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儿童玩网络游戏应用程序的时间与行为问题、睡眠问题、述情障碍和情绪调节障碍之间的关系:一项多中心研究

Relationship between time spent playing internet gaming apps and behavioral problems, sleep problems, alexithymia, and emotion dysregulations in children: a multicentre study.

作者信息

Ahmed Gellan K, Abdalla Alaa A, Mohamed Ali M, Mohamed Lobna A, Shamaa Hala A

机构信息

Department of Neurology and Psychiatry, Faculty of Medicine, Assiut University, Assiut, Egypt.

Department of Neurology and Psychiatry, Faculty of Medicine, Suez Canal University, Ismailia, Egypt.

出版信息

Child Adolesc Psychiatry Ment Health. 2022 Aug 16;16(1):67. doi: 10.1186/s13034-022-00502-w.

Abstract

BACKGROUND

Internet gaming addiction (IGA) is a serious condition that can significantly impact personal and social functioning. Many studies of IGA have been conducted in adolescents and young adults, but there are limited data available in children. We investigated the time spent using internet gaming apps in children and its association with behavioral problems, sleep problems, alexithymia, and emotional regulation.

METHODS

The research populations (N = 564) were categorized based on the number of hours spent using online gaming applications. The Strengths and Difficulties Questionnaire, the Children's Sleep Habits Questionnaire Abbreviated, the Children's Alexithymia Measure (CAM), and the Clinical Evaluation of Emotional Regulation-9 were used to assess all participants.

RESULTS

Compared to other groups, children who used internet gaming applications for more than 6 h had a higher proportion of abnormal responses on the emotional symptoms and hyperactivity scales. Children who used internet gaming applications for more than 6 h had the poorest sleep quality (75%), while children who used internet gaming applications for 1-2 h had the best (36.7%). Participants who used internet gaming apps for 1-2 h had significantly lower mean total scores on the emotional regulation scale and total CAM, whereas those using internet gaming apps for more than 6 h had the highest mean scores in the CAM.

CONCLUSIONS

Excessive use of internet gaming apps during childhood may be associated with hyperactivity, peer problems, high socioeconomic level, alexithymia concerns, shorter daytime sleep duration, and a delayed morning wake-up.

摘要

背景

网络游戏成瘾(IGA)是一种严重的状况,会对个人和社会功能产生重大影响。许多关于IGA的研究是在青少年和年轻人中进行的,但关于儿童的数据有限。我们调查了儿童使用网络游戏应用程序的时间及其与行为问题、睡眠问题、述情障碍和情绪调节的关联。

方法

根据使用在线游戏应用程序的时长对研究人群(N = 564)进行分类。使用优势与困难问卷、儿童睡眠习惯问卷简版、儿童述情障碍量表(CAM)和情绪调节临床评估量表-9对所有参与者进行评估。

结果

与其他组相比,使用网络游戏应用程序超过6小时的儿童在情绪症状和多动量表上的异常反应比例更高。使用网络游戏应用程序超过6小时的儿童睡眠质量最差(75%),而使用1-2小时的儿童睡眠质量最好(36.7%)。使用网络游戏应用程序1-2小时的参与者在情绪调节量表和CAM总分上的平均分显著更低,而使用网络游戏应用程序超过6小时的参与者在CAM中的平均分最高。

结论

儿童期过度使用网络游戏应用程序可能与多动、同伴问题、高社会经济水平、述情障碍问题、白天睡眠时间缩短和早晨起床延迟有关。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5da4/9382752/a70c7101a214/13034_2022_502_Fig1_HTML.jpg

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