Li Yijun, Muschalla Beate
Rehabilitation (Stuttg). 2024 Aug;63(4):209-219. doi: 10.1055/a-2316-6541. Epub 2024 Jun 17.
It has become common to use Virtual Reality (VR) for mental health interventions; however, its use in care of the elederly is limited, especially regarding mood and well-being. In this review, we summarize the results of current VR-based mental health interventions for this population.
Peer-reviewed journal articles on immersive VR mental health intervention in seniors, published until 2022, were included.
There were 2697 results found in the database search, of which 40 articles met the inclusion criteria and were included in the final analysis. Most studies did not use an experimental design with randomized controlled trials and follow-up sessions. Function-oriented and entertainment-oriented intervention studies were categorized. VR-based geriatric mental interventions have grown rapidly since 2018, especially the number of interventions that promote wellbeing. The function-oriented interventions used active interactions with varied devices. Entertainment-oriented interaction was primarily passive, seldomly using hand controllers for moving activities. Generally, VR interventions improved the mental health of older adults.
Geriatric rehabilitation can benefit from this innovative technology to maintain cognitive functions and to improve the well-being of seniors. They have potential for use in aging care and in retirement homes. Future VR interventions may also involve promoting social interaction to combat loneliness among seniors.
使用虚拟现实(VR)进行心理健康干预已变得很常见;然而,其在老年人护理中的应用有限,尤其是在情绪和幸福感方面。在本综述中,我们总结了当前针对该人群基于VR的心理健康干预的结果。
纳入截至2022年发表的关于老年人沉浸式VR心理健康干预的同行评审期刊文章。
在数据库搜索中发现了2697条结果,其中40篇文章符合纳入标准并被纳入最终分析。大多数研究未采用随机对照试验和随访的实验设计。对以功能为导向和以娱乐为导向的干预研究进行了分类。自2018年以来,基于VR的老年心理健康干预迅速增加,尤其是促进幸福感的干预措施数量。以功能为导向的干预使用与各种设备的主动交互。以娱乐为导向的交互主要是被动的,很少使用手持控制器进行移动活动。总体而言,VR干预改善了老年人的心理健康。
老年康复可以从这项创新技术中受益,以维持认知功能并改善老年人的幸福感。它们在老年护理和养老院中有应用潜力。未来的VR干预也可能包括促进社交互动以对抗老年人的孤独感。