Uğur Emel, Kurter Asime, Aydın Çağla, Konukseven Bahriye Özlem
Acibadem Mehmet Ali Aydinlar University Vocational School of Health Sciences Audiometry, Istanbul, Türkiye.
Audiology Department, Acibadem Altunizade Hospital, Istanbul, Türkiye.
J Audiol Otol. 2025 Jan;29(1):57-63. doi: 10.7874/jao.2024.00444. Epub 2025 Jan 20.
Virtual reality (VR) applications change the perception of reality, resulting in a feeling of being in a natural environment. The occurrence of cybersickness (CS) when using VR applications is a well-documented side effect, and the Simulator Sickness Questionnaire (SSQ) has been used to assess CS. Considering the speed of VR technology development, CS will likely become a frequently researched and discussed topics in the near future. Therefore, the aim of this study was to conduct a Turkish validity and reliability study and introduce the SSQ to Turkish medical literature. Materials and.
A total of 160 healthy individuals (80 females and 80 males) aged >18 years (28.4±7.2 years) were included in our study. The SSQ was provided to the participants through Google Forms before and after the VR provocation experience and within the scope of the test and retest protocol.
The reliability and internal consistency of the questionnaire were observed at a high level (Cronbach's alpha=0.854, Spearman-Brown coefficient r=0.871). Factor analysis was performed and the questionnaire was divided into three subfactors, consistent with the original questionnaire. In the responses obtained from the participants before and after VR provocation, statistically significant differences were observed in 13 of the 16 items in the questionnaire that are related to VR provocation (p<0.05). Statistically, the differences in fatigue, dizziness, and vertigo were greater in females than in males (p<0.05).
The Turkish version of the SSQ is an effective tool for measuring the side effects in VR environments. The inclusion of the SSQ in the Turkish literature enables the inclusion of non-English-speaking participants in research, especially for disciplines that consider peripheral and central vestibular disorders.
虚拟现实(VR)应用改变了对现实的感知,使人产生置身于自然环境中的感觉。使用VR应用时出现的晕动症(CS)是一种有充分记录的副作用,模拟器晕动症问卷(SSQ)已被用于评估CS。考虑到VR技术的发展速度,CS在不久的将来可能会成为一个经常被研究和讨论的话题。因此,本研究的目的是进行土耳其语版的效度和信度研究,并将SSQ引入土耳其医学文献。材料与方法:本研究共纳入160名年龄大于18岁(28.4±7.2岁)的健康个体(80名女性和80名男性)。在VR激发体验前后以及重测协议范围内,通过谷歌表单向参与者提供SSQ。结果:问卷的信度和内部一致性处于较高水平(克朗巴哈系数α=0.854,斯皮尔曼-布朗系数r=0.871)。进行了因子分析,问卷被分为三个子因子,与原始问卷一致。在参与者VR激发前后获得的回答中,问卷中与VR激发相关的16个项目中的13个观察到统计学上的显著差异(p<0.05)。统计学上,女性在疲劳、头晕和眩晕方面的差异大于男性(p<0.05)。结论:SSQ土耳其语版是测量VR环境中副作用的有效工具。将SSQ纳入土耳其文献能够使非英语使用者参与研究,特别是对于考虑外周和中枢前庭障碍的学科。