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虚拟现实手术规划和培训中精确交互任务的输入设备比较。

A comparison of input devices for precise interaction tasks in VR-based surgical planning and training.

机构信息

Department of Simulation and Graphics, Faculty of Computer Science, University of Magdeburg, Universitätsplatz 2, 39106, Magdeburg, Germany.

Department of Simulation and Graphics, Faculty of Computer Science, University of Magdeburg, Universitätsplatz 2, 39106, Magdeburg, Germany.

出版信息

Comput Biol Med. 2022 Jun;145:105429. doi: 10.1016/j.compbiomed.2022.105429. Epub 2022 Mar 23.

Abstract

To exploit the potential of virtual reality (VR) in medicine, the input devices must be selected carefully due to their different benefits. In this work, input devices for common interaction tasks in medical VR planning and training are compared. Depending on the specific purpose, different requirements exist. Therefore, an appropriate trade-off between meeting task-specific requirements and having a widely applicable device has to be found. We focus on two medical use cases, liver surgery planning and craniotomy training, to cover a broad medical domain. Based on these, relevant input devices are compared with respect to their suitability for performing precise VR interaction tasks. The devices are standard VR controllers, a pen-like VR Ink, data gloves and a real craniotome, the medical instrument used for craniotomy. The input devices were quantitatively compared with respect to their performance based on different measurements. The controllers and VR Ink performed significantly better than the remaining two devices regarding precision. Qualitative data concerning task load, cybersickness, and usability and appropriateness of the devices were assessed. Although no device stands out for both applications, most participants preferred using the VR Ink, followed by the controller and finally the data gloves and craniotome. These results can guide the selection of an appropriate device for future medical VR applications.

摘要

为了充分发挥虚拟现实 (VR) 在医学中的潜力,必须根据不同的优势仔细选择输入设备。在这项工作中,比较了用于医学 VR 规划和培训中常见交互任务的输入设备。根据具体用途,存在不同的要求。因此,必须在满足特定任务要求和拥有广泛适用的设备之间找到适当的折衷。我们专注于两个医学用例,肝切除术规划和开颅术训练,以涵盖广泛的医学领域。基于这些,比较了相关的输入设备,以评估它们在执行精确 VR 交互任务方面的适用性。这些设备是标准的 VR 控制器、类似笔的 VR Ink、数据手套和真正的颅刀,即用于开颅术的医疗器械。根据不同的测量标准,输入设备的性能进行了定量比较。在精度方面,控制器和 VR Ink 明显优于其余两种设备。还评估了关于任务负荷、网络眩晕、设备可用性和适用性的定性数据。虽然没有一种设备在这两种应用中都表现出色,但大多数参与者更喜欢使用 VR Ink,其次是控制器,最后是数据手套和颅刀。这些结果可以为未来的医学 VR 应用选择合适的设备提供指导。

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