Jeong David C, Kim Steffie Sofia Yeonjoo, Xu Jackie Jingyi, Miller Lynn C
Department of Communication, Santa Clara University, Santa Clara, CA, United States.
Annenberg School for Communication and Journalism, University of Southern California, Los Angeles, CA, United States.
Front Psychol. 2021 Aug 23;12:705170. doi: 10.3389/fpsyg.2021.705170. eCollection 2021.
Avatar research largely focuses on the effects of the appearance and external characteristics of avatars, but may also warrant further consideration of the effects of avatar movement characteristics. With , we offer an expansion the avatar-user appearances-based effects of the Proteus Effect to a systematic exploration into the role of movement in affecting social perceptions (about others) and idealized perceptions (about self). This work presents both a theoretical (typology) and methodological (physics-based measurement) approach to understanding the complex blend of physical inputs and virtual outputs that occur in the perceptual experience of VR, particularly in consideration of the collection of hippocampal (e.g., place cells, grid cells) and entorhinal neurons (e.g., speed cells) that fire topologically relative to physical movement in physical space. Offered is a novel method that distills the blend of physical and virtual kinematics to contribute to modern understandings of human-agent interaction and cognitive psychology.
阿凡达研究主要集中在阿凡达的外观和外部特征的影响上,但也可能需要进一步考虑阿凡达运动特征的影响。通过本文,我们将基于阿凡达-用户外观的普洛透斯效应扩展到对运动在影响社会认知(关于他人)和理想化认知(关于自我)方面作用的系统探索。这项工作提出了一种理论(类型学)和方法(基于物理的测量)方法,以理解虚拟现实感知体验中发生的物理输入和虚拟输出的复杂融合,特别是考虑到海马体(如位置细胞、网格细胞)和内嗅神经元(如速度细胞)的集合,它们相对于物理空间中的物理运动进行拓扑放电。本文提供了一种新颖的方法,该方法提炼了物理和虚拟运动学的融合,以促进对人机交互和认知心理学的现代理解。