Girin Helen, Armstrong Megan, Bjorklund Kim A, Murphy Christopher, Samora Julie B, Chang Jonathan, Scherzer Daniel J, Xiang Henry
Center for Pediatric Trauma Research, The Abigail Wexner Research Institute, Nationwide Children's Hospital, Columbus, Ohio, USA.
Center for Injury Research & Policy, The Abigail Wexner Research Institute, Nationwide Children's Hospital, Columbus, Ohio, USA.
J Med Ext Real. 2024 Sep 26;1(1):179-185. doi: 10.1089/jmxr.2024.0018. eCollection 2024 Sep.
Virtual reality (VR) needs to be implemented in clinical settings to improve pediatric patient care during painful medical procedures. Engaging doctors and nurses to lead the adoption of new clinical techniques can facilitate the transition from research to routine practice. Integrating VR into routine clinical practice could reduce patient pain and anxiety, making medical procedures smoother and more efficient. This feasibility pilot quality improvement (QI) project provides evidence for broader expansion and implementation of VR into different clinical areas. Medical providers (doctors and nurses) implemented VR during brief pediatric medical procedures and completed a demographics and feasibility survey. Qualitative feedback from semi-structured interviews indicated VR's ease of use and effectiveness in reducing anxiety and easing medical procedures. Patients ( = 30) played the VR game during either their medically necessary pin-pulling or needlestick procedures within three clinical environments. Children ranged from 5-16 years and were 50% male. The majority of patients reported enjoyment (mean 8.2 out of 10) with VR during the procedure, and only one minor technical issue was reported. Qualitative semi-structured interview data showed the benefits of using VR, including its ease of use, decreased observed anxiety, and patients having an easier time getting through the medical procedures. Feedback from medical providers regarding the dissemination of VR into pediatric clinical environments showed promising results. Standardized guidelines are needed to further implement VR pain alleviation into standard care in real-world clinical settings. This pilot study suggests that VR could be a valuable tool in pediatric pain management, warranting further research and broader clinical implementation.
虚拟现实(VR)需要在临床环境中加以应用,以改善儿科患者在痛苦的医疗程序中的护理情况。让医生和护士带头采用新的临床技术,有助于从研究过渡到常规实践。将VR整合到常规临床实践中可以减轻患者的疼痛和焦虑,使医疗程序更加顺畅和高效。这个可行性试点质量改进(QI)项目为将VR更广泛地扩展和应用到不同临床领域提供了证据。医疗服务提供者(医生和护士)在简短的儿科医疗程序中应用了VR,并完成了一份人口统计学和可行性调查。半结构化访谈的定性反馈表明,VR易于使用,在减轻焦虑和简化医疗程序方面有效。30名患者在三种临床环境中的必要拔针或针刺程序中玩了VR游戏。儿童年龄在5至16岁之间,50%为男性。大多数患者在程序中表示喜欢VR(平均10分中的8.2分),仅报告了一个小技术问题。定性半结构化访谈数据显示了使用VR的好处,包括其易于使用、观察到的焦虑减少以及患者更容易完成医疗程序。医疗服务提供者关于将VR推广到儿科临床环境的反馈显示出有希望的结果。需要标准化指南,以便在现实世界的临床环境中将VR缓解疼痛进一步纳入标准护理。这项试点研究表明,VR可能是儿科疼痛管理中的一种有价值的工具,值得进一步研究和更广泛的临床应用。