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个性化虚拟现实在姑息治疗中的潜力:一项可行性试验。

The Potential of Personalized Virtual Reality in Palliative Care: A Feasibility Trial.

机构信息

9098Royal Trinity Hospice, London, UK.

Marie Curie Palliative Care Research Department, 4919UCL, London, UK.

出版信息

Am J Hosp Palliat Care. 2021 Dec;38(12):1488-1494. doi: 10.1177/1049909121994299. Epub 2021 Feb 15.

DOI:10.1177/1049909121994299
PMID:33583203
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC8641032/
Abstract

BACKGROUND

Virtual Reality can help alleviate symptoms in a non-palliative care population. Personalized therapy can further alleviate these symptoms. There is little evidence in a palliative care population.

AIM

To understand the feasibility of repeated personalized virtual reality sessions in a palliative care population.

DESIGN

A feasibility randomized control trial. Intervention: personalized virtual reality, Control: non-personalized virtual reality. All participants completed a 4-minute virtual reality session for 4 weeks. At each point, the Edmonton Symptom Assessment System-Revised (scored 0 = none up to 100 = worst) was completed pre- and post- each session. A time-series regression analysis was completed for the overall effect.

SETTING/PARTICIPANTS: The research took place in one hospice. The main inclusion criteria was: (1) under the care of the hospice (2) advanced disease (3) over 18 years (4) physically able to use virtual reality set (5) capacity (6) proficient English.

RESULTS

Twenty-six participants enrolled, of which 20 (77%) completed all sessions. At baseline, the intervention group had a mean pre- score of 26.3 (SD 15.1) which reduced to 11.5 (SD 12.6) after the first session. At the same time point, the control group had a mean pre- score of 37.9 (SD 21.6) which reduced to 25.5 (SD 17.4) post-session. The mean scores dropped following each session, however this was not significant (mean difference = -1.3, 95% CI: -6.4 to 3.7, p = 0.601).

CONCLUSIONS

It is feasible to complete repeated virtual reality sessions within a palliative care population. Future research should explore the structure and effectiveness of virtual reality in a fully powered trial.

摘要

背景

虚拟现实可以帮助缓解非姑息治疗人群的症状。个性化治疗可以进一步缓解这些症状。姑息治疗人群中几乎没有证据。

目的

了解在姑息治疗人群中重复进行个性化虚拟现实治疗的可行性。

设计

一项可行性随机对照试验。干预措施:个性化虚拟现实,对照组:非个性化虚拟现实。所有参与者在 4 周内完成了 4 分钟的虚拟现实治疗。在每个时间点,均在每次治疗前后使用修订后的埃德蒙顿症状评估系统(评分 0 表示无,100 表示最严重)进行评估。采用时间序列回归分析评估整体效果。

地点/参与者:研究在一家临终关怀医院进行。主要纳入标准为:(1)在临终关怀机构的照护下;(2)患有晚期疾病;(3)年龄超过 18 岁;(4)身体能够使用虚拟现实设备;(5)有能力;(6)精通英语。

结果

共有 26 名参与者入组,其中 20 名(77%)完成了所有治疗。在基线时,干预组的平均治疗前评分为 26.3(SD 15.1),第一次治疗后降至 11.5(SD 12.6)。在同一时间点,对照组的平均治疗前评分为 37.9(SD 21.6),治疗后降至 25.5(SD 17.4)。每次治疗后,平均评分均有所下降,但无统计学意义(平均差值=-1.3,95%CI:-6.4 至 3.7,p=0.601)。

结论

在姑息治疗人群中完成重复虚拟现实治疗是可行的。未来的研究应在充分验证的试验中探索虚拟现实的结构和有效性。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3f06/8641032/4163d3c35133/10.1177_1049909121994299-fig2.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3f06/8641032/18abcac65f49/10.1177_1049909121994299-fig1.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3f06/8641032/4163d3c35133/10.1177_1049909121994299-fig2.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3f06/8641032/18abcac65f49/10.1177_1049909121994299-fig1.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3f06/8641032/4163d3c35133/10.1177_1049909121994299-fig2.jpg

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