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基于多域映射和自上而下过程模型的可穿戴式外骨骼钢琴练习辅助器设计

Design of a Wearable Exoskeleton Piano Practice Aid Based on Multi-Domain Mapping and Top-Down Process Model.

作者信息

Xu Qiujian, Li Meihui, Chen Guoqiang, Ren Xiubo, Yang Dan, Li Junrui, Yuan Xinran, Liu Siqi, Yang Miaomiao, Chen Mufan, Wang Bo, Zhang Peng, Ma Huiguo

机构信息

School of Arts and Design, Yanshan University, Haigang District, Qinhuangdao 066000, China.

YSU & DCU Joint Research Centre for the Arts, Music College, Daegu Catholic University, Daegu 38430, Republic of Korea.

出版信息

Biomimetics (Basel). 2024 Dec 31;10(1):15. doi: 10.3390/biomimetics10010015.

DOI:10.3390/biomimetics10010015
PMID:39851731
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC11762442/
Abstract

This study designs and develops a wearable exoskeleton piano assistance system for individuals recovering from neurological injuries, aiming to help users regain the ability to perform complex tasks such as playing the piano. While soft robotic exoskeletons have proven effective in rehabilitation therapy and daily activity assistance, challenges remain in performing highly dexterous tasks due to structural complexity and insufficient motion accuracy. To address these issues, we developed a modular division method based on multi-domain mapping and a top-down process model. This method integrates the functional domain, structural domain, and user needs domain, and explores the principles and methods for creating functional construction modules, overcoming the limitations of traditional top-down approaches in design flexibility. By closely combining layout constraints with the design model, this method significantly improves the accuracy and efficiency of module configuration, offering a new path for the development of piano practice assistance devices. The results demonstrate that this device innovatively combines piano practice with rehabilitation training and through the introduction of ontological modeling methods, resolves the challenges of multidimensional needs mapping. Based on five user requirements (P), we calculated the corresponding demand weight (K), making the design more aligned with user needs. The device excels in enhancing motion accuracy, interactivity, and comfort, filling the gap in traditional piano assistance devices in terms of multi-functionality and high adaptability, and offering new ideas for the design and promotion of intelligent assistive devices. Simulation analysis, combined with the motion trajectory of the finger's proximal joint, calculates that 60° is the maximum bending angle for the aforementioned joint. Physical validation confirms the device's superior performance in terms of reliability and high-precision motion reproduction, meeting the requirements for piano-assisted training. Through multi-domain mapping, the top-down process model, and modular design, this research effectively breaks through the design flexibility and functional adaptability bottleneck of traditional piano assistance devices while integrating neurological rehabilitation with music education, opening up a new application path for intelligent assistive devices in the fields of rehabilitation medicine and arts education, and providing a solution for cross-disciplinary technology fusion and innovative development.

摘要

本研究为从神经损伤中恢复的个体设计并开发了一种可穿戴外骨骼钢琴辅助系统,旨在帮助用户重新获得执行复杂任务(如弹钢琴)的能力。虽然软机器人外骨骼已在康复治疗和日常活动辅助中证明有效,但由于结构复杂性和运动精度不足,在执行高度灵巧的任务时仍存在挑战。为解决这些问题,我们开发了一种基于多领域映射和自上而下过程模型的模块化划分方法。该方法集成了功能域、结构域和用户需求域,探索了创建功能构建模块的原理和方法,克服了传统自上而下方法在设计灵活性方面的局限性。通过将布局约束与设计模型紧密结合,该方法显著提高了模块配置的准确性和效率,为钢琴练习辅助设备的开发提供了一条新途径。结果表明,该设备创新性地将钢琴练习与康复训练相结合,并通过引入本体建模方法,解决了多维需求映射的挑战。基于五个用户需求(P),我们计算了相应的需求权重(K),使设计更符合用户需求。该设备在提高运动精度、交互性和舒适性方面表现出色,填补了传统钢琴辅助设备在多功能性和高适应性方面的空白,并为智能辅助设备的设计和推广提供了新思路。模拟分析结合手指近端关节的运动轨迹,计算出上述关节的最大弯曲角度为60°。物理验证证实了该设备在可靠性和高精度运动再现方面的卓越性能,满足了钢琴辅助训练的要求。通过多领域映射、自上而下的过程模型和模块化设计,本研究有效突破了传统钢琴辅助设备的设计灵活性和功能适应性瓶颈,同时将神经康复与音乐教育相结合,为智能辅助设备在康复医学和艺术教育领域开辟了新的应用路径,并为跨学科技术融合与创新发展提供了解决方案。

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