Keshner E A, Kenyon R V
Sensory Motor Performance Program, Rehabilitation Institute of Chicago, IL 60611, USA.
J Vestib Res. 2000;10(4-5):207-19.
We examined the effect of a 3-dimensional stereoscopic scene on segmental stabilization. Eight subjects participated in static sway and locomotion experiments with a visual scene that moved sinusoidally or at constant velocity about the pitch or roll axes. Segmental displacements, Fast Fourier Transforms, and Root Mean Square values were calculated. In both pitch and roll, subjects exhibited greater magnitudes of motion in head and trunk than ankle. Smaller amplitudes and frequent phase reversals suggested control of the ankle by segmental proprioceptive inputs and ground reaction forces rather than by the visual-vestibular signals. Postural controllers may set limits of motion at each body segment rather than be governed solely by a perception of the visual vertical. Two locomotor strategies were also exhibited, implying that some subjects could override the effect of the roll axis optic flow field. Our results demonstrate task dependent differences that argue against using static postural responses to moving visual fields when assessing more dynamic tasks.
我们研究了三维立体场景对节段性稳定的影响。八名受试者参与了静态摇摆和运动实验,实验中的视觉场景围绕俯仰轴或横滚轴做正弦运动或匀速运动。计算了节段位移、快速傅里叶变换和均方根值。在俯仰和横滚运动中,受试者头部和躯干的运动幅度均大于脚踝。较小的振幅和频繁的相位反转表明,脚踝的控制是通过节段性本体感觉输入和地面反作用力,而非视觉-前庭信号。姿势控制器可能会设定每个身体节段的运动极限,而不是仅仅由视觉垂直感知来控制。还展示了两种运动策略,这意味着一些受试者可以克服横滚轴光流场的影响。我们的结果表明,在评估更动态的任务时,任务依赖性差异表明反对使用对移动视野的静态姿势反应。