IEEE Trans Vis Comput Graph. 2022 Nov;28(11):3928-3938. doi: 10.1109/TVCG.2022.3203087. Epub 2022 Oct 21.
Haptic feedback is widely used to enhance realism in virtual reality (VR). Shape and softness are two common factors perceived by the users in the haptic rendering of soft objects. To integrate these factors, we propose a new handheld shape-changing device, TapeTouch, to provide various shapes and softness in real time. TapeTouch is based on a controllable shape-changing tape, which is mainly composed of four motors and a section of brass tape. We design a structure of the components to fit a portable controller and allow to flexibly adjust the shape of the brass tape. After decoding desired shapes into the signals to control the motor, we automatically reproduce varying shapes and levels of softness to the finger or palm touching the shape-changing tape. We conducted two user studies to understand the capability of TapeTouch to render shape and softness, and the results showed that TapeTouch could provide a variety of distinguishable shapes as well as multiple levels of softness. Based on the results, we performed two VR experience studies to verify that the haptic feedback from TapeTouch enhances VR realism.
触觉反馈在虚拟现实 (VR) 中被广泛用于增强真实感。形状和柔软度是用户在软物体触觉渲染中感知到的两个常见因素。为了整合这些因素,我们提出了一种新的手持式形状变化设备,TapeTouch,以实时提供各种形状和柔软度。TapeTouch 基于一种可控形状变化的胶带,主要由四个电机和一段铜管带组成。我们设计了组件的结构以适应便携式控制器,并允许灵活地调整铜管带的形状。在将所需的形状解码为控制电机的信号后,我们可以自动将不同的形状和柔软度级别再现到触摸形状变化胶带的手指或手掌上。我们进行了两项用户研究,以了解 TapeTouch 呈现形状和柔软度的能力,结果表明,TapeTouch 可以提供多种可区分的形状以及多个柔软度级别。基于这些结果,我们进行了两项 VR 体验研究,以验证 TapeTouch 的触觉反馈增强了 VR 的真实感。