• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

儿童玩网络游戏应用程序的时间与行为问题、睡眠问题、述情障碍和情绪调节障碍之间的关系:一项多中心研究

Relationship between time spent playing internet gaming apps and behavioral problems, sleep problems, alexithymia, and emotion dysregulations in children: a multicentre study.

作者信息

Ahmed Gellan K, Abdalla Alaa A, Mohamed Ali M, Mohamed Lobna A, Shamaa Hala A

机构信息

Department of Neurology and Psychiatry, Faculty of Medicine, Assiut University, Assiut, Egypt.

Department of Neurology and Psychiatry, Faculty of Medicine, Suez Canal University, Ismailia, Egypt.

出版信息

Child Adolesc Psychiatry Ment Health. 2022 Aug 16;16(1):67. doi: 10.1186/s13034-022-00502-w.

DOI:10.1186/s13034-022-00502-w
PMID:35974366
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC9380675/
Abstract

BACKGROUND

Internet gaming addiction (IGA) is a serious condition that can significantly impact personal and social functioning. Many studies of IGA have been conducted in adolescents and young adults, but there are limited data available in children. We investigated the time spent using internet gaming apps in children and its association with behavioral problems, sleep problems, alexithymia, and emotional regulation.

METHODS

The research populations (N = 564) were categorized based on the number of hours spent using online gaming applications. The Strengths and Difficulties Questionnaire, the Children's Sleep Habits Questionnaire Abbreviated, the Children's Alexithymia Measure (CAM), and the Clinical Evaluation of Emotional Regulation-9 were used to assess all participants.

RESULTS

Compared to other groups, children who used internet gaming applications for more than 6 h had a higher proportion of abnormal responses on the emotional symptoms and hyperactivity scales. Children who used internet gaming applications for more than 6 h had the poorest sleep quality (75%), while children who used internet gaming applications for 1-2 h had the best (36.7%). Participants who used internet gaming apps for 1-2 h had significantly lower mean total scores on the emotional regulation scale and total CAM, whereas those using internet gaming apps for more than 6 h had the highest mean scores in the CAM.

CONCLUSIONS

Excessive use of internet gaming apps during childhood may be associated with hyperactivity, peer problems, high socioeconomic level, alexithymia concerns, shorter daytime sleep duration, and a delayed morning wake-up.

摘要

背景

网络游戏成瘾(IGA)是一种严重的状况,会对个人和社会功能产生重大影响。许多关于IGA的研究是在青少年和年轻人中进行的,但关于儿童的数据有限。我们调查了儿童使用网络游戏应用程序的时间及其与行为问题、睡眠问题、述情障碍和情绪调节的关联。

方法

根据使用在线游戏应用程序的时长对研究人群(N = 564)进行分类。使用优势与困难问卷、儿童睡眠习惯问卷简版、儿童述情障碍量表(CAM)和情绪调节临床评估量表-9对所有参与者进行评估。

结果

与其他组相比,使用网络游戏应用程序超过6小时的儿童在情绪症状和多动量表上的异常反应比例更高。使用网络游戏应用程序超过6小时的儿童睡眠质量最差(75%),而使用1-2小时的儿童睡眠质量最好(36.7%)。使用网络游戏应用程序1-2小时的参与者在情绪调节量表和CAM总分上的平均分显著更低,而使用网络游戏应用程序超过6小时的参与者在CAM中的平均分最高。

结论

儿童期过度使用网络游戏应用程序可能与多动、同伴问题、高社会经济水平、述情障碍问题、白天睡眠时间缩短和早晨起床延迟有关。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5da4/9382752/a70c7101a214/13034_2022_502_Fig1_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5da4/9382752/a70c7101a214/13034_2022_502_Fig1_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5da4/9382752/a70c7101a214/13034_2022_502_Fig1_HTML.jpg

相似文献

1
Relationship between time spent playing internet gaming apps and behavioral problems, sleep problems, alexithymia, and emotion dysregulations in children: a multicentre study.儿童玩网络游戏应用程序的时间与行为问题、睡眠问题、述情障碍和情绪调节障碍之间的关系:一项多中心研究
Child Adolesc Psychiatry Ment Health. 2022 Aug 16;16(1):67. doi: 10.1186/s13034-022-00502-w.
2
The relationship between alexithymia, emotion regulation, and sleep problems in school-aged children: A multicentric study.儿童期情绪调节、述情障碍与睡眠问题的关系:一项多中心研究
Sleep Med. 2023 Dec;112:39-45. doi: 10.1016/j.sleep.2023.09.032. Epub 2023 Oct 1.
3
Relation between internet gaming addiction and comorbid psychiatric disorders and emotion avoidance among adolescents: A cross-sectional study.青少年网络成瘾与共病精神障碍和情绪回避的关系:一项横断面研究。
Psychiatry Res. 2022 Jun;312:114584. doi: 10.1016/j.psychres.2022.114584. Epub 2022 Apr 30.
4
Comparisons of clinical subtypes, symptom severity, global functioning, emotional and behavior problems, and CPT test profiles in children and adolescents with ADHD with and without co-occurring internet gaming disorder.比较注意缺陷多动障碍伴或不伴共病网络成瘾障碍儿童和青少年的临床亚型、症状严重程度、总体功能、情绪和行为问题以及连续操作测试特征。
Nord J Psychiatry. 2024 Apr;78(3):247-254. doi: 10.1080/08039488.2024.2311705. Epub 2024 Feb 6.
5
Childhood psychological maltreatment and internet gaming addiction in Chinese adolescents: Mediation roles of maladaptive emotion regulation strategies and psychosocial problems.儿童期心理虐待与中国青少年网络成瘾:适应不良情绪调节策略和心理社会问题的中介作用。
Child Abuse Negl. 2022 Jul;129:105669. doi: 10.1016/j.chiabu.2022.105669. Epub 2022 May 19.
6
The association between online gaming, social phobia, and depression: an internet survey.网络游戏、社交恐惧症和抑郁症之间的关联:一项网络调查。
BMC Psychiatry. 2012 Jul 28;12:92. doi: 10.1186/1471-244X-12-92.
7
Alexithymia in gaming addiction and engagement.游戏成瘾和参与中的述情障碍。
J Affect Disord. 2024 Jun 1;354:104-109. doi: 10.1016/j.jad.2024.03.060. Epub 2024 Mar 11.
8
Internet gaming disorder in male and female young adults: The role of alexithymia, depression, anxiety and gaming type.男性和女性青年人群中的网络(电子)游戏障碍:述情障碍、抑郁、焦虑和游戏类型的作用。
Psychiatry Res. 2019 Feb;272:521-530. doi: 10.1016/j.psychres.2018.12.158. Epub 2018 Dec 29.
9
Gaming among female adolescents: profiling and psychopathological characteristics in the Indian context.印度背景下女性青少年的游戏行为:特征剖析与心理病理学特征
Front Psychiatry. 2023 May 5;14:1081764. doi: 10.3389/fpsyt.2023.1081764. eCollection 2023.
10
The relationship between dissociation symptoms, sleep disturbances, problematic internet use and online gaming in adolescents.青少年解离症状、睡眠障碍、问题性互联网使用与在线游戏之间的关系。
Psychol Health Med. 2022 Mar;27(3):686-697. doi: 10.1080/13548506.2021.1984542. Epub 2021 Sep 23.

引用本文的文献

1
Influence of digital behavior and sleep quality on periodontal status in adolescents: a cross-sectional study.青少年数字行为和睡眠质量对牙周状况的影响:一项横断面研究。
BMC Oral Health. 2025 Aug 26;25(1):1374. doi: 10.1186/s12903-025-06749-x.
2
Technology Addiction: Effects of Electronic Games and Social Media Use on Academic Performance and Symptoms of Psychiatric Disorders Among School-Age Adolescents.技术成瘾:电子游戏和社交媒体使用对学龄青少年学业成绩及精神障碍症状的影响
Health Sci Rep. 2025 Jul 18;8(7):e71045. doi: 10.1002/hsr2.71045. eCollection 2025 Jul.
3
Sleep Quality as a Mediator of Internet Gaming Disorder and Executive Dysfunction in Adolescents: Cross-Sectional Questionnaire Study.

本文引用的文献

1
Relation between internet gaming addiction and comorbid psychiatric disorders and emotion avoidance among adolescents: A cross-sectional study.青少年网络成瘾与共病精神障碍和情绪回避的关系:一项横断面研究。
Psychiatry Res. 2022 Jun;312:114584. doi: 10.1016/j.psychres.2022.114584. Epub 2022 Apr 30.
2
Internet Gaming Disorder in Children and Adolescents with Attention Deficit Hyperactivity Disorder.患有注意力缺陷多动障碍的儿童和青少年的网络游戏障碍
Children (Basel). 2022 Mar 18;9(3):428. doi: 10.3390/children9030428.
3
Emotional Dysregulation in Preschool Age Predicts Later Media Use and Gaming Disorder Symptoms in Childhood.
睡眠质量作为青少年网络游戏障碍与执行功能障碍之间的中介因素:横断面问卷调查研究
J Med Internet Res. 2025 Jul 9;27:e68571. doi: 10.2196/68571.
4
Impaired sleep quality mediates the relationship between internet gaming disorder and conduct problems among adolescents: a three-wave longitudinal study.睡眠质量受损介导青少年网络成瘾障碍与行为问题之间的关系:一项三波纵向研究。
Child Adolesc Psychiatry Ment Health. 2025 Mar 21;19(1):26. doi: 10.1186/s13034-025-00889-2.
5
Parental Phubbing Behavior and Adolescents' Online Gaming Time: The Mediating Role of Electronic Health Literacy.父母的低头族行为与青少年的在线游戏时间:电子健康素养的中介作用。
Behav Sci (Basel). 2024 Oct 10;14(10):925. doi: 10.3390/bs14100925.
6
Investigating the mechanisms of internet gaming disorder and developing intelligent monitoring models using artificial intelligence technologies: protocol of a prospective cohort.运用人工智能技术探究网络成瘾障碍的发病机制并构建智能监测模型:一项前瞻性队列研究方案。
BMC Public Health. 2024 Sep 18;24(1):2536. doi: 10.1186/s12889-024-20028-4.
7
Investigating the interplay between gaming disorder and functional impairments in professional esports gaming.探究电子竞技游戏障碍与专业电竞游戏功能性损伤之间的相互作用。
Sci Rep. 2024 Mar 19;14(1):6557. doi: 10.1038/s41598-024-56358-x.
8
Prevalence of internet gaming addiction and its association with sleep quality in medical students.医学生网络成瘾的患病率及其与睡眠质量的关系。
Ind Psychiatry J. 2023 Nov;32(Suppl 1):S161-S165. doi: 10.4103/ipj.ipj_236_23. Epub 2023 Nov 30.
9
Epilepsy and Attention Deficit Hyperactivity Disorder: Connection, Chance, and Challenges.癫痫与注意缺陷多动障碍:关联、偶然与挑战。
Int J Mol Sci. 2023 Mar 9;24(6):5270. doi: 10.3390/ijms24065270.
10
The moderating effect of alexithymia on the relationship between stress and cyberchondria.述情障碍对应激与网络疑病症之间关系的调节作用。
Front Psychiatry. 2022 Oct 25;13:1043521. doi: 10.3389/fpsyt.2022.1043521. eCollection 2022.
学龄前儿童的情绪失调预示着其日后在童年期的媒体使用和游戏障碍症状。
Front Psychiatry. 2021 Jun 17;12:626387. doi: 10.3389/fpsyt.2021.626387. eCollection 2021.
4
Joint effects of children's emotional problems and parental depressive symptoms on the occurrence of internet gaming disorder among children and adolescents: A longitudinal study.儿童情绪问题和父母抑郁症状对儿童和青少年网络成瘾发生的联合影响:一项纵向研究。
J Behav Addict. 2021 Jun 15;10(2):244-252. doi: 10.1556/2006.2021.00030. Print 2021 Jul 15.
5
Prevalence of Internet Gaming Disorder and Its Association With Personality Traits and Gaming Characteristics Among Chinese Adolescent Gamers.中国青少年游戏玩家中网络成瘾障碍的患病率及其与人格特质和游戏特征的关联。
Front Psychiatry. 2020 Nov 17;11:598585. doi: 10.3389/fpsyt.2020.598585. eCollection 2020.
6
Factors associated with severity, incidence or persistence of internet gaming disorder in children and adolescents: a 2-year longitudinal study.与儿童和青少年网络游戏障碍严重程度、发生率或持续性相关的因素:一项为期 2 年的纵向研究。
Addiction. 2021 Jul;116(7):1828-1838. doi: 10.1111/add.15366. Epub 2021 Jan 28.
7
Global prevalence of gaming disorder: A systematic review and meta-analysis.全球游戏障碍患病率的系统评价和荟萃分析。
Aust N Z J Psychiatry. 2021 Jun;55(6):553-568. doi: 10.1177/0004867420962851. Epub 2020 Oct 7.
8
Gaming Disorder Among Female Adolescents: A Hidden Problem?女性青少年中的游戏障碍:一个被忽视的问题?
J Adolesc Health. 2020 Jun;66(6):650-652. doi: 10.1016/j.jadohealth.2020.03.011.
9
Prevalence of Internet Addiction and Gaming Disorders in Southeast Asia: A Meta-Analysis.东南亚地区网络成瘾和游戏障碍的流行率:一项荟萃分析。
Int J Environ Res Public Health. 2020 Apr 9;17(7):2582. doi: 10.3390/ijerph17072582.
10
Screening and assessment tools for gaming disorder: A comprehensive systematic review.游戏障碍筛查和评估工具:全面系统综述。
Clin Psychol Rev. 2020 Apr;77:101831. doi: 10.1016/j.cpr.2020.101831. Epub 2020 Feb 11.