Calvert Sandra L, Staiano Amanda E, Bond Bradley J
Children's Digital Media Center, Georgetown University, Washington DC, USA.
New Dir Child Adolesc Dev. 2013 Spring;2013(139):51-7. doi: 10.1002/cad.20031.
Children and adolescents in the United States and in many countries are projected to have shorter life spans than their parents, partly because of the obesity crisis engulfing the developed world. Exposure to electronic media is often implicated in this crisis because media use, including electronic game play, may promote sedentary behavior and increase consumption of high-calorie foods and beverages that are low in nutritional value. Electronic games, however, may increase children's physical activity and expose them to healthier foods. We examine the role of electronic games in the pediatric obesity crisis and their contribution to more favorable health outcomes.
预计美国和许多国家的儿童及青少年寿命将比他们的父母短,部分原因是肥胖危机席卷了发达国家。电子媒体的接触常常与这场危机有关,因为包括电子游戏在内的媒体使用可能会促进久坐行为,并增加对营养价值低的高热量食品和饮料的消费。然而,电子游戏可能会增加儿童的身体活动,并让他们接触到更健康的食物。我们研究电子游戏在儿童肥胖危机中的作用及其对更有利健康结果的贡献。