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基于学习的边缘检测和从粗到精的可变形模型对胸椎进行分层分割与识别

Hierarchical segmentation and identification of thoracic vertebra using learning-based edge detection and coarse-to-fine deformable model.

作者信息

Ma Jun, Lu Le, Zhan Yiqiang, Zhou Xiang, Salganicoff Marcos, Krishnan Arun

机构信息

CAD & Knowledge Solutions, Siemens Healthcare, Malvern, PA 19355, USA.

出版信息

Med Image Comput Comput Assist Interv. 2010;13(Pt 1):19-27. doi: 10.1007/978-3-642-15705-9_3.

Abstract

Precise segmentation and identification of thoracic vertebrae is important for many medical imaging applications whereas it remains challenging due to vertebra's complex shape and varied neighboring structures. In this paper, a new method based on learned bone-structure edge detectors and a coarse-to-fine deformable surface model is proposed to segment and identify vertebrae in 3D CT thoracic images. In the training stage, a discriminative classifier for object-specific edge detection is trained using steerable features and statistical shape models for 12 thoracic vertebrae are also learned. In the run-time, we design a new coarse-to-fine, two-stage segmentation strategy: subregions of a vertebra first deforms together as a group; then vertebra mesh vertices in a smaller neighborhood move group-wise, to progressively drive the deformable model towards edge response maps by optimizing a probability cost function. In this manner, the smoothness and topology of vertebra's shapes are guaranteed. This algorithm performs successfully with reliable mean point-to-surface errors 0.95 +/- 0.91 mm on 40 volumes. Consequently a vertebra identification scheme is also proposed via mean surface meshes matching. We achieve a success rate of 73.1% using a single vertebra, and over 95% for 8 or more vertebra which is comparable or slightly better than state-of-the-art.

摘要

精确分割和识别胸椎对于许多医学成像应用都很重要,然而由于椎骨形状复杂且周围结构各异,这一任务仍然具有挑战性。本文提出了一种基于学习到的骨结构边缘检测器和从粗到精的可变形表面模型的新方法,用于在三维CT胸部图像中分割和识别椎骨。在训练阶段,使用可控特征训练用于特定对象边缘检测的判别分类器,并学习12个胸椎的统计形状模型。在运行时,我们设计了一种新的从粗到精的两阶段分割策略:椎骨的子区域首先作为一个整体一起变形;然后在较小邻域内的椎骨网格顶点按组移动,通过优化概率代价函数逐步将可变形模型驱动到边缘响应图。通过这种方式,保证了椎骨形状的平滑性和拓扑结构。该算法在40个容积上成功运行,可靠的平均点到面误差为0.95±0.91毫米。因此,还通过平均表面网格匹配提出了一种椎骨识别方案。使用单个椎骨时,我们的成功率为73.1%,对于8个或更多椎骨,成功率超过95%,与现有技术相当或略好。

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