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哪些因素影响中国青少年在玩网络游戏和学习之间的选择意向?将主观规范作为同伴支持和家长监督进行操作的计划行为理论的应用。

What Influences Chinese Adolescents' Choice Intention between Playing Online Games and Learning? Application of Theory of Planned Behavior with Subjective Norm Manipulated as Peer Support and Parental Monitoring.

作者信息

Wang Jia, Liu Ru-De, Ding Yi, Liu Ying, Xu Le, Zhen Rui

机构信息

Beijing Key Laboratory of Applied Experimental Psychology, Institute of Developmental Psychology, School of Psychology, Beijing Normal UniversityBeijing, China.

Graduate School of Education, Fordham University, New YorkNY, USA.

出版信息

Front Psychol. 2017 Apr 18;8:589. doi: 10.3389/fpsyg.2017.00589. eCollection 2017.

Abstract

This study investigated how and why Chinese adolescents choose between playing online games and doing homework, using the model of the theory of planned behavior (TPB) in which the subjective norm was manipulated as two sub-elements (peer support and parental monitoring). A total of 530 students from an elementary school and a middle school in China were asked to complete the measures assessing two predictors of TPB: attitude and perceived behavioral control (PBC). Next, they completed a survey about their choice intention between playing an online game and doing homework in three different situations, wherein a conflict between playing online games and doing homework was introduced and subjective norm was manipulated as peers supporting and parents objecting to playing online games. The results showed that adolescents' attitude and PBC, as well as the perception of obtaining or not obtaining support from their peers and caregivers (manipulated subjective norm), significantly influenced their choice intention in online gaming situations. These findings contribute to the understanding of the factors affecting adolescents' online gaming, which has been a concern of both caregivers and educators. With regard to the theoretical implications, this study extended previous work by providing evidence that TPB can be applied to analyze choice intention. Moreover, this study illuminated the effects of the separating factors of subjective norm on choice intention between playing online games and studying.

摘要

本研究运用计划行为理论(TPB)模型,将主观规范作为两个子要素(同伴支持和父母监督)进行操控,探究中国青少年如何以及为何在玩网络游戏和做作业之间做出选择。来自中国一所小学和一所中学的530名学生被要求完成评估TPB两个预测因素的量表:态度和感知行为控制(PBC)。接下来,他们完成了一项关于在三种不同情境下玩网络游戏和做作业之间选择意图的调查,其中引入了玩网络游戏和做作业之间的冲突,并将主观规范操控为同伴支持玩网络游戏而父母反对。结果表明,青少年的态度、PBC以及他们对从同伴和照顾者那里获得或未获得支持的感知(被操控的主观规范),显著影响了他们在网络游戏情境中的选择意图。这些发现有助于理解影响青少年网络游戏行为的因素,这一直是照顾者和教育工作者所关注的问题。关于理论意义,本研究通过提供TPB可用于分析选择意图的证据,扩展了先前的研究工作。此外,本研究阐明了主观规范的分离因素对玩网络游戏和学习之间选择意图的影响。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/e0e7/5394161/dec4e27e07ec/fpsyg-08-00589-g001.jpg

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