Dentistry Department, Nantes Hospital, Nantes University, Nantes, France.
Université Polytechnique Hauts-de-France, LARSH, Valenciennes, France.
JMIR Res Protoc. 2024 Sep 13;13:e55738. doi: 10.2196/55738.
The practice of dental surgery requires a few different skills, including mental rotation of an object, precision of movement with good hand-eye coordination, and speed of technical movement. Learning these different skills begins during the preclinical phase of dental student training. Moreover, playing a musical instrument or video game seems to promote the early development of these skills. However, we found that studies specifically addressing this issue in the field of dental education are lacking.
The main aims of this study are to evaluate whether the ability to mentally represent a volume in 3D, the precision of gestures with their right and left hand, or the speed of gesture execution is better at baseline or progresses faster for players (video games or music or both).
A prospective monocentric controlled and longitudinal study will be conducted from September 2023 and will last until April 2025 in the Faculty of Dental Surgery of Nantes. Participants were students before starting their preclinical training. Different tests will be used such as Vandenberg and Kuse's mental rotation test, the modified Precision Manual Dexterity (PMD), and performing a pulpotomy on a permanent tooth. This protocol was approved by the Ethics, Deontology, and Scientific Integrity Committee of Nantes University (institutional review board approval number IORG0011023).
A total of 86 second-year dental surgery students were enrolled to participate in the study in September 2023. They will take part in 4 iterations of the study, the last of which will take place in April 2025.
Playing video games or a musical instrument or both could be a potential tool for initiating or facilitating the learning of certain technical skills in dental surgery.
INTERNATIONAL REGISTERED REPORT IDENTIFIER (IRRID): DERR1-10.2196/55738.
牙科手术需要掌握一些不同的技能,包括物体的心理旋转、良好手眼协调的精准运动和技术动作的速度。这些不同技能的学习始于牙科学生培训的临床前阶段。此外,演奏乐器或视频游戏似乎可以促进这些技能的早期发展。然而,我们发现,在牙科教育领域专门针对这个问题的研究还很缺乏。
本研究的主要目的是评估在 3D 中心理表示体积的能力、双手的手势精度或手势执行的速度,对于玩家(视频游戏或音乐或两者兼而有之)来说,是在基线时更好,还是进步更快。
一项前瞻性单中心对照和纵向研究将于 2023 年 9 月进行,并持续到 2025 年 4 月在南特牙科外科学院进行。参与者为开始临床前培训前的学生。将使用不同的测试,如 Vandenberg 和 Kuse 的心理旋转测试、改良的精确手动灵巧性(PMD)测试和对恒牙进行牙髓切断术。本方案已获得南特大学伦理、职业道德和科学诚信委员会(机构审查委员会批准号 IORG0011023)的批准。
共有 86 名二年级牙科手术学生于 2023 年 9 月被纳入研究。他们将参加 4 轮研究,最后一轮将于 2025 年 4 月进行。
玩视频游戏或乐器或两者兼而有之,可能是在牙科手术中引入或促进某些技术技能学习的潜在工具。
国际注册报告标识符(IRRID):DERR1-10.2196/55738。