• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

在 Kahoot! 活动中的表现可预测考试成绩。

Performance in Kahoot! activities as predictive of exam performance.

机构信息

Department of Human Anatomy and Histology, School Medicine, University of Zaragoza, Zaragoza, Spain.

Tissue Microenvironment (TME) Lab. Aragón Institute of Engineering Research (I3A), University of Zaragoza, Zaragoza, Spain.

出版信息

BMC Med Educ. 2023 Jun 6;23(1):413. doi: 10.1186/s12909-023-04379-x.

DOI:10.1186/s12909-023-04379-x
PMID:37280600
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC10242591/
Abstract

BACKGROUND

Game-based learning (GBL) is effective for increasing participation, creativity, and student motivation. However, the discriminative value of GBL for knowledge acquisition has not yet been proven. The aim of this study is to assess the value of Kahoot! as a discriminative tool for formative assessment in medical education in two different subjects.

METHODS

A prospective experimental study was conducted on a sample of 173 students enrolled in neuroanatomy (2021-2022). One hundred twenty-five students individually completed the Kahoot! prior to the final exam. In addition, students enrolled in human histology during two academic courses were included in the study. The control group course (2018-2019) received a traditional teaching methodology (N = 211), while Kahoot! was implemented during 2020-2021 (N = 200). All students completed similar final exams for neuroanatomy and human histology based on theory tests and image exams.

RESULTS

The correlation between the Kahoot score and the final grade was analyzed for all students enrolled in neuroanatomy who completed both exercises. The correlation between the Kahoot exercise and the theory test, image exam and final grade was significantly positive in all cases (r = 0.334 p < 0.001, r = 0.278 p = 0.002 and r = 0.355 p < 0.001, respectively). Moreover, students who completed the Kahoot! exercise obtained significantly higher grades in all parts of the exam. Regarding human histology, the theory tests, image exams and final grades were significantly higher when using Kahoot! versus the "traditional" methodology (p < 0.001, p < 0.001 and p = 0.014, respectively).

CONCLUSIONS

Our study demonstrates for the first time that Kahoot! can be used to improve and predict the final grade in medical education subjects.

摘要

背景

基于游戏的学习(GBL)对于提高参与度、创造力和学生的学习动机很有效。然而,GBL 对于知识获取的区分价值尚未得到证实。本研究旨在评估 Kahoot! 在医学教育中两个不同学科的形成性评估中的区分工具价值。

方法

对 173 名神经解剖学学生(2021-2022 年)进行前瞻性实验研究。125 名学生在期末考试前单独完成了 Kahoot!。此外,在两个学术课程中学习人体组织学的学生也被纳入研究。对照组课程(2018-2019 年)接受传统教学方法(N=211),而 Kahoot! 则在 2020-2021 年期间实施(N=200)。所有学生都参加了神经解剖学和人体组织学的类似期末考试,考试内容包括理论测试和图像测试。

结果

对所有完成两项练习的神经解剖学学生进行了 Kahoot 得分与期末考试成绩之间的相关性分析。在所有情况下,Kahoot 练习与理论测试、图像考试和期末考试成绩之间的相关性均呈显著正相关(r=0.334,p<0.001,r=0.278,p=0.002 和 r=0.355,p<0.001)。此外,完成 Kahoot! 练习的学生在考试的所有部分都获得了显著更高的成绩。关于人体组织学,使用 Kahoot! 与“传统”方法相比,理论测试、图像考试和期末考试成绩均显著更高(p<0.001,p<0.001 和 p=0.014)。

结论

我们的研究首次表明,Kahoot! 可用于提高和预测医学教育科目的期末考试成绩。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a961/10243017/ea672e8c4e89/12909_2023_4379_Fig1_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a961/10243017/ea672e8c4e89/12909_2023_4379_Fig1_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a961/10243017/ea672e8c4e89/12909_2023_4379_Fig1_HTML.jpg

相似文献

1
Performance in Kahoot! activities as predictive of exam performance.在 Kahoot! 活动中的表现可预测考试成绩。
BMC Med Educ. 2023 Jun 6;23(1):413. doi: 10.1186/s12909-023-04379-x.
2
Assessing the Knowledge and Perceptions of Medical Students After Using Kahoot! in Pharmacology Practical Sessions at King Abdulaziz University, Jeddah.在吉达阿卜杜勒阿齐兹国王大学药理学实践课程中使用 Kahoot! 后评估医学生的知识和认知情况。
Cureus. 2023 Mar 28;15(3):e36796. doi: 10.7759/cureus.36796. eCollection 2023 Mar.
3
Using Kahoot! as a formative assessment tool in medical education: a phenomenological study.将 Kahoot! 用作医学教育中的形成性评估工具:一项现象学研究。
BMC Med Educ. 2019 Jun 25;19(1):230. doi: 10.1186/s12909-019-1658-z.
4
Study Based on Gamification of Tests through and Reward Game Cards as an Innovative Tool in Physiotherapy Students: A Preliminary Study.基于通过测试游戏化和奖励游戏卡作为物理治疗专业学生创新工具的研究:一项初步研究。
Healthcare (Basel). 2023 Feb 15;11(4):578. doi: 10.3390/healthcare11040578.
5
The impact of the integration of digital platforms and active teaching strategies (Kahoot!) on the performance of Brazilian medical course students in the discipline of histology.数字平台与主动教学策略(Kahoot!)整合对巴西医学课程学生组织学学科表现的影响。
Anat Sci Educ. 2024 Sep;17(6):1229-1238. doi: 10.1002/ase.2433. Epub 2024 May 12.
6
Advantages of Kahoot! Game-based Formative Assessments along with Methods of Its Use and Application during the COVID-19 Pandemic in Various Live Learning Sessions.Kahoot!基于游戏的形成性评估的优势,以及在COVID-19大流行期间各种实时学习课程中其使用和应用的方法。
J Microsc Ultrastruct. 2020 Nov 9;8(4):175-185. doi: 10.4103/JMAU.JMAU_61_20. eCollection 2020 Oct-Dec.
7
Using online game-based platforms to improve student performance and engagement in histology teaching.利用基于网络游戏的平台提高组织学教学中学生的成绩和参与度。
BMC Med Educ. 2019 Jul 22;19(1):273. doi: 10.1186/s12909-019-1701-0.
8
The effects of web based education and Kahoot usage in evaluation of the knowledge and skills regarding intramuscular injection among nursing students.基于网络的教育和使用Kahoot对护理专业学生肌内注射知识与技能评估的影响。
Nurse Educ Today. 2021 Aug;103:104910. doi: 10.1016/j.nedt.2021.104910. Epub 2021 May 1.
9
"Pharmacotrophy": a playful tournament for game- and team-based learning in pharmacology education - assessing its impact on students' performance."药理学游戏竞赛": 一种基于游戏和团队的药理学教育学习竞赛 - 评估其对学生表现的影响。
BMC Med Educ. 2024 Mar 1;24(1):219. doi: 10.1186/s12909-024-05157-z.
10
Comparison of the effect of reinforcement with question-answer and kahoot method on the success and motivation levels of nursing students: A quasi-experimental review.问答法与Kahoot方法强化对护生成绩和动机水平影响的比较:一项准实验性综述。
Nurse Educ Today. 2021 Jul;102:104930. doi: 10.1016/j.nedt.2021.104930. Epub 2021 Apr 24.

引用本文的文献

1
Radiation Oncology Active Learning in Undergraduate Medical Education: The Usefulness of Kahoot and TikTok.本科医学教育中的放射肿瘤学主动学习: Kahoot 和 TikTok 的效用
J Cancer Educ. 2025 Feb 19. doi: 10.1007/s13187-025-02583-5.
2
The Impact and Acceptance of Gamification by Learners in a Digital Literacy Course at the Undergraduate Level: Randomized Controlled Trial.本科阶段数字素养课程中学习者对游戏化的接受度及影响:随机对照试验
JMIR Serious Games. 2024 Aug 23;12:e52017. doi: 10.2196/52017.

本文引用的文献

1
Twelve tips for incorporating gamification into medical education.将游戏化融入医学教育的十二条建议。
MedEdPublish (2016). 2019 Nov 26;8:216. doi: 10.15694/mep.2019.000216.1. eCollection 2019.
2
To assess students' perception about Kahoot! as an innovative learning tool in oral pathology- a qualitative study.评估学生对 Kahoot! 作为口腔病理学创新学习工具的看法——一项定性研究。
J Pak Med Assoc. 2021 Oct;71(10):2426-2428. doi: 10.47391/JPMA.01-194.
3
Comparison of learning effectiveness between physical classroom and online learning for dental education during the COVID-19 pandemic.
COVID-19大流行期间牙科教育中实体课堂与在线学习的学习效果比较。
J Dent Sci. 2021 Oct;16(4):1281-1289. doi: 10.1016/j.jds.2021.07.016. Epub 2021 Aug 5.
4
Learning With Virtual Reality in Nursing Education: Qualitative Interview Study Among Nursing Students Using the Unified Theory of Acceptance and Use of Technology Model.虚拟现实在护理教育中的应用:基于技术接受与使用统一理论模型对护理专业学生的定性访谈研究
JMIR Nurs. 2020 Sep 1;3(1):e20249. doi: 10.2196/20249. eCollection 2020 Jan-Dec.
5
The effects of web based education and Kahoot usage in evaluation of the knowledge and skills regarding intramuscular injection among nursing students.基于网络的教育和使用Kahoot对护理专业学生肌内注射知识与技能评估的影响。
Nurse Educ Today. 2021 Aug;103:104910. doi: 10.1016/j.nedt.2021.104910. Epub 2021 May 1.
6
Using a Web-Based Quiz Game as a Tool to Summarize Essential Content in Medical School Classes: Retrospective Comparative Study.使用基于网络的问答游戏作为总结医学院课程核心内容的工具:回顾性比较研究
JMIR Med Educ. 2021 Apr 29;7(2):e22992. doi: 10.2196/22992.
7
Student Perception and the Effectiveness of Kahoot!: A Scoping Review in Histology, Anatomy, and Medical Education.学生感知与 Kahoot! 的有效性:组织学、解剖学和医学教育的范围综述。
Anat Sci Educ. 2021 Sep;14(5):572-585. doi: 10.1002/ase.2094. Epub 2021 May 31.
8
Virtual Microscopy and Other Technologies for Teaching Histology During Covid-19.新冠疫情期间用于组织学教学的虚拟显微镜及其他技术
Anat Sci Educ. 2021 Jan;14(1):19-21. doi: 10.1002/ase.2038. Epub 2020 Dec 29.
9
Spotlight on the Shift to Remote Anatomical Teaching During Covid-19 Pandemic: Perspectives and Experiences from the University of Malta.聚焦新冠疫情期间远程解剖教学的转变:来自马耳他大学的观点和经验。
Anat Sci Educ. 2020 Nov;13(6):671-679. doi: 10.1002/ase.2020. Epub 2020 Oct 15.
10
The impact of the COVID-19 pandemic on medical education.新冠疫情对医学教育的影响。
Med J Aust. 2020 Oct;213(7):334-334.e1. doi: 10.5694/mja2.50767. Epub 2020 Sep 6.