Computational and Biological Learning Laboratory, Department of Engineering, University of Cambridge, Cambridge, CB2 1PZ, UK.
J Neurosci. 2012 Sep 12;32(37):12756-68. doi: 10.1523/JNEUROSCI.5909-11.2012.
Real-world tasks often require movements that depend on a previous action or on changes in the state of the world. Here we investigate whether motor memories encode the current action in a manner that depends on previous sensorimotor states. Human subjects performed trials in which they made movements in a randomly selected clockwise or counterclockwise velocity-dependent curl force field. Movements during this adaptation phase were preceded by a contextual phase that determined which of the two fields would be experienced on any given trial. As expected from previous research, when static visual cues were presented in the contextual phase, strong interference (resulting in an inability to learn either field) was observed. In contrast, when the contextual phase involved subjects making a movement that was continuous with the adaptation-phase movement, a substantial reduction in interference was seen. As the time between the contextual and adaptation movement increased, so did the interference, reaching a level similar to that seen for static visual cues for delays >600 ms. This contextual effect generalized to purely visual motion, active movement without vision, passive movement, and isometric force generation. Our results show that sensorimotor states that differ in their recent temporal history can engage distinct representations in motor memory, but this effect decays progressively over time and is abolished by ∼600 ms. This suggests that motor memories are encoded not simply as a mapping from current state to motor command but are encoded in terms of the recent history of sensorimotor states.
现实世界中的任务通常需要依赖先前的动作或世界状态变化的运动。在这里,我们研究运动记忆是否以依赖先前感觉运动状态的方式对当前动作进行编码。人类受试者在试验中进行随机选择的顺时针或逆时针速度相关卷曲力场的运动。在这个适应阶段的运动之前,有一个上下文阶段决定在任何给定的试验中会经历哪两个场。如先前的研究预期的那样,当在上下文阶段呈现静态视觉提示时,观察到强烈的干扰(导致无法学习任何一个场)。相比之下,当上下文阶段涉及受试者进行与适应阶段运动连续的运动时,观察到干扰显著减少。随着上下文运动和适应运动之间的时间增加,干扰也增加,达到与静态视觉提示类似的水平,延迟超过 600 毫秒。这种上下文效应适用于纯粹的视觉运动、没有视觉的主动运动、被动运动和等距力产生。我们的结果表明,在其最近的时间历史中不同的感觉运动状态可以在运动记忆中引起不同的表示,但这种效应随着时间的推移逐渐衰减,并在大约 600 毫秒时被消除。这表明运动记忆不是简单地作为当前状态到运动指令的映射进行编码,而是根据最近的感觉运动状态历史进行编码。