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群体虚拟现实体验产生的自我消蚀感和连接感可与迷幻剂相媲美。

Group VR experiences can produce ego attenuation and connectedness comparable to psychedelics.

机构信息

ArtSci International Foundation, Bristol, UK.

Citius Intelligent Technologies Research Centre, Santiago de Compostela, Spain.

出版信息

Sci Rep. 2022 May 30;12(1):8995. doi: 10.1038/s41598-022-12637-z.

Abstract

With a growing body of research highlighting the therapeutic potential of experiential phenomenology which diminishes egoic identity and increases one's sense of connectedness, there is significant interest in how to elicit such 'self-transcendent experiences' (STEs) in laboratory contexts. Psychedelic drugs (YDs) have proven particularly effective in this respect, producing subjective phenomenology which reliably elicits intense STEs. With virtual reality (VR) emerging as a powerful tool for constructing new perceptual environments, we describe a VR framework called 'Isness-distributed' (Isness-D) which harnesses the unique affordances of distributed multi-person VR to blur conventional self-other boundaries. Within Isness-D, groups of participants co-habit a shared virtual space, collectively experiencing their bodies as luminous energetic essences with diffuse spatial boundaries. It enables moments of 'energetic coalescence', a new class of embodied intersubjective experience where bodies can fluidly merge, enabling participants to include multiple others within their self-representation. To evaluate Isness-D, we adopted a citizen science approach, coordinating an international network of Isness-D 'nodes'. We analyzed the results (N = 58) using 4 different self-report scales previously applied to analyze subjective YD phenomenology (the inclusion of community in self scale, ego-dissolution inventory, communitas scale, and the MEQ30 mystical experience questionnaire). Despite the complexities associated with a distributed experiment like this, the Isness-D scores on all 4 scales were statistically indistinguishable from recently published YD studies, demonstrating that distributed VR can be used to design intersubjective STEs where people dissolve their sense of self in the connection to others.

摘要

随着越来越多的研究强调体验现象学的治疗潜力,这种现象学可以减少自我认同,增加人们的联系感,因此人们对如何在实验室环境中引发这种“自我超越体验”(STEs)产生了浓厚的兴趣。迷幻药物(YDs)在这方面已被证明特别有效,它们产生的主观现象学可靠地引发强烈的 STEs。随着虚拟现实(VR)作为构建新感知环境的强大工具的出现,我们描述了一种称为“存在分布”(Isness-D)的 VR 框架,该框架利用分布式多人 VR 的独特功能来模糊传统的自我与他人的界限。在 Isness-D 中,一组参与者共同居住在一个共享的虚拟空间中,集体体验他们的身体是具有扩散空间边界的发光能量本质。它可以实现“能量凝聚”的时刻,这是一种新的体现主体间体验的类别,其中身体可以流畅地融合,使参与者可以将多个他人纳入自己的自我表现中。为了评估 Isness-D,我们采用了公民科学的方法,协调了一个国际 Isness-D“节点”网络。我们使用之前用于分析主观 YD 现象学的 4 种不同的自我报告量表(自我包含社区量表、自我消解清单、社区量表和 MEQ30 神秘体验问卷)分析了结果(N=58)。尽管像这样的分布式实验存在复杂性,但所有 4 种量表的 Isness-D 得分在统计学上都与最近发表的 YD 研究没有区别,这表明分布式 VR 可以用于设计主体间 STEs,使人们在与他人的联系中消解自我意识。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/cd18/9151789/6155e87032da/41598_2022_12637_Fig1_HTML.jpg

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