• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

网络成瘾者在简单和困难的决策中大脑的反应:对不可抑制的游戏行为的影响。

Brain responses to decision-making in easy and hard choices in internet gaming disorder: Implications for irrepressible gaming behaviours.

机构信息

Department of Psychology, Yunnan Normal University, Kunming, Yunnan Province, PR China; Zhejiang Key Laboratory for Research in Assessment of Cognitive Impairments, Hangzhou, Zhejiang Province, PR China.

Shanghai Key Laboratory of Psychotic Disorders, Brain Health Institute, National Center for Mental Disorders, Shanghai Mental Health Center, Shanghai Jiao Tong University School of Medicine, Shanghai, China.

出版信息

J Psychiatr Res. 2023 Sep;165:233-240. doi: 10.1016/j.jpsychires.2023.07.027. Epub 2023 Jul 21.

DOI:10.1016/j.jpsychires.2023.07.027
PMID:37523975
Abstract

BACKGROUND

Impaired decision-making was observed in internet gaming disorder (IGD), however, these studies did not differentiate 'hard' to 'easy' decisions, and only the 'hard' decision-making could reveal the mechanism underlying this issue.

METHODS

We recruited forty-eight individuals with IGD and forty-six recreational internet game users (RGUs) as a control group in this study. fMRI data were collected when they were finishing a value-matching delayed discount task (DDT), which included easy and hard decisions judging based on the indifference points of every participant. The correlations between brain responses during DDT and IGD severity and the effective connectivity between brain regions were calculated.

RESULTS

Compared to RGUs, IGD subjects showed enhanced activation in the orbitofrontal cortex (OFC) when facing hard choices, and this feature was associated with IGD severity. In addition, individuals with IGD showed increased effective connectivity from the OFC to the dorsolateral prefrontal cortex and the OFC to the occipital lobe and decreased effective connectivity from the occipital lobe to the OFC.

CONCLUSION

The current study showed that the abnormal activation in the OFC was associated with IGD severity and higher OFC-DLPFC/OFC-occipital lobe effective connectivity and lower occipital lobe-OFC effective connectivity when individuals with IGD faced different choices in the DDT. These findings suggest the neural mechanisms of impulsive decision-making in individuals with IGD due to dysfunction with subjective evaluation and dysfunction of the connection with the executive control system.

摘要

背景

在网络成瘾障碍(IGD)中观察到决策受损,但这些研究没有区分“难”决策和“易”决策,只有“难”决策才能揭示这一问题背后的机制。

方法

本研究招募了 48 名 IGD 患者和 46 名娱乐性网络游戏使用者(RGUs)作为对照组。当他们完成价值匹配延迟折扣任务(DDT)时,采集 fMRI 数据,该任务根据每个参与者的无差异点来判断“易”决策和“难”决策。计算了 DDT 期间大脑反应与 IGD 严重程度之间的相关性以及脑区之间的有效连接。

结果

与 RGUs 相比,IGD 患者在面对困难选择时,眶额皮层(OFC)的激活增强,这一特征与 IGD 严重程度相关。此外,IGD 个体表现出从 OFC 到背外侧前额叶皮层和 OFC 到枕叶的有效连接增加,以及从枕叶到 OFC 的有效连接减少。

结论

本研究表明,当 IGD 个体在 DDT 中面临不同选择时,OFC 中的异常激活与 IGD 严重程度相关,OFC-DLPFC/OFC-枕叶的有效连接增加,OFC-枕叶的有效连接减少,这表明了 IGD 个体冲动决策的神经机制,是由于主观评估功能障碍和与执行控制系统的连接功能障碍所致。

相似文献

1
Brain responses to decision-making in easy and hard choices in internet gaming disorder: Implications for irrepressible gaming behaviours.网络成瘾者在简单和困难的决策中大脑的反应:对不可抑制的游戏行为的影响。
J Psychiatr Res. 2023 Sep;165:233-240. doi: 10.1016/j.jpsychires.2023.07.027. Epub 2023 Jul 21.
2
Imbalanced goal-directed and habitual control in individuals with internet gaming disorder.患有网络游戏障碍的个体中目标导向控制和习惯控制失衡。
J Behav Addict. 2025 Apr 28;14(2):831-845. doi: 10.1556/2006.2025.00037. Print 2025 Jul 2.
3
Individual-specific subspace of altered functional connectivity predicts clinical symptoms in Internet gaming disorder.功能连接改变的个体特异性子空间可预测网络游戏障碍的临床症状。
J Behav Addict. 2025 Jun 23;14(2):793-804. doi: 10.1556/2006.2025.00047. Print 2025 Jul 2.
4
Altered dynamic reconfiguration of brain functional networks during gaming and deprivation in individuals with internet gaming disorder.网络游戏障碍个体在游戏及戒断期间大脑功能网络的动态重构改变
J Behav Addict. 2025 May 13;14(2):776-792. doi: 10.1556/2006.2025.00036. Print 2025 Jul 2.
5
Increasingly dependent on habit? A study on the electrophysiological mechanisms of goal-directed and habitual control in internet gaming disorder.对习惯的依赖日益增加?一项关于网络游戏障碍中目标导向与习惯控制的电生理机制的研究。
J Behav Addict. 2025 May 15;14(2):757-775. doi: 10.1556/2006.2024.00084. Print 2025 Jul 2.
6
Sleep Quality as a Mediator of Internet Gaming Disorder and Executive Dysfunction in Adolescents: Cross-Sectional Questionnaire Study.睡眠质量作为青少年网络游戏障碍与执行功能障碍之间的中介因素:横断面问卷调查研究
J Med Internet Res. 2025 Jul 9;27:e68571. doi: 10.2196/68571.
7
Love at first glance: Imbalanced processing to gaming and natural rewards in internet gaming disorder.一见钟情:网络游戏障碍中对游戏和自然奖励的处理失衡
J Behav Addict. 2025 Jun 3;14(2):805-816. doi: 10.1556/2006.2025.00044. Print 2025 Jul 2.
8
Altered model-based prediction error signaling in the lateral orbitofrontal cortex in patients with obsessive-compulsive disorder: An fMRI study.强迫症患者眶额外侧皮质中基于模型的预测误差信号改变:一项功能磁共振成像研究。
Neuroimage. 2025 Jul 2;317:121358. doi: 10.1016/j.neuroimage.2025.121358.
9
Functional connectivity alterations in individuals with gaming disorder assessed by functional magnetic resonance imaging: a systematic review.通过功能磁共振成像评估的游戏障碍个体的功能连接改变:一项系统综述
J Addict Dis. 2025 Jan-Mar;43(1):4-11. doi: 10.1080/10550887.2024.2322861. Epub 2024 Mar 11.
10
Neurobiological correlates of reactive aggression in young adults with internet gaming disorder.患有网络游戏障碍的年轻人中反应性攻击行为的神经生物学关联
Brain Res Bull. 2025 Jan;220:111133. doi: 10.1016/j.brainresbull.2024.111133. Epub 2024 Nov 20.

引用本文的文献

1
Effect of inaudible 40 Hz binaural beats on attention.不可闻的40赫兹双耳节拍对注意力的影响。
Exp Brain Res. 2025 May 29;243(7):158. doi: 10.1007/s00221-025-07097-6.
2
Neural mechanisms of behavioral addiction: An ALE meta-analysis and MACM analysis.行为成瘾的神经机制:一项激活可能性估计元分析和多自动相关聚类分析
J Behav Addict. 2025 Jan 24;14(1):18-38. doi: 10.1556/2006.2024.00082. Print 2025 Mar 28.
3
An Empirical Investigation of the Relationships Among Self-Esteem, Depression and Self-Serving Bias in People with Internet Gaming Disorder.
网络成瘾障碍患者自尊、抑郁与自利偏差关系的实证研究
Psychol Res Behav Manag. 2024 Jul 2;17:2557-2571. doi: 10.2147/PRBM.S462184. eCollection 2024.
4
Influence of reinforcement learning on the inhibitory control of Internet gaming disorder.强化学习对网络成瘾障碍抑制控制的影响。
Psych J. 2024 Dec;13(6):966-978. doi: 10.1002/pchj.772. Epub 2024 Jul 5.
5
Gender difference in network relationship between inter-temporal decisions and prefrontal activation levels in internet gaming disorder.网络成瘾障碍中跨期决策与前额叶激活水平之间网络关系的性别差异。
Psychoradiology. 2023 Sep 15;3:kkad015. doi: 10.1093/psyrad/kkad015. eCollection 2023.
6
Wanting-liking dissociation and altered dopaminergic functioning: Similarities between internet gaming disorder and tobacco use disorder.欲望-喜好分离与多巴胺功能改变:网络成瘾障碍与烟草使用障碍的相似性。
J Behav Addict. 2024 Apr 17;13(2):596-609. doi: 10.1556/2006.2024.00011. Print 2024 Jun 26.