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电脑和视频游戏成瘾——游戏使用者和非游戏使用者的比较。

Computer and video game addiction-a comparison between game users and non-game users.

机构信息

Department of Medical Biophysics and Nuclear Medicine, Hadassah Hospital, Ein Kerem, Jerusalem, Israel.

出版信息

Am J Drug Alcohol Abuse. 2010 Sep;36(5):268-76. doi: 10.3109/00952990.2010.491879.

Abstract

BACKGROUND

Computer game addiction is excessive or compulsive use of computer and video games that may interfere with daily life. It is not clear whether video game playing meets diagnostic criteria for Diagnostic and Statistical Manual of Mental Disorders, Fourth Edition (DSM-IV).

OBJECTIVES

First objective is to review the literature on computer and video game addiction over the topics of diagnosis, phenomenology, epidemiology, and treatment. Second objective is to describe a brain imaging study measuring dopamine release during computer game playing.

METHODS

Article search of 15 published articles between 2000 and 2009 in Medline and PubMed on computer and video game addiction. Nine abstinent "ecstasy" users and 8 control subjects were scanned at baseline and after performing on a motorbike riding computer game while imaging dopamine release in vivo with [123I] IBZM and single photon emission computed tomography (SPECT).

RESULTS

Psycho-physiological mechanisms underlying computer game addiction are mainly stress coping mechanisms, emotional reactions, sensitization, and reward. Computer game playing may lead to long-term changes in the reward circuitry that resemble the effects of substance dependence. The brain imaging study showed that healthy control subjects had reduced dopamine D2 receptor occupancy of 10.5% in the caudate after playing a motorbike riding computer game compared with baseline levels of binding consistent with increased release and binding to its receptors. Ex-chronic "ecstasy" users showed no change in levels of dopamine D2 receptor occupancy after playing this game.

CONCLUSION

This evidence supports the notion that psycho-stimulant users have decreased sensitivity to natural reward.

SIGNIFICANCE

Computer game addicts or gamblers may show reduced dopamine response to stimuli associated with their addiction presumably due to sensitization.

摘要

背景

电脑游戏成瘾是指过度或强迫性地使用电脑和视频游戏,可能会干扰日常生活。目前尚不清楚玩视频游戏是否符合《精神障碍诊断与统计手册》第四版(DSM-IV)的诊断标准。

目的

一是综述关于电脑和视频游戏成瘾的文献,涉及诊断、现象学、流行病学和治疗等方面;二是描述一项测量玩电脑游戏时多巴胺释放的脑成像研究。

方法

检索 2000 年至 2009 年间在 Medline 和 PubMed 上发表的 15 篇关于电脑和视频游戏成瘾的文章。9 名戒断的“摇头丸”使用者和 8 名对照者在基线时以及在进行摩托车骑行电脑游戏时进行扫描,同时用[123I]IBZM 和单光子发射计算机断层扫描(SPECT)进行体内多巴胺释放成像。

结果

电脑游戏成瘾的心理生理机制主要是应激应对机制、情绪反应、敏化和奖励。玩电脑游戏可能导致奖励回路的长期变化,类似于物质依赖的影响。脑成像研究表明,健康对照组在玩摩托车骑行电脑游戏后,纹状体中的多巴胺 D2 受体占有率降低了 10.5%,与基线水平的结合相比,表明释放增加和与受体结合增加。以前长期使用“摇头丸”的使用者在玩这个游戏后,多巴胺 D2 受体占有率没有变化。

结论

这一证据支持了这样一种观点,即精神兴奋剂使用者对自然奖励的敏感性降低。

意义

电脑游戏成瘾者或赌徒可能对与其成瘾相关的刺激显示出多巴胺反应降低,这可能是由于敏化所致。

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