Goethe University Frankfurt, Germany
Goethe University Frankfurt, Germany.
Pers Soc Psychol Rev. 2015 Nov;19(4):395-410. doi: 10.1177/1088868315574978. Epub 2015 Mar 5.
In this article, we develop an account of how aesthetic preferences can be formed as a result of two hierarchical, fluency-based processes. Our model suggests that processing performed immediately upon encountering an aesthetic object is stimulus driven, and aesthetic preferences that accrue from this processing reflect aesthetic evaluations of pleasure or displeasure. When sufficient processing motivation is provided by a perceiver's need for cognitive enrichment and/or the stimulus' processing affordance, elaborate perceiver-driven processing can emerge, which gives rise to fluency-based aesthetic evaluations of interest, boredom, or confusion. Because the positive outcomes in our model are pleasure and interest, we call it the Pleasure-Interest Model of Aesthetic Liking (PIA Model). Theoretically, this model integrates a dual-process perspective and ideas from lay epistemology into processing fluency theory, and it provides a parsimonious framework to embed and unite a wealth of aesthetic phenomena, including contradictory preference patterns for easy versus difficult-to-process aesthetic stimuli.
在本文中,我们提出了一种观点,即审美偏好可以通过两个层次的流畅性为基础的过程形成。我们的模型表明,在遇到审美对象时立即进行的处理是受刺激驱动的,并且由此产生的审美偏好反映了对愉悦或不悦的审美评价。当感知者对认知丰富的需求和/或刺激的处理能力提供了足够的处理动机时,复杂的感知者驱动的处理就会出现,从而产生基于流畅性的兴趣、无聊或困惑的审美评价。因为我们模型中的积极结果是愉悦和兴趣,所以我们称之为“审美喜好的愉悦-兴趣模型”(PIA 模型)。从理论上讲,该模型将双过程视角和朴素认识论的思想纳入到流畅性处理理论中,并提供了一个简洁的框架来嵌入和统一大量的审美现象,包括对简单和难以处理的审美刺激的矛盾偏好模式。