• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

虚拟现实中体现野生动物对保护行为的影响。

The effects of embodying wildlife in virtual reality on conservation behaviors.

机构信息

Oregon Reality Lab, School of Journalism and Communication, University of Oregon, Portland, OR, USA.

School of Journalism and Communications, University of Florida, Gainesville, FL, USA.

出版信息

Sci Rep. 2022 Apr 19;12(1):6439. doi: 10.1038/s41598-022-10268-y.

DOI:10.1038/s41598-022-10268-y
PMID:35440749
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC9019095/
Abstract

Efforts to mitigate environmental threats are often inversely related to the magnitude of casualty, human or otherwise. This "compassion fade" can be explained, in part, by differential processing of large- versus small-scale threats: it is difficult to form empathic connections with unfamiliar masses versus singular victims. Despite robust findings, little is known about how non-human casualty is processed, and what strategies override this bias. Across four experiments, we show how embodying threatened megafauna-Loggerhead sea turtles (Caretta Caretta)-using virtual reality can offset and reverse compassion fade. After observing compassion fade during exposure to non-human casualty in virtual reality (Study 1; N = 60), we then tested a custom virtual reality simulation designed to facilitate body transfer with a threatened Loggerhead sea turtle (Study 2; N = 98). Afterwards, a field experiment (Study 3; N = 90) testing the simulation with varied number of victims showed body transfer offset compassion fade. Lastly, a fourth study (N = 25) found that charitable giving among users embodying threatened wildlife was highest when exposed to one versus several victims, though this effect was reversed if victims were of a different species. The findings demonstrate how animal embodiment in virtual reality alters processing of environmental threats and non-human casualty, thereby influencing conservation outcomes.

摘要

减轻环境威胁的努力往往与伤亡人数(无论是人类还是其他生物)的大小成反比。这种“同情衰减”可以部分解释为对大规模和小规模威胁的不同处理:与不熟悉的群体相比,很难与单个受害者建立同理心。尽管有强有力的发现,但人们对非人类伤亡的处理方式以及哪些策略可以克服这种偏见知之甚少。在四项实验中,我们展示了如何通过虚拟现实来体现受威胁的巨型动物——红海龟(Caretta Caretta),从而抵消和扭转同情衰减。在虚拟现实中观察到非人类伤亡导致的同情衰减后(研究 1;N=60),我们随后测试了一种定制的虚拟现实模拟,旨在促进与受威胁的红海龟的身体转移(研究 2;N=98)。之后,一项现场实验(研究 3;N=90)使用不同数量的受害者对模拟进行了测试,结果表明身体转移可以抵消同情衰减。最后,第四项研究(N=25)发现,当用户在虚拟现实中体现受威胁的野生动物时,面对一个受害者比面对多个受害者更愿意捐赠,尽管如果受害者是不同的物种,这种效果就会逆转。这些发现表明,虚拟现实中的动物体现如何改变了对环境威胁和非人类伤亡的处理方式,从而影响了保护成果。

相似文献

1
The effects of embodying wildlife in virtual reality on conservation behaviors.虚拟现实中体现野生动物对保护行为的影响。
Sci Rep. 2022 Apr 19;12(1):6439. doi: 10.1038/s41598-022-10268-y.
2
Characterization of oral and cloacal microbial communities of wild and rehabilitated loggerhead sea turtles (Caretta caretta).野生和康复后的蠵龟(Caretta caretta)口腔和泄殖腔微生物群落的特征分析
Anim Microbiome. 2021 Sep 3;3(1):59. doi: 10.1186/s42523-021-00120-5.
3
Towards the development of standardised sea turtle primary cell cultures for toxicity testing.致力于建立标准化的海龟原代细胞培养体系以用于毒性测试。
Ecotoxicol Environ Saf. 2019 May 30;173:63-70. doi: 10.1016/j.ecoenv.2019.01.117. Epub 2019 Feb 12.
4
Comparison of blood values in foraging, nesting, and stranded loggerhead turtles (Caretta caretta) along the coast of Georgia, USA.美国佐治亚州沿海觅食、筑巢和搁浅的蠵龟(Caretta caretta)血液值比较。
J Wildl Dis. 2009 Jan;45(1):41-56. doi: 10.7589/0090-3558-45.1.41.
5
Clinical pathology reference intervals for an in-water population of juvenile loggerhead sea turtles (Caretta caretta) in Core Sound, North Carolina, USA.美国北卡罗来纳州核心湾幼年蠵龟(Caretta caretta)水中种群的临床病理学参考区间。
PLoS One. 2015 Mar 4;10(3):e0115739. doi: 10.1371/journal.pone.0115739. eCollection 2015.
6
Loggerhead sea turtles (Caretta caretta): A target species for monitoring litter ingested by marine organisms in the Mediterranean Sea.蠵龟(Caretta caretta):地中海海洋生物摄入垃圾监测的目标物种。
Environ Pollut. 2017 Nov;230:199-209. doi: 10.1016/j.envpol.2017.06.054. Epub 2017 Jun 23.
7
Geographical variation of persistent organic pollutants in eggs of threatened loggerhead sea turtles (Caretta caretta) from southeastern United States.美国东南部受威胁的红海龟(Caretta caretta)卵中持久性有机污染物的地理变异。
Environ Toxicol Chem. 2011 Jul;30(7):1677-88. doi: 10.1002/etc.553. Epub 2011 May 16.
8
Two decades of monitoring in marine debris ingestion in loggerhead sea turtle, Caretta caretta, from the western Mediterranean.二十年来对来自西地中海的红海龟(Caretta caretta)误食海洋垃圾的监测。
Environ Pollut. 2019 Jan;244:367-378. doi: 10.1016/j.envpol.2018.10.047. Epub 2018 Oct 15.
9
Morphologic and cytochemical characteristics of blood cells of juvenile loggerhead sea turtles (Caretta caretta).蠵龟(Caretta caretta)幼龟血细胞的形态学和细胞化学特征。
Res Vet Sci. 2007 Apr;82(2):158-65. doi: 10.1016/j.rvsc.2006.07.017. Epub 2006 Oct 25.
10
BASELINE CORTICOSTERONE, HEMATOLOGY, AND BIOCHEMISTRY RESULTS AND CORRELATIONS TO REPRODUCTIVE SUCCESS IN NESTING LOGGERHEAD SEA TURTLES ( CARETTA CARETTA).蠵龟(Caretta caretta)筑巢时的基线皮质酮、血液学和生物化学结果及其与繁殖成功率的相关性
J Zoo Wildl Med. 2018 Mar;49(1):9-17. doi: 10.1638/2017-0051R1.1.

引用本文的文献

1
Five canonical findings from 30 years of psychological experimentation in virtual reality.虚拟现实30年心理实验的五项典型发现。
Nat Hum Behav. 2025 May 22. doi: 10.1038/s41562-025-02216-3.
2
Virtual reality is only mildly effective in improving forest conservation behaviors.虚拟现实在改善森林保护行为方面效果甚微。
Sci Rep. 2024 Dec 5;14(1):28532. doi: 10.1038/s41598-024-78970-7.

本文引用的文献

1
Avatar Embodiment. Towards a Standardized Questionnaire.阿凡达化身。迈向标准化问卷。
Front Robot AI. 2018 Jun 22;5:74. doi: 10.3389/frobt.2018.00074. eCollection 2018.
2
Virtual body ownership and its consequences for implicit racial bias are dependent on social context.虚拟身体所有权及其对隐性种族偏见的影响取决于社会背景。
R Soc Open Sci. 2020 Dec 9;7(12):201848. doi: 10.1098/rsos.201848. eCollection 2020 Dec.
3
Virtual Reality as a Medium to Elicit Empathy: A Meta-Analysis.虚拟现实作为引发共情的媒介:一项元分析。
Cyberpsychol Behav Soc Netw. 2020 Oct;23(10):667-676. doi: 10.1089/cyber.2019.0681. Epub 2020 Jul 30.
4
Man's best friends: attitudes towards the use of different kinds of animal depend on belief in different species' mental capacities and purpose of use.人类最好的朋友:对不同种类动物利用的态度取决于对不同物种心理能力的信念以及使用目的。
R Soc Open Sci. 2020 Feb 26;7(2):191162. doi: 10.1098/rsos.191162. eCollection 2020 Feb.
5
Can Wearable Haptic Devices Foster the Embodiment of Virtual Limbs?可穿戴触觉设备能促进虚拟肢体的具身化吗?
IEEE Trans Haptics. 2019 Jul-Sep;12(3):339-349. doi: 10.1109/TOH.2018.2889497. Epub 2018 Dec 24.
6
Enhancing Empathy: a Role for Virtual Reality?增强同理心:虚拟现实能发挥作用吗?
Acad Psychiatry. 2018 Dec;42(6):747-752. doi: 10.1007/s40596-018-0995-2. Epub 2018 Oct 15.
7
Associations between Oxytocin Receptor Gene Polymorphisms, Empathy towards Animals and Implicit Associations towards Animals.催产素受体基因多态性、对动物的同理心与对动物的内隐联想之间的关联。
Animals (Basel). 2018 Aug 14;8(8):140. doi: 10.3390/ani8080140.
8
Albatrosses hooked in the wind of change.信天翁在变革之风中陷入困境。
Proc Natl Acad Sci U S A. 2017 Dec 12;114(50):13063-13065. doi: 10.1073/pnas.1718817114. Epub 2017 Nov 29.
9
Being There in the Midst of the Story: How Immersive Journalism Affects Our Perceptions and Cognitions.置身故事之中:沉浸式新闻如何影响我们的感知和认知。
Cyberpsychol Behav Soc Netw. 2017 Nov;20(11):672-682. doi: 10.1089/cyber.2017.0271.
10
Sensorimotor experience in virtual reality enhances sense of agency associated with an avatar.虚拟现实中的感觉运动体验增强了与虚拟化身相关的能动感。
Conscious Cogn. 2017 Jul;52:115-124. doi: 10.1016/j.concog.2017.04.018. Epub 2017 May 11.