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危险饮酒游戏量表(HDGM):多地点实施情况

The Hazardous Drinking Games Measure (HDGM): a multi-site implementation.

作者信息

Borsari Brian, Peterson Colleen, Zamboanga Byron L, Correia Christopher J, Olthuis Janine V, Ham Lindsay S, Grossbard Joel

机构信息

Mental Health and Behavioral Sciences Service, Providence VA Medical Center , RI , USA .

出版信息

Am J Drug Alcohol Abuse. 2014 Sep;40(5):395-402. doi: 10.3109/00952990.2014.924522.

Abstract

BACKGROUND

Drinking game participation has been associated with increased frequency and quantity of alcohol use, as well as alcohol-related problems, in college students. To date, the assessment of drinking games typically entails the use of self-developed measures of frequency of participation and amount of alcohol consumed while playing.

OBJECTIVES

The Hazardous Drinking Games Measure (HDGM) is the first effort to create a comprehensive yet concise method of assessing drinking game participation. The HDGM assesses drinking during games, the specific types of drinking games played, and negative consequences experienced as a result of playing drinking games.

METHOD

Data from three samples of college students (n = 1002) who completed the HDGM and other self-report questionnaires of drinking behaviors were used for exploratory analyses.

RESULTS

Exploratory analyses suggest that the HDGM adequately captures the nuances of drinking game participation in this population and demonstrates initial evidence of good content and criterion-related validity and test-retest reliability. However, the HDGM did not predict risky drinking above and beyond standard measures of drinks per week and alcohol-related problems in any samples.

CONCLUSION

The HDGM may be useful for campus-wide assessment of drinking games and as a source of game-specific feedback when integrated into campus prevention and intervention efforts.

摘要

背景

在大学生中,参与饮酒游戏与饮酒频率和饮酒量的增加以及与酒精相关的问题有关。迄今为止,对饮酒游戏的评估通常需要使用自行开发的参与频率和游戏时饮酒量的测量方法。

目的

危险饮酒游戏量表(HDGM)是创建一种全面而简洁的评估饮酒游戏参与度方法的首次尝试。HDGM评估游戏期间的饮酒情况、所玩饮酒游戏的具体类型以及玩饮酒游戏所导致的负面后果。

方法

来自完成了HDGM和其他饮酒行为自我报告问卷的三组大学生样本(n = 1002)的数据用于探索性分析。

结果

探索性分析表明,HDGM充分捕捉了该人群中饮酒游戏参与的细微差别,并展示了良好的内容效度、标准关联效度和重测信度的初步证据。然而,在任何样本中,HDGM都无法预测超出每周饮酒量和与酒精相关问题的标准测量指标之外的危险饮酒行为。

结论

HDGM可能有助于在校园范围内评估饮酒游戏,并在纳入校园预防和干预措施时作为特定游戏反馈的来源。

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