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本文引用的文献

1
A dichoptic custom-made action video game as a treatment for adult amblyopia.一种用于治疗成人弱视的双眼分视定制动作视频游戏。
Vision Res. 2015 Sep;114:173-87. doi: 10.1016/j.visres.2015.04.008. Epub 2015 Apr 24.
2
Amblyopia and the binocular approach to its therapy.弱视及其双眼治疗方法。
Vision Res. 2015 Sep;114:4-16. doi: 10.1016/j.visres.2015.02.009. Epub 2015 Apr 20.
3
Binocular iPad treatment for amblyopia in preschool children.双目iPad疗法治疗学龄前儿童弱视
J AAPOS. 2015 Feb;19(1):6-11. doi: 10.1016/j.jaapos.2014.09.009.
4
Binocular iPad treatment of amblyopia for lasting improvement of visual acuity.使用双目iPad治疗弱视以持久提高视力。
JAMA Ophthalmol. 2015 Apr;133(4):479-80. doi: 10.1001/jamaophthalmol.2014.5515.
5
The iPod binocular home-based treatment for amblyopia in adults: efficacy and compliance.iPod双目家庭式成人弱视治疗:疗效与依从性
Clin Exp Optom. 2014 Sep;97(5):389-98. doi: 10.1111/cxo.12192. Epub 2014 Aug 18.
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A binocular iPad treatment for amblyopic children.一种用于弱视儿童的双目iPad治疗方法。
Eye (Lond). 2014 Oct;28(10):1246-53. doi: 10.1038/eye.2014.165. Epub 2014 Jul 25.
7
Binocular training reduces amblyopic visual acuity impairment.双眼训练可减轻弱视导致的视力损害。
Strabismus. 2014 Mar;22(1):1-6. doi: 10.3109/09273972.2013.877945.
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Dichoptic training enables the adult amblyopic brain to learn.双眼视差训练使成年弱视大脑能够学习。
Curr Biol. 2013 Apr 22;23(8):R308-9. doi: 10.1016/j.cub.2013.01.059.
9
An iPod treatment of amblyopia: an updated binocular approach.一种治疗弱视的iPod疗法:一种更新的双眼治疗方法。
Optometry. 2012 Feb 15;83(2):87-94.
10
An exploratory study: prolonged periods of binocular stimulation can provide an effective treatment for childhood amblyopia.探索性研究:长时间的双眼刺激可为儿童弱视提供有效治疗。
Invest Ophthalmol Vis Sci. 2012 Feb 21;53(2):817-24. doi: 10.1167/iovs.11-8219.

双眼分视观看电影可治疗儿童弱视。

Dichoptic movie viewing treats childhood amblyopia.

作者信息

Li Simone L, Reynaud Alexandre, Hess Robert F, Wang Yi-Zhong, Jost Reed M, Morale Sarah E, De La Cruz Angie, Dao Lori, Stager David, Birch Eileen E

机构信息

Retina Foundation of the Southwest, Dallas, Texas.

McGill Vision Research, Department of Ophthalmology, McGill University, Montréal, Québec, Canada.

出版信息

J AAPOS. 2015 Oct;19(5):401-5. doi: 10.1016/j.jaapos.2015.08.003.

DOI:10.1016/j.jaapos.2015.08.003
PMID:26486019
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC4659348/
Abstract

BACKGROUND

Contrast-balanced dichoptic experience with perceptual-learning tasks or simple games has been shown to improve visual acuity significantly in amblyopia. However, these tasks are intensive and repetitive, and up to 40% of unsupervised patients are noncompliant. We investigated the efficacy of a potentially more engaging movie method to provide contrast-balanced binocular experience via complementary dichoptic stimulation.

METHODS

Eight amblyopic children 4-10 years of age were enrolled in a prospective cohort study to watch 3 dichoptic movies per week for 2 weeks on a passive 3D display. Dichoptic versions of 18 popular animated feature films were created. A patterned image mask of irregularly shaped blobs was multiplied with the movie images seen by the amblyopic eye and an inverse mask was multiplied with the images seen by the fellow eye. Fellow-eye contrast was initially set at a reduced level that allowed binocular vision and was then incremented by 10% at each visit. Best-corrected visual acuity, random dot stereoacuity, and interocular suppression were measured at baseline and 2 weeks.

RESULTS

Mean amblyopic eye visual acuity (with standard error of the mean) improved from a logarithm of minimum angle of resolution of 0.72 ± 0.08 at baseline to 0.52 ± 0.09 (P = 0.003); that is, 2.0 lines of improvement at the 2-week outcome visit. No significant change in interocular suppression or stereoacuity was found.

CONCLUSIONS

Passive viewing of dichoptic feature films is feasible and could be a promising new treatment for childhood amblyopia. The maximum improvement that may be achieved by watching dichoptic movies remains to be determined. No known side effects are associated with this new treatment.

摘要

背景

在弱视患者中,通过知觉学习任务或简单游戏进行对比平衡的双眼视体验已被证明能显著提高视力。然而,这些任务强度大且重复,高达40%的无监督患者不依从。我们研究了一种可能更具吸引力的电影方法的疗效,该方法通过互补的双眼视刺激提供对比平衡的双眼视体验。

方法

八名4至10岁的弱视儿童参加了一项前瞻性队列研究,在被动3D显示器上每周观看3部双眼视电影,共2周。制作了18部流行动画电影的双眼视版本。将不规则形状斑点的图案图像蒙版与弱视眼看到的电影图像相乘,将反向蒙版与对侧眼看到的图像相乘。对侧眼的对比度最初设置在允许双眼视觉的降低水平,然后每次就诊时增加10%。在基线和2周时测量最佳矫正视力、随机点立体视和双眼抑制。

结果

弱视眼的平均视力(平均标准误差)从基线时的最小分辨角对数0.72±0.08提高到0.52±0.09(P = 0.003);即在2周的随访结果中提高了2.0行。未发现双眼抑制或立体视有显著变化。

结论

被动观看双眼视故事片是可行的,可能是一种有前景的儿童弱视新治疗方法。观看双眼视电影可能实现的最大改善仍有待确定。这种新治疗方法尚无已知的副作用。