School of Psychology, University of Sussex, Pevensey 1, Falmer BN1 9QH, England.
J Pers Soc Psychol. 2010 Feb;98(2):211-21. doi: 10.1037/a0016997.
Previous research has documented that playing violent video games has various negative effects on social behavior in that it causes an increase in aggressive behavior and a decrease in prosocial behavior. In contrast, there has been much less evidence on the effects of prosocial video games. In the present research, 4 experiments examined the hypothesis that playing a prosocial (relative to a neutral) video game increases helping behavior. In fact, participants who had played a prosocial video game were more likely to help after a mishap, were more willing (and devoted more time) to assist in further experiments, and intervened more often in a harassment situation. Results further showed that exposure to prosocial video games activated the accessibility of prosocial thoughts, which in turn promoted prosocial behavior. Thus, depending on the content of the video game, playing video games not only has negative effects on social behavior but has positive effects as well.
先前的研究记录表明,玩暴力视频游戏对社会行为有各种负面影响,因为它会导致攻击行为增加和亲社会行为减少。相比之下,关于亲社会视频游戏的影响的证据要少得多。在本研究中,4 项实验检验了这样一种假设,即玩亲社会(相对于中性)视频游戏会增加助人行为。事实上,玩过亲社会视频游戏的参与者在发生意外后更有可能提供帮助,更愿意(并投入更多时间)在进一步的实验中协助,并且更经常干预骚扰情况。结果进一步表明,接触亲社会视频游戏会激活亲社会思想的可及性,从而促进亲社会行为。因此,根据视频游戏的内容,玩视频游戏不仅对社会行为有负面影响,而且也有积极影响。