Allied Health Sciences Islamabad, Riphah International University, Rawalpindi, Pakistan.
Neuroscience and Vascular Simulation, School of Medicine, Anglia Ruskin University, Chelmsford, Essex, UK.
Top Stroke Rehabil. 2023 Jan;30(1):53-72. doi: 10.1080/10749357.2021.1990468. Epub 2021 Nov 7.
Stroke is a neurological disorder and one of the leading causes of disability worldwide. The patient may lose the ability to adequately move the extremities, perceive sensations, or ambulate independently. Recent experimental studies have reported the beneficial influence of virtual reality training strategies on improving overall functional abilities for stroke survivors.
Conducted a systematic review of the literature using the following keywords to retrieve the data: stroke, virtual reality, motor deficits, neurorehabilitation, cognitive impairments, and sensory deficits. A random-effect meta-analysis was performed for seven scales - one cognitive (MMSE) and six motor (Fugl-Meyer, Berg Balance Scale, Time up and go, Wolf motor function, 10 m walk, Brunnstrom score).
To organize and compare all the available data regarding the effectiveness of virtual reality for stroke rehabilitation.
This literature reviewed 150 studies and included 46 for qualitative and 27 for quantitative analysis. There was no statistically significant difference between groups in MMSE score (MD = 0.24, 95%CI = ((-0.42) -(0.9)), = .47, I = 0%) and Fugl-Meyer score (MD = (-0.38), 95%CI = ((-12.88)-(12.11)), = .95, I = 98%) . The statistical significance was not reached in any of the other outcomes.
This review supports that stroke rehabilitation programs incorporating virtual reality are associated with improved functional outcomes, but there is no statistically significant difference compared to standard therapy.
中风是一种神经系统疾病,也是全球导致残疾的主要原因之一。患者可能会丧失充分移动四肢、感知感觉或独立行走的能力。最近的实验研究报告称,虚拟现实训练策略对改善中风幸存者的整体功能能力有有益影响。
使用以下关键词进行文献系统回顾,以检索数据:中风、虚拟现实、运动缺陷、神经康复、认知障碍和感觉缺陷。对七个量表(一个认知量表(MMSE)和六个运动量表(Fugl-Meyer、Berg 平衡量表、Time up and go、Wolf 运动功能、10 米步行、Brunnstrom 评分)进行随机效应荟萃分析。
组织和比较所有关于虚拟现实在中风康复中有效性的可用数据。
本文综述了 150 项研究,其中 46 项进行了定性分析,27 项进行了定量分析。在 MMSE 评分(MD=0.24,95%CI=((-0.42)-(0.9)), =0.47,I=0%)和 Fugl-Meyer 评分(MD=-0.38,95%CI=((-12.88)-(12.11)), =0.95,I=98%)方面,组间无统计学差异。在其他任何结果中都没有达到统计学意义。
本综述支持将虚拟现实纳入中风康复计划与改善功能结果相关,但与标准治疗相比,没有统计学意义上的差异。