Department of Clinical and Experimental Medicine, Psychiatry Unit, University Hospital "Policlinico G.Rodolico - San Marco", University of Catania, 95123 Catania, Italy.
Center for Tobacco Prevention and Treatment, University Hospital "Policlinico G.Rodolico - San Marco", University of Catania, 95123 Catania, Italy.
Int J Environ Res Public Health. 2020 Aug 22;17(17):6111. doi: 10.3390/ijerph17176111.
(1) : Virtual Reality (VR) is a fully immersive computer simulated experience consisting of a three-dimensional interactive virtual environment, through a head-mounted display (HMD) and controller. The use of virtual reality has recently been proposed for the treatment of various psychiatric conditions, including the spectrum of schizophrenia. Our review aims to investigate the current available evidence regarding the use of immersive virtual reality in the treatment of psychotic symptoms. (2) : From April 2019 to June 2020, we conducted a systematic review aimed at identifying therapeutic applications in immersive virtual reality for the spectrum of schizophrenia, searching for relevant studies on Web of Science, EMBASE, PsycINFO and CINHAL. (3) : We identified a total of 2601 unique records. Of these, 64 full-text articles were assessed for eligibility, and six out of these met the inclusion criteria and were included in the final systematic review. (4) : The available data on immersive virtual reality are currently limited due to the few studies carried out on the topic; however, it has demonstrated its effectiveness and versatility in successfully treating various psychotic symptoms including delusions, hallucinations, or cognitive and social skills. Existing literature agrees on safe, tolerable, and long-term persistence of the therapeutic effects obtained by immersive VR. No serious side effects have been reported. In some specific cases, VR therapy was found to be very effective compared to usual treatment, allowing effective drug free interventions, and therefore without side effects for patients, even in those resistant to normal drug therapies.
(1) :虚拟现实 (VR) 是一种完全沉浸式的计算机模拟体验,由一个头戴式显示器 (HMD) 和控制器组成的三维交互虚拟环境组成。最近,虚拟现实已被提议用于治疗各种精神疾病,包括精神分裂症谱系。我们的综述旨在调查当前关于沉浸式虚拟现实在治疗精神病症状方面的应用的现有证据。
(2) :从 2019 年 4 月至 2020 年 6 月,我们进行了一项系统综述,旨在寻找沉浸式虚拟现实在精神分裂症谱系中的治疗应用,在 Web of Science、EMBASE、PsycINFO 和 CINHAL 上搜索相关研究。
(3) :我们总共确定了 2601 条独特的记录。其中,有 64 篇全文文章评估了其合格性,其中 6 篇符合纳入标准并纳入最终的系统综述。
(4) :由于关于沉浸式虚拟现实的研究较少,目前关于沉浸式虚拟现实的可用数据有限;然而,它已证明在成功治疗各种精神病症状方面的有效性和多功能性,包括妄想、幻觉或认知和社会技能。现有文献一致认为,沉浸式 VR 获得的治疗效果安全、耐受且长期持久。没有报告严重的副作用。在某些特定情况下,与常规治疗相比,VR 疗法被发现非常有效,允许进行有效的无药物干预,因此对患者没有副作用,即使是对常规药物治疗有抗性的患者也是如此。