Department of Physiological Nursing, School of Nursing, University of California San Francisco, San Francisco, CA, USA.
Community Health Systems, School of Nursing, University of California San Francisco, San Francisco, CA, USA.
Aging Ment Health. 2020 Apr;24(4):596-603. doi: 10.1080/13607863.2018.1544218. Epub 2018 Dec 27.
The number of older adults with serious mental illness (SMI) is predicted to reach 15 million by 2030. Social isolation is known to contribute to morbidity and mortality, and those with SMI experience more social isolation than older adults in the general population. Social isolation in these older adults is complex and involves factors including organic psychopathology, effects of medications and/or other substances, medical co-morbidity, disability, and social stigma. The burgeoning field of inquiry of exergames, which are video games with gestural interfaces, for older adults has found that they are safe, effective, enjoyable, and may decrease social isolation. This qualitative study was conducted to gain insight into the effects of group exergame play on the psychosocial wellbeing of older adults with SMI. We explored the psychosocial effects of a 10-week group exergame program for 16 older adults with SMI using grounded theory methodology within a symbolic interactionist framework. Participants experienced positive social contact, engaged in social attunement, and expressed motivation to take risks and face problem-solving and physical challenges. Two interrelated concepts emerged from the integrated data: Social connectedness and competence. The theoretical construct that was abducted from these concepts was that play and playfulness were the vehicle for many interacting social processes to take place. Group play through exergames for older adults with SMI may promote recovery and healthy aging by increasing social integration, improving self-efficacy, and promoting physical health through exercise.
预计到 2030 年,患有严重精神疾病(SMI)的老年人数量将达到 1500 万。众所周知,社交隔离会导致发病率和死亡率上升,而患有 SMI 的老年人比普通老年人经历更多的社交隔离。这些老年人的社交隔离很复杂,涉及到多种因素,包括器质性精神病理学、药物和/或其他物质的影响、医学合并症、残疾和社会耻辱感。新兴的外游戏研究领域,即带有手势界面的视频游戏,发现它们对老年人是安全、有效、愉快的,并且可以减少社交隔离。这项定性研究旨在深入了解团体外游戏对患有 SMI 的老年人的心理健康的影响。我们使用扎根理论方法,在符号互动主义框架内,探讨了 16 名患有 SMI 的老年人参加为期 10 周的团体外游戏计划的心理社会影响。参与者体验到了积极的社会接触,进行了社会协调,并表达了冒险、面对解决问题和身体挑战的动机。从综合数据中出现了两个相互关联的概念:社会联系和能力。从这些概念中推断出的理论结构是,游戏和趣味性是许多相互作用的社会过程发生的载体。通过外游戏为患有 SMI 的老年人提供团体游戏,可能会通过增加社会融合、提高自我效能感以及通过运动促进身体健康,从而促进康复和健康老龄化。