Department of Community Mental Health, University of Haifa, Haifa, Israel.
Partnership to End Addiction, New York, NY, United States.
J Med Internet Res. 2021 Mar 12;23(3):e24905. doi: 10.2196/24905.
The majority of digital health interventions lean on the promise of bringing health and self-care into people's homes and hands. However, these interventions are delivered while people are in their triggering environments, which places competing demands on their attention. Individuals struggling to change or learn a new behavior have to work hard to achieve even a minor change because of the automatic forces propelling them back to their habitual behaviors. We posit that effort and burden should be explored at the outset and throughout the digital intervention development process as a core therapeutic mechanism, beyond the context of design or user experience testing. In effort-focused conceptualization, it is assumed that, even though goals are rational and people want to achieve them, they are overtaken by competing cognitive, emotional, and environmental processes. We offer the term effort-optimized intervention to describe interventions that focus on user engagement in the face of competing demands. We describe design components based on a 3-step process for planning an effort-optimized intervention: (1) nurturing effortless cognitive and environmental salience to help people keep effort-related goals prominent despite competition; (2) making it as effortless as possible to complete therapeutic activities to avoid ego depletion and self-efficacy reduction; and (3) turning the necessary effortful activities into sustainable assets. We conclude by presenting an example of designing a digital health intervention based on the effort-optimized intervention model.
大多数数字健康干预措施都依赖于将健康和自我保健带入人们的家庭和手中的承诺。然而,这些干预措施是在人们处于触发环境中时提供的,这就对他们的注意力提出了竞争要求。那些努力改变或学习新行为的人,由于自动力量将他们推回到习惯性行为,即使是微小的改变也必须付出很大的努力。我们假设,在数字干预措施的开发过程中,应该从一开始就并贯穿始终探索努力和负担,这是一种核心治疗机制,而不仅仅是设计或用户体验测试的背景。在以努力为中心的概念化中,人们假设,即使目标是合理的,人们也希望实现这些目标,但他们会被竞争的认知、情感和环境过程所超越。我们提出了“努力优化干预”一词,来描述那些专注于用户在竞争需求下参与的干预措施。我们根据规划努力优化干预措施的三步骤过程来描述设计组件:(1)培养轻松的认知和环境显著性,以帮助人们在竞争中保持与努力相关的目标;(2)尽可能使完成治疗活动变得轻松,以避免自我损耗和自我效能降低;(3)将必要的努力活动转化为可持续的资产。最后,我们展示了一个基于努力优化干预模型设计数字健康干预措施的示例。