Johnstone Avril, Hughes Adrienne R, Janssen Xanne, Reilly John J
University of Strathclyde, Scotland.
Prev Med Rep. 2017 May 22;7:58-63. doi: 10.1016/j.pmedr.2017.05.002. eCollection 2017 Sep.
Active play is a novel approach to addressing low physical activity levels and fundamental movement skills (FMS) in children. This study aimed to determine if a new school-based, 'Go2Play Active Play' intervention improved school day physical activity and FMS. This was a pragmatic evaluation conducted in Scotland during 2015-16. Participants ( = 172; mean age = 7 years) were recruited from seven primary schools taking part in the 5-month intervention, plus 24 participants not receiving the intervention were recruited to act as a comparison group.189 participants had physical activity measured using an Actigraph GT3X accelerometer at baseline and again at follow-up 5 months later. A sub-sample of participants from the intervention ( = 102) and comparison ( = 21) groups had their FMS assessed using the Test of Gross Motor Development (TGMD-2) at baseline and follow-up. Changes in school day physical activity and FMS variables were examined using repeated measures ANOVA. The main effect was 'group' on 'time' from baseline to follow-up. Results indicated there was a significant interaction for mean counts per minute and percent time in sedentary behavior, light intensity physical activity and moderate to vigorous physical activity (MVPA) (all < 0.01) for school day physical activity. There was a significant interaction for gross motor quotient (GMQ) score ( = 0.02) and percentile ( = 0.04), locomotor skills score and percentile (both = 0.02), but no significant interaction for object control skills score ( = 0.1) and percentile ( = 0.3). The Go2Play Active Play intervention may be a promising way of improving physical activity and FMS but this needs to be confirmed in an RCT.
积极游戏是解决儿童身体活动水平低和基本运动技能(FMS)问题的一种新方法。本研究旨在确定一种新的基于学校的“Go2Play积极游戏”干预措施是否能改善在校日的身体活动和FMS。这是一项于2015 - 16年在苏格兰进行的务实评估。参与者(n = 172;平均年龄 = 7岁)从七所参与为期5个月干预的小学招募,另外招募了24名未接受干预的参与者作为对照组。189名参与者在基线时使用Actigraph GT3X加速度计测量身体活动情况,并在5个月后的随访时再次测量。干预组(n = 102)和对照组(n = 21)的部分参与者子样本在基线和随访时使用大肌肉动作发展测试(TGMD - 2)评估其FMS。使用重复测量方差分析检查在校日身体活动和FMS变量的变化。主要效应是从基线到随访的“组”对“时间”的影响。结果表明,在校日身体活动方面,每分钟平均计数以及久坐行为、轻度身体活动和中度至剧烈身体活动(MVPA)中的时间百分比存在显著交互作用(均p < 0.01)。在大肌肉动作商数(GMQ)得分(p = 0.02)和百分位数(p = 0.04)、运动技能得分和百分位数(两者均p = 0.02)方面存在显著交互作用,但在物体控制技能得分(p = 0.1)和百分位数(p = 0.3)方面没有显著交互作用。“Go2Play积极游戏”干预措施可能是改善身体活动和FMS的一种有前景的方法,但这需要在随机对照试验中得到证实。