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本科护理教育项目中初级保健的游戏化

Gamification of Primary Care in a Baccalaureate Nursing Education Program.

作者信息

Pollio E Whitney, Patton Emily M, Nichols Lynn S, Bowers Deborah A

机构信息

About the Authors The authors are faculty at the University of Alabama at Birmingham School of Nursing, Birmingham, Alabama. E. Whitney Pollio, EdD, MSN, RN, is an assistant professor. Emily M. Patton, DNP, CRNP, FNP-C, is an instructor. Lynn S. Nichols, PhD, RN, BC, SANE, is an associate professor. Deborah A. Bowers, DNP, DMin, MDiv, CRNP, FNP-C, is an instructor. This work was supported by a Health Services and Services Administration Nursing Education Practice Quality Retention grant titled Building a Resilient Primary Care Registered Nurse Workforce for Chronic Disease Prevention and Control in Alabama. For more information, contact Dr. Pollio at

出版信息

Nurs Educ Perspect. 2023;44(2):126-127. doi: 10.1097/01.NEP.0000000000000925. Epub 2021 Dec 29.

Abstract

A grant-funded undergraduate nursing elective was designed to increase the bachelor of science in nursing-prepared nursing workforce in primary care. We created a board game to engage students to address complex needs of clients in primary care. Using patient scenario game cards, students identify and discuss levels of prevention, social determinants of health, and resiliency principles as they move along the board. Gamification challenges students to think critically and make decisions about primary care patient scenarios in a safe learning environment. Potential uses for gamification to teach students management of complex patient scenarios are identified.

摘要

一项由拨款资助的本科护理选修课旨在增加从事初级保健工作的护理学理学学士护理人员数量。我们设计了一款棋盘游戏,让学生参与其中,以应对初级保健中客户的复杂需求。学生们使用患者情景游戏卡片,在棋盘上移动时识别并讨论预防级别、健康的社会决定因素和复原力原则。游戏化促使学生在安全的学习环境中批判性地思考并就初级保健患者情景做出决策。确定了游戏化在教授学生管理复杂患者情景方面的潜在用途。

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