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晕动症。虚拟现实相关不良反应的系统文献综述。

Cybersickness. A systematic literature review of adverse effects related to virtual reality.

机构信息

Health Science Department, University of Burgos, Burgos, Spain.

Education Department, University of Burgos, Burgos, Spain.

出版信息

Neurologia (Engl Ed). 2024 Oct;39(8):701-709. doi: 10.1016/j.nrleng.2022.04.007.

Abstract

BACKGROUND

Virtual Reality (VR) uses computer technology to create a simulated environment. VR is a growing technology with promising extensive applications in different areas such as Medicine, entertainment, sports, gaming, and simulation. However, information about VR side effects is still limited. We aimed to identify the most frequent physical side effects caused by VR therapeutic applications.

METHODOLOGY

All available full-text articles evaluating VR as a therapeutic intervention and side effects using the Simulator Sickness Questionnaire (SSQ) between 2016 and 2021 were consulted across 4 electronic (Entrez Pubmed, Scopus, Science Direct, and Wiley databases). The methodological quality was assessed using the PEDro scale.

RESULTS

Ten out of 55 reviewed articles (18%) met inclusion/exclusion criteria, including a sample of 416 patients, mean age of 24.54 (15-52.6)years old. According to the PEDro scale, two articles (20%) were considered good or excellent. Side effects were reported more frequently with head-mounted displays compared to desktop systems, especially disorientation, followed by nausea and oculomotor disturbances.

CONCLUSIONS

Although VR might have positive effects as a therapeutic tool, VR can also cause side events. As in any other therapeutic intervention, it is important to understand the effectiveness and safety before planning a VR intervention using a well-designed scientific methodology.

摘要

背景

虚拟现实(VR)使用计算机技术创建模拟环境。VR 是一项不断发展的技术,在医学、娱乐、体育、游戏和模拟等不同领域有着广泛的应用前景。然而,关于 VR 副作用的信息仍然有限。我们旨在确定 VR 治疗应用引起的最常见的身体副作用。

方法

我们在 2016 年至 2021 年期间,通过 4 个电子(Entrez PubMed、Scopus、Science Direct 和 Wiley 数据库)检索了所有评估 VR 作为治疗干预措施和使用模拟器疾病问卷(SSQ)的副作用的可用全文文章。使用 PEDro 量表评估方法学质量。

结果

在 55 篇综述文章中,有 10 篇(18%)符合纳入/排除标准,包括 416 名患者的样本,平均年龄为 24.54 岁(15-52.6 岁)。根据 PEDro 量表,有 2 篇文章(20%)被认为是良好或优秀的。与桌面系统相比,头戴式显示器报告的副作用更频繁,尤其是定向障碍,其次是恶心和眼球运动障碍。

结论

虽然 VR 作为一种治疗工具可能具有积极的影响,但它也可能引起副作用。与任何其他治疗干预措施一样,在使用设计良好的科学方法规划 VR 干预之前,了解其有效性和安全性非常重要。

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