• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

青少年发展资产、自我控制与网络成瘾障碍:纵向研究中的中介调节模型检验。

Developmental Assets, Self-Control and Internet Gaming Disorder in Adolescence: Testing a Moderated Mediation Model in a Longitudinal Study.

机构信息

Department of Psychology, College of Education and Sports Sciences, Yangtze University, Jingzhou, China.

Yangtze University College of Technology and Engineering, Jingzhou, China.

出版信息

Front Public Health. 2022 Feb 4;10:808264. doi: 10.3389/fpubh.2022.808264. eCollection 2022.

DOI:10.3389/fpubh.2022.808264
PMID:35186844
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC8854220/
Abstract

From the perspective of positive youth development, developmental assets and self-control play critical roles in promoting adolescent development. However, their effects have not been evaluated in the current issue, internet gaming disorder (IGD). IGD is gradually becoming an important social problem among worldwide youth and has been included in the eleventh International Classification of Diseases (ICD-11). Therefore, the present study was determined to investigate the relationship between developmental assets, self-control, and IGD. A two-wave longitudinal study, with each wave spanning half a year apart, was conducted in a sample of 1023 adolescents (aging from 11 to 15, 49.36% boys) during the COVID-19 pandemic. Results of the moderated mediation model revealed that T1 developmental assets could predict less IGD at T2 directly or through T1 self-control indirectly. Furthermore, the moderating effect of gender was not significant in the mediation model. Overall, adolescents who experience more developmental assets are less likely to suffer IGD. Moreover, developmental assets are conducive to developing a higher level of self-control, which in turn contributes to preventing or intervening in IGD as well. Therefore, measures should be taken to construct developmental assets to prevent or reduce IGD during adolescence.

摘要

从积极青年发展的角度来看,发展资产和自我控制在促进青少年发展方面起着至关重要的作用。然而,在当前的问题中,即网络游戏障碍(IGD)中,尚未对其进行评估。IGD 逐渐成为全球青年中的一个重要社会问题,并已被纳入第十一次国际疾病分类(ICD-11)。因此,本研究旨在探讨发展资产、自我控制与 IGD 之间的关系。在 COVID-19 大流行期间,对 1023 名青少年(年龄在 11 至 15 岁之间,其中 49.36%为男生)进行了为期半年的两次纵向研究。调节中介模型的结果表明,T1 发展资产可以直接预测 T2 时较少的 IGD,也可以通过 T1 自我控制间接预测 T2 时较少的 IGD。此外,在中介模型中,性别调节作用不显著。总体而言,经历更多发展资产的青少年不太可能患有 IGD。此外,发展资产有助于培养更高水平的自我控制,从而有助于预防或干预 IGD。因此,应采取措施构建发展资产,以在青少年时期预防或减少 IGD。

相似文献

1
Developmental Assets, Self-Control and Internet Gaming Disorder in Adolescence: Testing a Moderated Mediation Model in a Longitudinal Study.青少年发展资产、自我控制与网络成瘾障碍:纵向研究中的中介调节模型检验。
Front Public Health. 2022 Feb 4;10:808264. doi: 10.3389/fpubh.2022.808264. eCollection 2022.
2
Longitudinal relationships between school assets, traditional bullying, and internet gaming disorder: the role of self-control and intentional self-regulation among Chinese adolescents.学校资产、传统欺凌与网络游戏障碍之间的纵向关系:中国青少年自我控制和有意自我调节的作用。
Front Public Health. 2023 Jul 10;11:1162022. doi: 10.3389/fpubh.2023.1162022. eCollection 2023.
3
Impulsivity, Self-control, Interpersonal Influences, and Maladaptive Cognitions as Factors of Internet Gaming Disorder Among Adolescents in China: Cross-sectional Mediation Study.冲动性、自我控制、人际影响和适应不良认知是中国青少年网络游戏障碍的因素:横断面中介研究。
J Med Internet Res. 2021 Oct 27;23(10):e26810. doi: 10.2196/26810.
4
The more developmental assets, the less internet gaming disorder? Testing the cumulative effect and longitudinal mechanism during the COVID-19 pandemic.发展资产越多,网络成瘾问题就越少?检验新冠疫情期间的累积效应和纵向机制。
Curr Psychol. 2022 Oct 26:1-12. doi: 10.1007/s12144-022-03790-9.
5
The relationship between positive youth development and internet gaming disorder in Chinese adolescents: A moderated mediation model.积极青年发展与中国青少年网络游戏障碍的关系:一个有调节的中介模型。
PLoS One. 2022 Nov 3;17(11):e0276174. doi: 10.1371/journal.pone.0276174. eCollection 2022.
6
Longitudinal association between parental involvement and internet gaming disorder among Chinese adolescents: Consideration of future consequences as a mediator and peer victimization as a moderator.父母参与度与中国青少年网络游戏障碍的纵向关联:将未来后果视为中介,将同伴侵害视为调节因素。
J Behav Addict. 2022 Aug 22;11(3):820-830. doi: 10.1556/2006.2022.00056. Print 2022 Sep 26.
7
Prevalence and risk factors of internet gaming disorder and problematic internet use before and during the COVID-19 pandemic: A large online survey of Japanese adults.新冠疫情前后日本成年人中网络游戏障碍和问题性网络使用的流行率及其危险因素:一项大型在线调查。
J Psychiatr Res. 2021 Oct;142:218-225. doi: 10.1016/j.jpsychires.2021.07.054. Epub 2021 Aug 4.
8
Reciprocal associations between shyness, depression, and Internet gaming disorder among Chinese adolescents: A cross-lagged panel study.中国青少年中害羞、抑郁与网络游戏障碍之间的相互关联:一项交叉滞后面板研究。
Addict Behav. 2022 Jun;129:107256. doi: 10.1016/j.addbeh.2022.107256. Epub 2022 Jan 28.
9
Depression and anxiety symptoms associated with internet gaming disorder before and during the COVID-19 pandemic: A longitudinal study.新冠肺炎疫情前后与网络游戏障碍相关的抑郁和焦虑症状:一项纵向研究。
J Behav Addict. 2021 Mar 10;10(1):169-180. doi: 10.1556/2006.2021.00016.
10
Internet Gaming Disorder in adolescence: investigating profiles and associated risk factors.青少年网络成瘾障碍:探索其特征及相关风险因素。
BMC Public Health. 2021 Aug 12;21(1):1547. doi: 10.1186/s12889-021-11394-4.

引用本文的文献

1
The association between the use of digital technologies and positive youth development: a systematic review.数字技术的使用与青少年积极发展之间的关联:一项系统综述。
Front Psychol. 2025 Jul 3;16:1552128. doi: 10.3389/fpsyg.2025.1552128. eCollection 2025.
2
The Longitudinal Association Between Internet Addiction and Prosocial Behavior Among Chinese Adolescents: Testing a Moderated Mediation Model.中国青少年网络成瘾与亲社会行为的纵向关联:检验一个有调节的中介模型
Behav Sci (Basel). 2025 Mar 6;15(3):322. doi: 10.3390/bs15030322.
3
Oppositional defiant disorder, internet gaming disorder, and suicidal ideation among Saudi adolescents: a moderated mediation model of gender and self-control.

本文引用的文献

1
Association Between Substance Use Behaviors, Developmental Assets and Mental Health: A Glance at Latin American Young College Students.物质使用行为、发展资产与心理健康之间的关联:拉丁美洲年轻大学生一瞥
Front Psychol. 2021 Feb 25;12:639578. doi: 10.3389/fpsyg.2021.639578. eCollection 2021.
2
The influence of depressive symptoms and fear of missing out on severity of problematic smartphone use and Internet gaming disorder among Chinese young adults: A three-wave mediation model.抑郁症状和害怕错过对中国年轻成年人智能手机使用问题和网络游戏障碍严重程度的影响:一个三波中介模型。
Addict Behav. 2021 Jan;112:106648. doi: 10.1016/j.addbeh.2020.106648. Epub 2020 Sep 6.
3
沙特青少年对立违抗障碍、网络成瘾障碍和自杀意念:性别和自我控制的中介调节模型。
BMC Psychol. 2024 Nov 21;12(1):684. doi: 10.1186/s40359-024-02181-y.
4
COVID-19-Related Social Isolation, Self-Control, and Internet Gaming Disorder Among Chinese University Students: Cross-Sectional Survey.COVID-19 相关的社交隔离、自我控制与大学生网络成瘾障碍:横断面调查。
J Med Internet Res. 2024 Sep 10;26:e52978. doi: 10.2196/52978.
5
Trait anxiety and corresponding neuromarkers predict internet addiction: A longitudinal study.特质焦虑及其对应神经标志物可预测网络成瘾:一项纵向研究。
J Behav Addict. 2024 Mar 7;13(1):177-190. doi: 10.1556/2006.2023.00086. Print 2024 Mar 26.
6
Problematic Gaming during COVID-19 Pandemic: A Systematic Review, Meta-Analysis, and Meta-Regression.新冠疫情期间的问题性游戏行为:一项系统评价、荟萃分析和元回归分析
Healthcare (Basel). 2023 Dec 15;11(24):3176. doi: 10.3390/healthcare11243176.
7
The Role of Self-Control Dimensions, Game Motivation, Game Genre, and Game Platforms in Gaming Disorder: Cross-Sectional and Longitudinal Findings.自我控制维度、游戏动机、游戏类型和游戏平台在游戏障碍中的作用:横断面研究与纵向研究结果
Psychol Res Behav Manag. 2023 Nov 22;16:4749-4777. doi: 10.2147/PRBM.S435125. eCollection 2023.
8
The effects of online game addiction on reduced academic achievement motivation among Chinese college students: the mediating role of learning engagement.网络游戏成瘾对中国大学生学业成就动机降低的影响:学习投入的中介作用。
Front Psychol. 2023 Jul 13;14:1185353. doi: 10.3389/fpsyg.2023.1185353. eCollection 2023.
9
Longitudinal relationships between school assets, traditional bullying, and internet gaming disorder: the role of self-control and intentional self-regulation among Chinese adolescents.学校资产、传统欺凌与网络游戏障碍之间的纵向关系:中国青少年自我控制和有意自我调节的作用。
Front Public Health. 2023 Jul 10;11:1162022. doi: 10.3389/fpubh.2023.1162022. eCollection 2023.
10
Positive youth development attributes, mental disorder, and problematic online behaviors in adolescents: a longitudinal study amidst the COVID-19 pandemic.青少年的积极青年发展特质、精神障碍和网络问题行为:在 COVID-19 大流行期间的纵向研究。
Front Public Health. 2023 Jun 2;11:1133696. doi: 10.3389/fpubh.2023.1133696. eCollection 2023.
Robust longitudinal multi-cohort results: The development of self-control during adolescence.
稳健的纵向多队列研究结果:青少年自我控制的发展。
Dev Cogn Neurosci. 2020 Oct;45:100817. doi: 10.1016/j.dcn.2020.100817. Epub 2020 Jul 4.
4
Gaming and Gaming Disorder: A Mediation Model Gender, Salience, Age of Gaming Onset, and Time Spent Gaming.游戏和游戏障碍:一个中介模型——性别、凸显性、游戏发病年龄和游戏时间。
Cyberpsychol Behav Soc Netw. 2020 Sep;23(9):647-651. doi: 10.1089/cyber.2019.0445. Epub 2020 Jul 10.
5
Low self-control and aggression exert serial mediation between inattention/hyperactivity problems and severity of internet gaming disorder features longitudinally among adolescents.低自我控制和攻击性在青少年中注意力不集中/多动问题与网络游戏障碍严重程度之间存在纵向的序列中介作用。
J Behav Addict. 2020 Jun 6;9(2):401-409. doi: 10.1556/2006.2020.00039. Print 2020 Jun.
6
Parent-adolescent attachment and peer attachment associated with Internet Gaming Disorder: A longitudinal study of first-year undergraduate students.青少年与父母和同伴的依恋与网络成瘾障碍的关系:对一年级本科生的纵向研究。
J Behav Addict. 2020 Apr 1;9(1):116-128. doi: 10.1556/2006.2020.00011.
7
Associations between comorbid stress and Internet Gaming Disorder symptoms: Are there cultural and gender variations?共病压力与网络成瘾障碍症状之间的关联:是否存在文化和性别差异?
Asia Pac Psychiatry. 2020 Jun;12(2):e12387. doi: 10.1111/appy.12387. Epub 2020 Apr 14.
8
Parenting and Self-Control Across Early to Late Adolescence: A Three-Level Meta-Analysis.父母教养与自我控制:从青少年早期到晚期的三级元分析。
Perspect Psychol Sci. 2019 Nov;14(6):967-1005. doi: 10.1177/1745691619863046. Epub 2019 Sep 6.
9
Purpose in life, social support, and internet gaming disorder among Chinese university students: A 1-year follow-up study.生活目的、社会支持与中国大学生网络成瘾障碍:一项为期 1 年的随访研究。
Addict Behav. 2019 Dec;99:106070. doi: 10.1016/j.addbeh.2019.106070. Epub 2019 Aug 1.
10
The heritability of self-control: A meta-analysis.自我控制的遗传性:一项荟萃分析。
Neurosci Biobehav Rev. 2019 May;100:324-334. doi: 10.1016/j.neubiorev.2019.02.012. Epub 2019 Feb 26.