IEEE Comput Graph Appl. 2021 Jul-Aug;41(4):76-89. doi: 10.1109/MCG.2021.3067999. Epub 2021 Jul 15.
Virtual reality (VR) has a wide variety of potentials for education. Especially 360$^{\circ }$∘ videos can provide immersive educational experiences of otherwise not accessible real-world environments. But what potential do 360$^{\circ }$∘ videos in VR and real VR settings have for teaching? Research into the use of real VR, providing live-learning experience in the classroom is still scarce, which is why this article investigates this issue in the context of a systematic review. We discuss use cases, advantages, and limitations as well as interaction characteristics of the potential of 360$^{\circ }$∘ videos, and also the promises of real VR scenarios. By analyzing 64 articles in-depth, our results suggest that 360$^{\circ }$∘ videos can be used for a wide variety of topics. While only a few articles report technological benefits, there are indicators that 360$^{\circ }$∘ videos can benefit learning processes in terms of performance, motivation, and knowledge retention. Most papers report positive effects on other human factors such as presence, perception, engagement, emotions, and empathy. Furthermore, an open research gap has been identified in use cases for real VR.
虚拟现实 (VR) 在教育领域具有广泛的应用潜力。特别是 360$^{\circ}$∘ 视频可以提供身临其境的教育体验,让人们能够接触到原本无法到达的真实世界环境。但是,360$^{\circ}$∘ 视频在 VR 和真实 VR 环境中对于教学有哪些潜在的应用呢?目前,关于真实 VR 的使用,即在课堂上提供实时学习体验的研究仍然很少,这就是为什么本文要在系统综述的背景下探讨这个问题。我们讨论了 360$^{\circ}$∘ 视频的应用案例、优势和局限性以及交互特点,还探讨了真实 VR 场景的潜力。通过深入分析 64 篇文章,我们的研究结果表明,360$^{\circ}$∘ 视频可以应用于各种主题。虽然只有少数几篇文章报告了技术方面的优势,但有迹象表明,360$^{\circ}$∘ 视频可以在学习过程的表现、动机和知识保留方面带来好处。大多数论文还报告了其他方面的积极影响,例如存在感、感知、参与度、情感和同理心。此外,我们还发现了一个真实 VR 应用案例的研究空白。