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综合虚拟环境康复跑步机系统。

The integrated virtual environment rehabilitation treadmill system.

机构信息

Department of Computer Science, University of North Carolina-Chapel Hill, Chapel Hill, NC 27599, USA.

出版信息

IEEE Trans Neural Syst Rehabil Eng. 2011 Jun;19(3):290-7. doi: 10.1109/TNSRE.2011.2120623.

Abstract

Slow gait speed and interlimb asymmetry are prevalent in a variety of disorders. Current approaches to locomotor retraining emphasize the need for appropriate feedback during intensive, task-specific practice. This paper describes the design and feasibility testing of the integrated virtual environment rehabilitation treadmill (IVERT) system intended to provide real-time, intuitive feedback regarding gait speed and asymmetry during training. The IVERT system integrates an instrumented, split-belt treadmill with a front-projection, immersive virtual environment. The novel adaptive control system uses only ground reaction force data from the treadmill to continuously update the speeds of the two treadmill belts independently, as well as to control the speed and heading in the virtual environment in real time. Feedback regarding gait asymmetry is presented 1) visually as walking a curved trajectory through the virtual environment and 2) proprioceptively in the form of different belt speeds on the split-belt treadmill. A feasibility study involving five individuals with asymmetric gait found that these individuals could effectively control the speed of locomotion and perceive gait asymmetry during the training session. Although minimal changes in overground gait symmetry were observed immediately following a single training session, further studies should be done to determine the IVERT's potential as a tool for rehabilitation of asymmetric gait by providing patients with congruent visual and proprioceptive feedback.

摘要

步速缓慢和肢体间的不对称在各种疾病中很常见。目前,针对运动再训练的方法强调在强化、特定任务的练习中需要适当的反馈。本文介绍了集成虚拟环境康复跑步机(IVERT)系统的设计和可行性测试,该系统旨在在训练期间提供关于步速和不对称的实时、直观反馈。IVERT 系统将仪器化的、分体式跑步机与前投影、沉浸式虚拟环境集成在一起。新颖的自适应控制系统仅使用跑步机的地面反作用力数据,即可独立地连续更新两个跑步机履带的速度,以及实时控制虚拟环境中的速度和航向。步速不对称的反馈通过以下两种方式呈现:1)在虚拟环境中视觉上表现为走曲线轨迹,2)在分体式跑步机上以不同的履带速度的形式呈现本体感受。一项涉及五名步态不对称的个体的可行性研究发现,这些个体可以在训练过程中有效地控制运动速度并感知步态不对称。尽管在单次训练后观察到地面行走对称性的变化很小,但应进一步研究以确定 IVERT 通过为患者提供一致的视觉和本体感受反馈,作为治疗步态不对称的康复工具的潜力。

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The integrated virtual environment rehabilitation treadmill system.综合虚拟环境康复跑步机系统。
IEEE Trans Neural Syst Rehabil Eng. 2011 Jun;19(3):290-7. doi: 10.1109/TNSRE.2011.2120623.

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