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使用游戏类数字疗法治疗 ADHD 儿童的注意力辅助疗法。

Adjuvant Therapy for Attention in Children with ADHD Using Game-Type Digital Therapy.

机构信息

Department of Biomedical Engineering, School of Medicine, Keimyung University, 1095 Dalgubeol-daero, Daegu 42601, Republic of Korea.

Department of Psychiatry, Keimyung University Dongsan Medical Center, Daegu 42601, Republic of Korea.

出版信息

Int J Environ Res Public Health. 2022 Nov 14;19(22):14982. doi: 10.3390/ijerph192214982.

Abstract

Children diagnosed with attention deficit hyperactivity disorder (ADHD) require early intervention and sustained treatment. This study used a game-based digital treatment planning NeuroWorld DTx to analyze the impact on attention and cognitive function in children with ADHD. Thirty children diagnosed with ADHD were recruited and subjected to a four-week NeuroWorld DTx digital treatment. To assess the impact of the digital therapeutic therapy on children's attention, we used the comprehension attention test (CAT) and Korean ADHD Rating Scale (K-ARS). Clinical global impression (CGI) and the Korean-child behavior checklist (K-CBCL 6-18) were used to examine the degree of improvement in ADHD. After four weeks, significant differences in the sensitivity and response style indices were noted, as compared with the baseline in the CAT test; in the case of K-ARS and CGI, a moderate decrease in ADHD was confirmed. The study achieved better results for the "total behavior problems" belonging to the K-CBCL assessment. Game-based digital therapy intervention can be a treatment method that elicits interest and satisfaction in children with ADHD and can be used as an adjunct to drug therapy to improve the quality of life and strengthen attention in children with symptoms of ADHD.

摘要

被诊断患有注意缺陷多动障碍(ADHD)的儿童需要早期干预和持续治疗。本研究使用基于游戏的数字治疗计划NeuroWorld DTx 来分析其对 ADHD 儿童注意力和认知功能的影响。招募了 30 名被诊断为 ADHD 的儿童,并对他们进行为期四周的 NeuroWorld DTx 数字治疗。为了评估数字治疗对儿童注意力的影响,我们使用了理解注意力测试(CAT)和韩国 ADHD 评定量表(K-ARS)。临床总体印象(CGI)和韩国儿童行为检查表(K-CBCL 6-18)用于检查 ADHD 的改善程度。四周后,与 CAT 测试的基线相比,在敏感性和反应模式指数方面注意到了显著差异;在 K-ARS 和 CGI 方面,ADHD 中度下降得到了确认。研究在属于 K-CBCL 评估的“总行为问题”方面取得了更好的结果。基于游戏的数字治疗干预可能是一种引起 ADHD 儿童兴趣和满意度的治疗方法,可作为药物治疗的辅助手段,提高有 ADHD 症状儿童的生活质量并加强其注意力。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4700/9690113/588de1dffd76/ijerph-19-14982-g001.jpg

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