Suppr超能文献

电子游戏与肥胖危机。

Electronic gaming and the obesity crisis.

作者信息

Calvert Sandra L, Staiano Amanda E, Bond Bradley J

机构信息

Children's Digital Media Center, Georgetown University, Washington DC, USA.

出版信息

New Dir Child Adolesc Dev. 2013 Spring;2013(139):51-7. doi: 10.1002/cad.20031.

Abstract

Children and adolescents in the United States and in many countries are projected to have shorter life spans than their parents, partly because of the obesity crisis engulfing the developed world. Exposure to electronic media is often implicated in this crisis because media use, including electronic game play, may promote sedentary behavior and increase consumption of high-calorie foods and beverages that are low in nutritional value. Electronic games, however, may increase children's physical activity and expose them to healthier foods. We examine the role of electronic games in the pediatric obesity crisis and their contribution to more favorable health outcomes.

摘要

预计美国和许多国家的儿童及青少年寿命将比他们的父母短,部分原因是肥胖危机席卷了发达国家。电子媒体的接触常常与这场危机有关,因为包括电子游戏在内的媒体使用可能会促进久坐行为,并增加对营养价值低的高热量食品和饮料的消费。然而,电子游戏可能会增加儿童的身体活动,并让他们接触到更健康的食物。我们研究电子游戏在儿童肥胖危机中的作用及其对更有利健康结果的贡献。

相似文献

1
Electronic gaming and the obesity crisis.
New Dir Child Adolesc Dev. 2013 Spring;2013(139):51-7. doi: 10.1002/cad.20031.
3
Pediatric Obesity: Is There Room for Active Video Games in Prevention or Management?
Pediatr Phys Ther. 2016 winter;28(4):368-370. doi: 10.1097/PEP.0000000000000297.
4
Dutch children and parents' views on active and non-active video gaming.
Health Promot Int. 2014 Jun;29(2):235-43. doi: 10.1093/heapro/das064. Epub 2012 Dec 2.
6
Active gaming in Dutch adolescents: a descriptive study.
Int J Behav Nutr Phys Act. 2012 Oct 2;9:118. doi: 10.1186/1479-5868-9-118.

本文引用的文献

3
Exergames for Physical Education Courses: Physical, Social, and Cognitive Benefits.
Child Dev Perspect. 2011 Jun;5(2):93-98. doi: 10.1111/j.1750-8606.2011.00162.x. Epub 2011 May 10.
4
Children as consumers: advertising and marketing.
Future Child. 2008 Spring;18(1):205-34. doi: 10.1353/foc.0.0001.
5
Prevalence of high body mass index in US children and adolescents, 2007-2008.
JAMA. 2010 Jan 20;303(3):242-9. doi: 10.1001/jama.2009.2012. Epub 2010 Jan 13.
6
Playing active video games increases energy expenditure in children.
Pediatrics. 2009 Aug;124(2):534-40. doi: 10.1542/peds.2008-2851. Epub 2009 Jul 13.
8
Food marketing on popular children's web sites: a content analysis.
J Am Diet Assoc. 2008 Apr;108(4):710-3. doi: 10.1016/j.jada.2008.01.006.

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验