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Development of a Novel Home-Based Exergame With On-Body Feedback: Usability Study.
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Raising the Child-Do Screen Media Help or Hinder? The Quality over Quantity Hypothesis.
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Facilitators and Challenges to Exergaming: Perspectives of Patients With Heart Failure.
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Motivational strategies and approaches for single and multi-player exergames: a social perspective.
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Exergames for Physical Education Courses: Physical, Social, and Cognitive Benefits.
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METs in adults while playing active video games: a metabolic chamber study.
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The motivation of children to play an active video game.
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Interventions for preventing obesity in children.
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