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比较分析三维颅骨形态的半标志点方法。

Comparing semi-landmarking approaches for analyzing three-dimensional cranial morphology.

机构信息

Friday Harbor Labs, University of Washington, Friday Harbor, Washington, USA.

Department of Anthropology, University of Texas, Austin, Texas, USA.

出版信息

Am J Phys Anthropol. 2021 May;175(1):227-237. doi: 10.1002/ajpa.24214. Epub 2021 Jan 23.

Abstract

OBJECTIVES

Increased use of three-dimensional (3D) imaging data has led to a need for methods capable of capturing rich shape descriptions. Semi-landmarks have been demonstrated to increase shape information but placement in 3D can be time consuming, computationally expensive, or may introduce artifacts. This study implements and compares three strategies to more densely sample a 3D image surface.

MATERIALS AND METHODS

Three dense sampling strategies: patch, patch-thin-plate spline (TPS), and pseudo-landmark sampling, are implemented to analyze skulls from three species of great apes. To evaluate the shape information added by each strategy, the semi or pseudo-landmarks are used to estimate a transform between an individual and the population average template. The average mean root squared error between the transformed mesh and the template is used to quantify the success of the transform.

RESULTS

The landmark sets generated by each method result in estimates of the template that on average were comparable or exceeded the accuracy of using manual landmarks alone. The patch method demonstrates the most sensitivity to noise and missing data, resulting in outliers with large deviations in the mean shape estimates. Patch-TPS and pseudo-landmarking provide more robust performance in the presence of noise and variability in the dataset.

CONCLUSIONS

Each landmarking strategy was capable of producing shape estimations of the population average templates that were generally comparable to manual landmarks alone while greatly increasing the density of the shape information. This study highlights the potential trade-offs between correspondence of the semi-landmark points, consistent point spacing, sample coverage, repeatability, and computational time.

摘要

目的

三维(3D)成像数据的使用增加,需要能够捕捉丰富形状描述的方法。半标志点已被证明可以增加形状信息,但在 3D 中的放置可能既耗时又昂贵,或者可能引入伪影。本研究实施并比较了三种更密集地采样 3D 图像表面的策略。

材料和方法

实施了三种密集采样策略:斑块、斑块薄板样条(TPS)和伪标志点采样,以分析三种类人猿的头骨。为了评估每个策略增加的形状信息,使用半标志点或伪标志点来估计个体与群体平均模板之间的变换。转换后的网格和模板之间的平均均方根误差用于量化变换的成功。

结果

每种方法生成的标志点集导致的模板估计值在平均水平上与单独使用手动标志点相当或超过。斑块方法对噪声和缺失数据最敏感,导致均值形状估计值出现较大偏差的异常值。在存在噪声和数据集变异性的情况下,TPS 和伪标志点提供了更稳健的性能。

结论

每种标志点策略都能够生成群体平均模板的形状估计值,通常与单独使用手动标志点相当,同时大大增加了形状信息的密度。本研究强调了半标志点的对应性、一致的点间距、样本覆盖范围、可重复性和计算时间之间的潜在权衡。

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