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人类视觉运动序列学习中的组块化

Chunking during human visuomotor sequence learning.

作者信息

Sakai Katsuyuki, Kitaguchi Katsuya, Hikosaka Okihide

机构信息

Wellcome Department of Cognitive Neurology, Institute of Neurology, 12 Queen Square, London, WC1N 3BG, UK.

出版信息

Exp Brain Res. 2003 Sep;152(2):229-42. doi: 10.1007/s00221-003-1548-8. Epub 2003 Jul 18.

Abstract

Motor sequence learning is a process whereby a series of elementary movements is re-coded into an efficient representation for the entire sequence. Here we show that human subjects learn a visuomotor sequence by spontaneously chunking the elementary movements, while each chunk acts as a single memory unit. The subjects learned to press a sequence of 10 sets of two buttons through trial and error. By examining the temporal patterns with which subjects performed a visuomotor sequence, we found that the subjects performed the 10 sets as several clusters of sets, which were separated by long time gaps. While the overall performance time decreased by repeating the same sequence, the clusters became clearer and more consistent. The cluster pattern was uncorrelated with the distance of hand movements and was different across subjects who learned the same sequence. We then split a learned sequence into three segments, while preserving or destroying the clusters in the learned sequence, and shuffled the segments. The performance on the shuffled sequence was more accurate and quicker when the clusters in the original sequence were preserved than when they were destroyed. The results suggest that each cluster is processed as a single memory unit, a chunk, and is necessary for efficient sequence processing. A learned visuomotor sequence is hierarchically represented as chunks that contain several elementary movements. We also found that the temporal patterns of sequence performance transferred from the nondominant to dominant hand, but not vice versa. This may suggest a role of the dominant hemisphere in storage of learned chunks. Together with our previous unit-recording and imaging studies that used the same learning paradigm, we predict specific roles of the dominant parietal area, basal ganglia, and presupplementary motor area in the chunking.

摘要

运动序列学习是一个过程,通过这个过程,一系列基本动作被重新编码为整个序列的有效表征。在这里,我们表明人类受试者通过自发地将基本动作组块来学习视觉运动序列,而每个组块都作为一个单一的记忆单元。受试者通过试错学习按顺序按下10组两个按钮。通过检查受试者执行视觉运动序列的时间模式,我们发现受试者将这10组动作作为几组动作簇来执行,这些动作簇之间有很长的时间间隔。虽然通过重复相同序列整体表现时间减少了,但动作簇变得更清晰、更一致。动作簇模式与手部运动距离无关,并且在学习相同序列的不同受试者之间也不同。然后,我们将一个已学习的序列分成三个片段,同时保留或破坏已学习序列中的动作簇,并对这些片段进行洗牌。当保留原始序列中的动作簇时,对洗牌后序列的表现比破坏动作簇时更准确、更快。结果表明,每个动作簇都作为一个单一的记忆单元(一个组块)进行处理,并且对于高效的序列处理是必要的。一个已学习的视觉运动序列被分层表示为包含几个基本动作的组块。我们还发现,序列表现的时间模式从非优势手转移到优势手,但反之则不然。这可能表明优势半球在存储已学习组块中的作用。结合我们之前使用相同学习范式的单元记录和成像研究,我们预测优势顶叶区域、基底神经节和辅助运动前区在组块形成中的特定作用。

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