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本文引用的文献

1
Circuitry of self-control and its role in reducing addiction.自我控制的神经回路及其在减少成瘾中的作用。
Trends Cogn Sci. 2015 Aug;19(8):439-44. doi: 10.1016/j.tics.2015.06.007.
2
Greater involvement and diversity of Internet gambling as a risk factor for problem gambling.互联网赌博作为问题赌博的一个风险因素,其参与度更高且形式更为多样。
Eur J Public Health. 2015 Aug;25(4):723-8. doi: 10.1093/eurpub/ckv006. Epub 2015 Mar 7.
3
Characteristics and help-seeking behaviors of Internet gamblers based on most problematic mode of gambling.基于最成问题的赌博方式的网络赌博者的特征及寻求帮助行为
J Med Internet Res. 2015 Jan 7;17(1):e13. doi: 10.2196/jmir.3781.
4
Using cross-game behavioral markers for early identification of high-risk internet gamblers.利用跨游戏行为标志物早期识别高危网络赌徒。
Psychol Addict Behav. 2013 Sep;27(3):868-77. doi: 10.1037/a0032818.
5
Validation of the problem gambling severity index using confirmatory factor analysis and rasch modelling.使用验证性因素分析和拉施模型对问题赌博严重程度指数进行验证
Int J Methods Psychiatr Res. 2013 Sep;22(3):245-55. doi: 10.1002/mpr.1392. Epub 2013 Sep 9.
6
A multistep general theory of transition to addiction.多步骤一般成瘾理论。
Psychopharmacology (Berl). 2013 Oct;229(3):387-413. doi: 10.1007/s00213-013-3224-4. Epub 2013 Aug 21.
7
Breadth and depth involvement: Understanding Internet gambling involvement and its relationship to gambling problems.广度与深度参与:理解网络赌博参与及其与赌博问题的关系。
Psychol Addict Behav. 2014 Jun;28(2):396-403. doi: 10.1037/a0033810. Epub 2013 Aug 5.
8
Professional help-seeking for gambling problems: awareness, barriers and motivators for treatment.专业寻求赌博问题帮助:治疗意识、障碍和动机。
J Gambl Stud. 2014 Jun;30(2):503-19. doi: 10.1007/s10899-013-9373-x.
9
Cognitive distortions, anxiety, and depression among regular and pathological gambling online poker players.网络扑克赌博者的认知扭曲、焦虑和抑郁。
Cyberpsychol Behav Soc Netw. 2013 Mar;16(3):183-8. doi: 10.1089/cyber.2012.0150. Epub 2013 Jan 30.
10
Voluntary limit setting and player choice in most intense online gamblers: an empirical study of gambling behaviour.自愿限制设定和大多数高强度在线赌徒中的玩家选择:对赌博行为的实证研究。
J Gambl Stud. 2013 Dec;29(4):647-60. doi: 10.1007/s10899-012-9332-y.

仅通过基于玩家账户的赌博数据追踪在线扑克问题赌徒。

Tracking online poker problem gamblers with player account-based gambling data only.

作者信息

Luquiens Amandine, Tanguy Marie-Laure, Benyamina Amine, Lagadec Marthylle, Aubin Henri-Jean, Reynaud Michel

机构信息

Hôpital Paul Brousse, AP-HP, Villejuif, France.

University Paris Sud, Paris, France.

出版信息

Int J Methods Psychiatr Res. 2016 Dec;25(4):333-342. doi: 10.1002/mpr.1510. Epub 2016 May 19.

DOI:10.1002/mpr.1510
PMID:27198992
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC6860303/
Abstract

The aim was to develop and validate an instrument to track online problem poker gamblers with player account-based gambling data (PABGD). We emailed an invitation to all active poker gamblers on the online gambling service provider Winamax. The 14,261 participants completed the Problem Gambling Severity Index (PGSI). PGSI served as a gold standard to track problem gamblers (i.e., PGSI ≥ 5). We used a stepwise logistic regression to build a predictive model of problem gambling with PABGD, and validated it. Of the sample 18% was composed of online poker problem gamblers. The risk factors of problem gambling included in the predictive model were being male, compulsive, younger than 28 years, making a total deposit > 0 euros, having a mean loss per gambling session > 1.7 euros, losing a total of > 45 euros in the last 30 days, having a total stake > 298 euros, having > 60 gambling sessions in the last 30 days, and multi-tabling. The tracking instrument had a sensitivity of 80%, and a specificity of 50%. The quality of the instrument was good. This study illustrates the feasibility of a method to develop and validate instruments to track online problem gamblers with PABGD only. Copyright © 2016 John Wiley & Sons, Ltd.

摘要

目的是开发并验证一种利用玩家账户赌博数据(PABGD)追踪在线问题扑克玩家的工具。我们向在线赌博服务提供商Winamax上所有活跃的扑克玩家发送了邀请邮件。14261名参与者完成了问题赌博严重程度指数(PGSI)测评。PGSI作为追踪问题赌徒的黄金标准(即PGSI≥5)。我们使用逐步逻辑回归构建了一个基于PABGD的问题赌博预测模型,并进行了验证。样本中18%为在线扑克问题玩家。预测模型中包含的问题赌博风险因素有男性、强迫性、年龄小于28岁、总存款>0欧元、每次赌博平均损失>1.7欧元、过去30天内总损失>45欧元、总赌注>298欧元、过去30天内赌博场次>60次以及多桌游戏。该追踪工具的灵敏度为80%,特异度为50%。该工具质量良好。本研究说明了仅利用PABGD开发并验证追踪在线问题赌徒工具的方法的可行性。版权所有©2016约翰·威利父子有限公司。