• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

低自我控制和攻击性在青少年中注意力不集中/多动问题与网络游戏障碍严重程度之间存在纵向的序列中介作用。

Low self-control and aggression exert serial mediation between inattention/hyperactivity problems and severity of internet gaming disorder features longitudinally among adolescents.

机构信息

1Department of Preventive Medicine, College of Medicine, Catholic University of Korea, Seoul, Korea.

2Department of Psychiatry, College of Medicine, Catholic University of Korea, Seoul, Korea.

出版信息

J Behav Addict. 2020 Jun 6;9(2):401-409. doi: 10.1556/2006.2020.00039. Print 2020 Jun.

DOI:10.1556/2006.2020.00039
PMID:32634112
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC8939404/
Abstract

OBJECTIVES

We examined serial mediating roles of low self-control and aggression in explaining relationships between levels of inattention and hyperactivity problems (IHPs) and severity of Internet gaming disorder (IGD) features when exposed to online games among adolescents without Attention deficit hyperactivity disorder (ADHD) stratified by gender using three-wave longitudinal study.

METHOD

The sample comprised a total of 1,732 family dyads from a study that was conducted among seventh graders without diagnoses of ADHD at baseline. Levels of IHPs were assessed by the parent reported Korean version of the ADHD rating scale at baseline (wave1). Severity of IGD features was assessed by the Internet Game Use-Elicited Symptom Screen (IGUESS) at wave3. Both levels of self-control (wave1) and aggression (wave2) were assessed by self-report. The mediating role of low self-control and aggression in the relationships between level of IHPs and severity of IGD were evaluated using serial mediation analysis separately for each gender.

RESULTS

Levels of IHPs were related directly to severity of IGD features in both genders. The indirect effects via low self-control were also significant in both genders, however, the indirect effects via aggression was significant only in women. The serial mediation effect via low self-control and aggression between levels of IHPs and IGD features was significant in both genders (men, coefficient:0.009, 95%CI 0.005-0.019; women, coefficient:0.010, 95%CI:0.005-0.026).

CONCLUSION

We revealed a possible mechanism underlying a serial mediation chain from low self-control to aggression explaining the effects of IHPs on severity of IGD features. However, this conclusion should be taken with a caution, because the effect sizes were very low.

摘要

目的

本研究采用三波纵向研究,对未患注意缺陷多动障碍(ADHD)的青少年进行了分层,考察了低自我控制和攻击性在解释注意缺陷多动障碍(ADHD)水平与网络成瘾障碍(IGD)特征严重程度之间关系中的连续中介作用,当青少年接触网络游戏时,这些作用与注意缺陷多动障碍(ADHD)水平与网络成瘾障碍(IGD)特征严重程度之间存在关系。

方法

本研究共纳入了 1732 对来自基线时未被诊断为 ADHD 的七年级学生的家庭对子。在基线时(第 1 波),使用家长报告的韩国版 ADHD 评定量表评估 IHPs 水平。在第 3 波时,使用网络游戏使用诱发症状筛查(IGUESS)评估 IGD 特征的严重程度。在第 1 波和第 2 波时,分别使用自我报告评估低自我控制和攻击性的水平。使用串行中介分析分别评估了在男性和女性中,低自我控制和攻击性在 IHPs 水平与 IGD 特征严重程度之间的关系中的中介作用。

结果

在两性中,IHPs 水平与 IGD 特征的严重程度直接相关。在两性中,通过低自我控制的间接效应也是显著的,然而,通过攻击性的间接效应仅在女性中是显著的。在两性中,通过低自我控制和攻击性的连续中介效应在 IHPs 水平与 IGD 特征之间是显著的(男性,系数:0.009,95%CI:0.005-0.019;女性,系数:0.010,95%CI:0.005-0.026)。

结论

我们揭示了一种可能的机制,即通过低自我控制到攻击性的连续中介链,解释 IHPs 对 IGD 特征严重程度的影响。然而,由于效应量非常低,因此应该谨慎得出这一结论。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/05d8/8939404/c77da9402440/jba-9-401-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/05d8/8939404/b8e8629c45f7/jba-9-401-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/05d8/8939404/c77da9402440/jba-9-401-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/05d8/8939404/b8e8629c45f7/jba-9-401-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/05d8/8939404/c77da9402440/jba-9-401-g002.jpg

相似文献

1
Low self-control and aggression exert serial mediation between inattention/hyperactivity problems and severity of internet gaming disorder features longitudinally among adolescents.低自我控制和攻击性在青少年中注意力不集中/多动问题与网络游戏障碍严重程度之间存在纵向的序列中介作用。
J Behav Addict. 2020 Jun 6;9(2):401-409. doi: 10.1556/2006.2020.00039. Print 2020 Jun.
2
Factors associated with severity, incidence or persistence of internet gaming disorder in children and adolescents: a 2-year longitudinal study.与儿童和青少年网络游戏障碍严重程度、发生率或持续性相关的因素:一项为期 2 年的纵向研究。
Addiction. 2021 Jul;116(7):1828-1838. doi: 10.1111/add.15366. Epub 2021 Jan 28.
3
Relationships of Internet addiction and Internet gaming disorder symptom severities with probable attention deficit/hyperactivity disorder, aggression and negative affect among university students.大学生中网络成瘾及网络游戏障碍症状严重程度与注意缺陷/多动障碍、攻击性和消极情绪之间的关系。
Atten Defic Hyperact Disord. 2019 Dec;11(4):413-421. doi: 10.1007/s12402-019-00305-8. Epub 2019 May 6.
4
Impulsivity, Self-control, Interpersonal Influences, and Maladaptive Cognitions as Factors of Internet Gaming Disorder Among Adolescents in China: Cross-sectional Mediation Study.冲动性、自我控制、人际影响和适应不良认知是中国青少年网络游戏障碍的因素:横断面中介研究。
J Med Internet Res. 2021 Oct 27;23(10):e26810. doi: 10.2196/26810.
5
A longitudinal study on psychosocial causes and consequences of Internet gaming disorder in adolescence.一项关于青少年网络成瘾障碍的心理社会原因及其后果的纵向研究。
Psychol Med. 2019 Jan;49(2):287-294. doi: 10.1017/S003329171800082X. Epub 2018 Apr 6.
6
Internet gaming disorder, exercise and attention deficit hyperactivity disorder: The role of symptoms of depression, anxiety and stress.网络成瘾障碍、运动与注意缺陷多动障碍:抑郁、焦虑和压力症状的作用。
Psychiatriki. 2023 Mar 28;34(1):13-20. doi: 10.22365/jpsych.2022.098. Epub 2022 Nov 24.
7
A partial mediation effect of father-child attachment and self-esteem between parental marital conflict and subsequent features of internet gaming disorder in children: a 12-month follow-up study.亲子依恋和自尊在父母婚姻冲突与儿童网络成瘾障碍后续特征之间的部分中介作用:一项为期12个月的随访研究。
BMC Public Health. 2020 Apr 15;20(1):484. doi: 10.1186/s12889-020-08615-7.
8
Comparisons of clinical subtypes, symptom severity, global functioning, emotional and behavior problems, and CPT test profiles in children and adolescents with ADHD with and without co-occurring internet gaming disorder.比较注意缺陷多动障碍伴或不伴共病网络成瘾障碍儿童和青少年的临床亚型、症状严重程度、总体功能、情绪和行为问题以及连续操作测试特征。
Nord J Psychiatry. 2024 Apr;78(3):247-254. doi: 10.1080/08039488.2024.2311705. Epub 2024 Feb 6.
9
Sluggish cognitive tempo (Cognitive Disengagement Syndrome) symptoms are more associated with a higher risk of internet addiction and internet gaming disorder than ADHD symptoms: A study with medical students and resident doctors.认知迟钝(认知脱离综合征)症状与网络成瘾和网络游戏障碍的风险增加更为相关,而不是 ADHD 症状:一项针对医学生和住院医师的研究。
Res Dev Disabil. 2023 Aug;139:104557. doi: 10.1016/j.ridd.2023.104557. Epub 2023 Jun 14.
10
Increase of orexin A in the peripheral blood of adolescents with Internet gaming disorder.青少年网络成瘾者外周血中食欲素 A 的增加。
J Behav Addict. 2020 Apr 1;9(1):93-104. doi: 10.1556/2006.8.2019.65.

引用本文的文献

1
Applying the Interaction of Person-Affect-Cognition-Execution Model to Addictive Behaviors in East Asian Countries: Feasibility and Considerations.将人-情感-认知-执行模型的交互作用应用于东亚国家的成瘾行为:可行性与考量因素
J Korean Acad Child Adolesc Psychiatry. 2025 Jul 1;36(3):144-151. doi: 10.5765/jkacap.250018.
2
The Dark Side of Leisure Time: Analysis of the Predictive Effects Between Boredom, Internet Usage Habits, and Gambling Behaviors.休闲时光的阴暗面:无聊、互联网使用习惯与赌博行为之间的预测效应分析
Brain Sci. 2025 Jun 3;15(6):598. doi: 10.3390/brainsci15060598.
3
Oppositional defiant disorder, internet gaming disorder, and suicidal ideation among Saudi adolescents: a moderated mediation model of gender and self-control.

本文引用的文献

1
Differences in associations between problematic video-gaming, video-gaming duration, and weapon-related and physically violent behaviors in adolescents.青少年中问题性电子游戏行为、游戏时间与武器相关行为和身体暴力行为之间关联的差异。
J Psychiatr Res. 2020 Feb;121:47-55. doi: 10.1016/j.jpsychires.2019.11.005. Epub 2019 Nov 14.
2
The Interaction of Person-Affect-Cognition-Execution (I-PACE) model for addictive behaviors: Update, generalization to addictive behaviors beyond internet-use disorders, and specification of the process character of addictive behaviors.成瘾行为的人-情感-认知-执行(I-PACE)模型的交互作用:更新,对互联网使用障碍以外的成瘾行为的泛化,以及成瘾行为过程特征的具体化。
Neurosci Biobehav Rev. 2019 Sep;104:1-10. doi: 10.1016/j.neubiorev.2019.06.032. Epub 2019 Jun 24.
3
沙特青少年对立违抗障碍、网络成瘾障碍和自杀意念:性别和自我控制的中介调节模型。
BMC Psychol. 2024 Nov 21;12(1):684. doi: 10.1186/s40359-024-02181-y.
4
Examining the mediating effect of real and cyber self-control on cyberbullying and health risk behaviors among secondary vocational students in China: a cross-sectional study.考察现实和网络自我控制在中职生网络欺凌与健康风险行为间的中介效应:一项横断面研究。
BMC Public Health. 2024 Oct 22;24(1):2926. doi: 10.1186/s12889-024-20386-z.
5
The relationship between childhood trauma and mental health status among Chinese vocational high school adolescents: the mediating effect of poor self-control and internet addiction.中国职业高中青少年的童年创伤与心理健康状况之间的关系:自我控制能力差和网络成瘾的中介作用。
BMC Public Health. 2024 Oct 9;24(1):2747. doi: 10.1186/s12889-024-20271-9.
6
Gambling disorder gender analysis: social strain, gender norms, and self-control as risk factors.赌博障碍的性别分析:社会压力、性别规范和自我控制作为风险因素。
Front Sociol. 2024 Sep 20;9:1436066. doi: 10.3389/fsoc.2024.1436066. eCollection 2024.
7
COVID-19-Related Social Isolation, Self-Control, and Internet Gaming Disorder Among Chinese University Students: Cross-Sectional Survey.COVID-19 相关的社交隔离、自我控制与大学生网络成瘾障碍:横断面调查。
J Med Internet Res. 2024 Sep 10;26:e52978. doi: 10.2196/52978.
8
The Relationship between Game Addiction and Aggression among Adolescents with Mediating Role of Narcissism and Self-Control.自恋与自我控制起中介作用下青少年游戏成瘾与攻击性的关系
Iran J Psychiatry. 2024 Jul;19(3):274-284. doi: 10.18502/ijps.v19i3.15804.
9
Clarifying the relationship between trait aggression and self-control using random item slope regression.使用随机项目斜率回归来阐明特质攻击性与自我控制之间的关系。
J Pers. 2025 Jun;93(3):581-598. doi: 10.1111/jopy.12953. Epub 2024 Jun 14.
10
Longitudinal modifiable risk and protective factors of internet gaming disorder: A systematic review and meta-analysis.网络游戏障碍的纵向可改变风险和保护因素:系统评价和荟萃分析。
J Behav Addict. 2023 May 24;12(2):375-392. doi: 10.1556/2006.2023.00017. Print 2023 Jun 29.
Do different factors influence whether girls versus boys meet ADHD diagnostic criteria? Sex differences among children with high ADHD symptoms.不同因素是否会影响女孩和男孩是否符合 ADHD 诊断标准?高 ADHD 症状儿童的性别差异。
Psychiatry Res. 2019 Feb;272:765-773. doi: 10.1016/j.psychres.2018.12.128. Epub 2018 Dec 27.
4
Video game addiction, ADHD symptomatology, and video game reinforcement.视频游戏成瘾、ADHD 症状和视频游戏强化。
Am J Drug Alcohol Abuse. 2019;45(1):67-76. doi: 10.1080/00952990.2018.1472269. Epub 2018 Jun 6.
5
Frontostriatal Dysfunction During Decision Making in Attention-Deficit/Hyperactivity Disorder and Obsessive-Compulsive Disorder.注意缺陷多动障碍和强迫症患者决策过程中的额眶部皮质功能障碍。
Biol Psychiatry Cogn Neurosci Neuroimaging. 2018 Aug;3(8):694-703. doi: 10.1016/j.bpsc.2018.03.009. Epub 2018 Mar 24.
6
Internet gaming disorder in children and adolescents: a systematic review.儿童和青少年网络成瘾障碍:系统综述。
Dev Med Child Neurol. 2018 Jul;60(7):645-659. doi: 10.1111/dmcn.13754. Epub 2018 Apr 6.
7
Association between Internet Gaming Disorder or Pathological Video-Game Use and Comorbid Psychopathology: A Comprehensive Review.网络成瘾障碍或病理性电子游戏使用与共病精神病理学的关系:全面综述。
Int J Environ Res Public Health. 2018 Apr 3;15(4):668. doi: 10.3390/ijerph15040668.
8
A neurocomputational account of reward and novelty processing and effects of psychostimulants in attention deficit hyperactivity disorder.神经计算模型对奖励和新颖性处理的解释以及精神兴奋剂对注意缺陷多动障碍的影响。
Brain. 2018 May 1;141(5):1545-1557. doi: 10.1093/brain/awy048.
9
Study protocol of the internet user Cohort for Unbiased Recognition of gaming disorder in Early adolescence (iCURE), Korea, 2015-2019.韩国2015 - 2019年青少年游戏障碍无偏识别互联网用户队列研究方案(iCURE)
BMJ Open. 2017 Oct 5;7(10):e018350. doi: 10.1136/bmjopen-2017-018350.
10
The Internet Game Use-Elicited Symptom Screen proved to be a valid tool for adolescents aged 10-19 years.互联网游戏使用诱发症状筛查表被证明是一种有效的工具,适用于 10-19 岁的青少年。
Acta Paediatr. 2018 Mar;107(3):511-516. doi: 10.1111/apa.14087. Epub 2017 Oct 27.