Wang Xinyuan, Meng Zhiqiang, Chen Chang Qing
Department of Engineering Mechanics, CNMM and AML, Tsinghua University, Beijing, P.R. China.
Mechano-X Institute, Tsinghua University, Beijing, PR China.
Nat Commun. 2025 Mar 27;16(1):2995. doi: 10.1038/s41467-025-58318-z.
Haptic displays are crucial for facilitating an immersive experience within virtual reality. However, when displaying continuous movements of contact, such as stroking and exploration, pixel-based haptic devices suffer from losing haptic information between pixels, leading to discontinuity. The trade-off between the travel distance of haptic elements and their pixel size in thin wearable devices hinders solutions that solely rely on increasing pixel density. Here we introduce a continuity reinforcement skeleton, which employs physically driven interpolation to enhance haptic information. This design enables the off-plane displacement to move conformally and display haptic information between pixel gaps. Efforts are made to quantify haptic display quality using geometric, mechanical, and psychological criteria. The development and integration of one-dimensional, two-dimensional, and curved haptic devices with virtual reality systems highlight the impact of the continuity reinforcement skeleton on haptic display, showcasing its potential for improving haptic experience.
触觉显示器对于在虚拟现实中营造沉浸式体验至关重要。然而,在显示连续的接触动作(如抚摸和探索)时,基于像素的触觉设备会因像素间触觉信息丢失而出现不连续性。在轻薄可穿戴设备中,触觉元件的行程距离与其像素大小之间的权衡阻碍了单纯依靠提高像素密度的解决方案。在此,我们引入了一种连续性增强骨架,它采用物理驱动插值来增强触觉信息。这种设计使平面外位移能够共形移动,并在像素间隙间显示触觉信息。我们努力使用几何、机械和心理标准来量化触觉显示质量。一维、二维和曲面触觉设备与虚拟现实系统的开发和集成凸显了连续性增强骨架对触觉显示的影响,展示了其改善触觉体验的潜力。